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Honestly people are wrong. Move count for CFOP in 2022 is sub50 for me and it should be for you, you only need 3-4 tps for sub50 movecounts. Even then, there’s no one that can’t turn at 5 TPS anyway so why bother arguing about that?
THIS IS actually really Helpful. I am a cuber who averages like 15 seconds ONLY and I think you are right, I pause during F2L (MY GREATEST ENEMY?) so I need to be efficient and Lookahead very good. Nice video Tho!!
the reality is you need 5-6 tps with efficient solutions. Here is some basic math. if you want a sub 10 with 3 tps you need less than 30 moves which is basically world record level efficiency and super easy scrambles. If you want a sub 10 solve with 4 tps your solve would be less than 40 moves which is high unlikely. For your solves to be sub 10 with 5 tps your solves with need to have less than 50 moves which makes sense. For most people who aren't super efficient and don't know every single possible f2l 6 tps is more realistic. Aim for 6 or higher which is when you'll start to actually get good. Almost every pro has 10+ tps so with an inefficient solve so around 60-65 moves you'll still average around 7 secs or faster with some pauses
Excellent! I'm in the process of learning Full OLL and hope to be done by end of next month. I'll give them a couple of months to sink into my muscle memory then I'll start to learn all the F2L cases 👍
I'm just looking to get to sub 25 seconds by end of the year, so if 3tps can get me there I'll be happy. I just need to shave 4 seconds off my solves 👍
@@BrinaSun Yep I'm realizing now how important F2L is and how important it is to get it good early on to prevent bad habits sinking in to deep. They can become like a stubborn stain, a lot harder to get out! 👍.
Great video, really. I usually do a handful of solves on cubeast with the ganicarry (cuz Gan's app seems to still be trash at this point 🤦♂️) and my TPS is in the 3-4s range with my most recent ao1000 around 21s. But I'm well aware it's my efficiency more than anything that's the time killer. Cuz I can pull 16tps with 4 x Sexy, E-perm in a second, T-perm in a second, etc. Though a few of my slower OLL and PLL algs could probably be upgraded. So, really it's just the pauses for recognition and inefficient F2L shenanigans. Like, I realize I don't actually have a full solution for all 41 F2L cases. I have like, maybe half (generally, the ones where corner and edge are already in the top layer) and the rest I'm always haphazardly fenagling them into one of those cases. Some of those fenagling solutions have become more or less standardized from solving so much but I don't know if they're the most efficient. It's just most efficient that *I* could see. Might be something better. But also, even though I can run many of those solutions blind, I still have a lot of situations where I simply don't see shit when I look around the cube as I'm running them 😐 Anyway, yeah, TPS is probably not the #1, or even #2 time killer.
that's nuts, the fastest I can do t perm which is my best alg next to j perm is around 6 tps and peak 7 tps and average around 5 tps. For brina, 5 tps is super slow but that's fast for me lol. I can't fathom 10 tps. Since I improved a lot recently, I'm around 11-14 secs now with some 16-17 sec solves
This also helps with your LL recognition to reduce that pausing that would normally occur, especially if you get familiar with how your F2L cases influence EO
Can you make a video explaining how to solve f2l with only the 41 algs? Like converting it for lefty and back slot. Or would you recommend just learning new algs for that?
An average TPS of 5 - 6 is more realistic for sub 10 but I get your point. With better efficiency and lookahead (which leads to less pauses) you don‘t need super high TPS. Pauses and unnecessary rotations are big TPS killers.
@@BrinaSun Yes, but only if your solve is very efficient with good lookahead, no pauses and no lockups. Which is probably not the case with the majority of solves for most cubers.
Well yeah, you can do 15 wec with 3 tps and a good scramble. With 5 tps that will be sub 10 sec or 12 sec for not so good scramble. I myself want to work at lookahead a bit but Im still lazy ) For this as I know you need to learn the corner pieces to recognize them with unseen colors. Second you need to learn how the simple moves like RUR' affect other pieces to know what happening with the cube when you turning. And third practice slowturning with different tempo to have a time for thinking but doing it nonstop.
i mean, its simple math, 50 move solve, 5tps, no pauses means 50/5=10 seconds, but I doubt people do OLL and PLL at a max of 5tps, there are some that with practice and the right fingertricks a lot of people should be able to do at at least 8tps like Tperm or Jperm
How could one average sub-50 moves on crop without ZBLL? I average around 60-70 moves per cfop solve, solves with under 55 moves are considered "lucky" for me, solves under 50 or even 45 moves are super easy solves
yeah.. you're not turning 6-8 tps or you are somehow having a 240 to 320 movecount solution. beginners method averages 120 moves or so. that is already way more efficient so I doubt you're turning that fast.
@@BrinaSunNot here to argue, but 40 turns average is completely unrealistic unless you know zbll and zbls. This is not to be expected of someone simply wanting to be sub 10. Even tymon struggles with 40 turns, as this dude said. Anyways, I agree with your point still.
@@BrinaSunif im being generous. Cross on average takes six moves.. If im being generous, (very generous) F2l on average takes 20 moves. There is absolutely no way your last layer would be 14 moves without zbll, and you have to remember that a 20 move f2l is rare even with maximum efficiency and a 6 move cross is just kind of lucky. EDIT: if we take the average moves of f2l, which is around 25-30, that means ur last layer would average 9 moves. Once again, completely unrealistic
(Commenting before watching the video) don’t get the title. If you turn 3 tps and you’re sub 10 then your solves are less than 30 moves long. Pog But you’re probably gonna say be more efficient and stuff 🐽🐽🐽🐽👍👍👍🐽👍
Dude. Being efficient at cfop gives u 50 move solutions on average. Consistently below 50 moves is sus if you aren’t Tymon. (And why would you want to get as good as Tymon efficiency-wise and not work on your tps? That’s just trading one form of training for another. None of them is easier) That means u definitely need more than 3-4 tps to be sub 10. Use a metronome and framecount an ao100. If u can pull off sub 10 ao100 at 3.5tps( U said 3tps in the vid but I’ll give u an extra 0.5tps coz why not ) If u can pull that off, I’ll switch to cfop, no cap😆. It’s just not possible - doesn’t matter if you can go pauseless
@@sean4551 The thing is, 5tps is decently fast, no matter how you look at it. No need to get people’s hopes up if in the end they’re still gonna have to turn somewhat fast
It's been said often enough that 3 tps to be sub is bullshit since no one averages 30 moves in an speedsolve. However you peaked my interest with your video title. So you got your view and even a comment on your video. Congrats. Gonna unsubscribe because I don't like that kind of click bait. Reminds me too much of Brody the Cuber.. Plus your other content doesn't interest me enough to stay. Have a nice day.