I just wanna say have been playing this game since cn version came out and to this day the combat just feels satisfying and I can’t explain it why. It’s something you have to play to experience it
Im stuck at fighting Roland. Now im here regretting not learning the basic combat information. I didn't even know what QTE's for lol. Thanks for the vid, it really helped me.
Why am I just getting into this game. I started at a perfect time tho cuz I love changyu and was able to get him with my free pulls: I usually play Genshin like everyday since launch but it’s kinda in limbo rn and there zero content. So I’m trying this game and I appreciate your guide btw
What I love from the combat of this game is the combat skill progression. It's not like any other Gacha game with action, here the amount of experience and muscle memory it's paid off. In Genshin most team rotations are easy to understand, but in PGR you need to put effort to get used to every chara fighting style, rotations, QTE, timing, everything plays a huge impact in your DMG output. It's insane. You will never get bored because of it, you are bound to retry and retry till you get your most comfy rotation. That's why I believe this game is targeted towards more late-teens and adults demographic.
So the game makes you to play 1D candycrush in the middle of a fast-paced fight, idk how to feel about that. But thanks, I finally understand how the basics of the combat system work.
It's my second ever game with fights (the first one was an otome so u can imagine the mechanics 😂) I somehow survived till now on instincts only but its getting tuff so now I'm here 😂 Mostly because i can't for the life of me figure dodges while attacking, seems im doing something that prevents me from timely dodging without me even realizing 😅
I just got the game and its combat mechanics are still a bit cumbersome to me, coming from Tower of Fantasy. I do really want to like the game; hopefully, the play becomes natural and enjoyable down the road.
My only question is how to setup the keybinds for pings that are over 4 or 5 on the keyboard , do i need to map the or should i be using the mouse to ping the further off ones.
I just wanna know what is considered extra damage bonus. I have an S rank lotus lucia (the free one because i really enjoy her) and one of her passive increases extra bonus damage, but idk what it refers to. Does it refer to her fire damage infusion? Her dual sword burst mode? Can someone help?
She uses emulator looks its bluestacks 4 but this game offically supports mumu emulator so you can still play smooth on mumu emulator there no client for pc
As someone who plays Honkai, games like these are kind of confusing in the beginning but once you get used to it, it’s amazinggg. It becomes a reflex to see what attacks ur gonna need and when, so don’t worry about it too much.
Many people are comparing this to honkai impact, I only played HI and PGR for for very short time just to feel the gameplay. Everyone tells me that pgr is skill base is HI are too? Can anyone elaborate on thier differences?
To sum it up, honkai takes more storage on phone as it has more CG. The Valkyries'(characters you use) ulti each has a CG@cutscen(not sure how to call them) which adds to the file size. Combat wise honkai is simpler, basic attack, dodge, do combos and ult. Gacha wise some say PGR, some honkai. But it's definitely RNG so yea.. Also PGR's banner has a guaranteed S pull on the 60th pull. Gameplay wise you cant spam dodge in PGR unlike Hi3 so time wisely!
@@yourdataispublic pgr is still on its early stages so normally it won't have as much storage as Honkai. Also pgr has more dodge compared to Honkai which only have 2 before u get a cooldown.
I´ve red this game is coming global, and as a gacha expert already bored of Genshin Impact and Honkai, I welcome this game. And I subscribe to your chanel.
strange battle system for this kind of action game .all screen flooded with tons of icons . for me it's interferes with gameplay. the classic skill system feels better.
3months late but when your muscle memory starts setting in, it'll be a breeze. Tip: I often find myself fat fingering the dodge button so I spaced it out a bit, hope it helps.
Alchemy stars is for me almost mediocre game juste with eternal farming ,now you make videos about punishing gray ,i am sorry but there is nothing i like in this game. and you stopped make videos about Counter side ? why it's juste insane game . you choose bad aps. anyways your videos are good
Honestly a month af arena metas that didnt interest me in counterside was the big killer. Plus the endless issues with bag and hero space. If it gets a full global release i will come back and probs whale from launch. Til then ima play new games that look fun
Ugh, yet another controller game being released on a touch screen system instead. I've given these faux controller games a chance over and over, and I'm always disappointed, its always the same issue, your trying to fit a square peg into a round hole, you can make it work, but its always awkward and makes me just wish I had an actual controller or a game that was actually taking advantage of the touch screen controls available to it. I think I'm at my limit. If people say its amazing and it gets a PC port (or it supports my razer kishi) maybe I'll give it a chance, but other wise this is a hard pass.
the game has controller support and can be played on emulators but this is the only action RPG that i prefer to play on phone due to the way the combat works. i just cant find a good way to play on PC or controller. I will explain this in my next vid