*note on the Traditional file there is one "eyeball" layer that is inside the pupil, this should be below the pupil not inside. Also i included far too many top and bottom eyelids. delete the extras
Big Thanks! Someone asked me to create a sitting animation trigger for them, so I put my mind to finding the best way to accomplish this! The only downfall is now I have tons to update to include this animation into all of my past builds!
My issue I am having right now is that if I drag my puppet and then trigger another body angle, it transports my puppet to the position on the screen where the puppet was before I dragged him. Do you know how to fix this? Thanks.