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BEST building method WITH POSEABLE LEGS in Adobe Character Animator (up to 5 angles) 

Ch Puppets
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9 сен 2024

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Комментарии : 9   
@ChPuppets
@ChPuppets 3 года назад
*note on the Traditional file there is one "eyeball" layer that is inside the pupil, this should be below the pupil not inside. Also i included far too many top and bottom eyelids. delete the extras
@okaysamurai
@okaysamurai 3 года назад
Great advice!
@ChPuppets
@ChPuppets 3 года назад
Big Thanks! Someone asked me to create a sitting animation trigger for them, so I put my mind to finding the best way to accomplish this! The only downfall is now I have tons to update to include this animation into all of my past builds!
@JohnMcMahan5
@JohnMcMahan5 2 года назад
My issue I am having right now is that if I drag my puppet and then trigger another body angle, it transports my puppet to the position on the screen where the puppet was before I dragged him. Do you know how to fix this? Thanks.
@JohnMcMahan5
@JohnMcMahan5 2 года назад
Fixed it! I had my body set as independent. Ooops!
@rohanmcmighty
@rohanmcmighty Год назад
Wow you are an amazing teacher. Subscribed ❤️
@eloquentblack
@eloquentblack 2 года назад
Amazing video! Just what I needed!!!!
@pepefrog6416
@pepefrog6416 3 года назад
HI!
@ChPuppets
@ChPuppets 3 года назад
Hello! How goes it!?
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