@@Kronos327 Exactly. Nothing is more frustrating than watching my teammates spam their sabers attack on an Anakin charging his heroic might. Meanwhile I'm just standing there sighing while holding block.
vinesr i know believe me... I rage quitted two games today because I was Hero in Galactic assault and had only 100 hp left I was trying to get to cover when I just hear a swoosh and die Turns out the Anakin was far away from me but these idiots shot him long enough so that his heroic might still kills me
General Grevious's claw rush can eliminate half of the entire team down a long hallway if they're all pack together, especially with the star card Line up Weaklings
Vader’s saber throw is a very satisfying ability to use, especially when you aim it just right and kill the enemy on the way back. Funnier part is when an enemy kills you and your saber kills them on the way back 😂
Darth Panda exactly a good count dooku with duelist swinging at hero’s is a death sentence especially with the star card on where ur duelist damaged is increased by 20 which obviously I have equipped
Very surprised that Grievous’ claw rush or unrelenting advance didn’t make this list. I single handedly won a 1v4 in HVV against some pretty decent players using just these two abilities. Not to mention dealing like 2000+ damage with just one use of unrelenting advance.
His claw rush is strong against anybody. Just use claw rush and deactivate it on top of an enemy and they are dead after a couple hits. Its inescapable if they get hit by it and a ridiculous amount of damage. I just destroy everybody in hvv with it, specifixally blaster heroes
@@AA-we8rk For sure if you put on epicenter and the bonus range card it make repulse insane since its basically 1-shotting everyone in the original radius before the range boost. Those two cards and Intensify make you really OP.
Should we really call it OP when it justifies the character tho? Anakin and Palpatine are strong in the game, AS THEY SHOULD BE. It's more fun to beat them that way lol I like a challenge... This is where the fun begins.
Do you guys remember that bug in Co-op where one person would be on the other team. Well, I was playing Co-op as the FO on Ajon Closs and there was two Reys. Turns out one of our guys was on the opposing team.
Oh, so that's a bug. That explains things lol, only played COOP a few times but last time I played a player was fighting for the other side, I was so confused.
I think Maul's choke ability is really good, especially with the increased throw distance, because the other day on HVV I killed 3 heros by launching them off the walk ways on Cloud City.
What if there is no were to throw them? Rip. It has good distance but Maul is kinda trash since his throw doesnt go Through blocks And distance is worser then vaders
I dont think the droids are going to make a huge impact in the game too much. But here is my heroes and villains ranked: 1. Vader 2. Anakin 3. Palpatine 4. Darth Maul 5. Grievous 6. Obi Wan 7. Luke 8. Kylo Ren 9. Yoda 10. Rey 11. Dooku Vader: High damage, high health, all abilities are good and combo well with each other. Anakin: High health, high mobility, most abilities are good expect one, passionate strike. Palpatine: Realitively fast, high damage and overwhelming to the enemy, great range and all abilities are good. Weak defense. Darth Maul: Extremely fast, all abilities are great and combo well, hard to catch and duel, low damage. Greivous: High health, high damage, low cooldown times and good combination of abilities, low block stamina and can be overwhelmed by infantry easily, but can be countered by claw rush. Overall great. Luke: High mobility, good combination if abilities. Low damage, and low health leaving himself vulnerable. Obi Wan: Okay speed, but good combination of abilities, amazing block stamina and decent output of damage to counter, decent health and mind trick is excellent. Kylo Ren: Low health and low damage, massive cooldown times and abilities dont compensate well enough, high mobility. Gave up lol
Before watching the video, my predictions for the top 5 are (In no particular order): - Luke Skywalker's Force Push - Han Solo's Detonite Charge - Anakin Skywalker's Heroic Might - Bossk's Predator Instincts - Finn's Deadeye I doubt most of these are correct. These are just the abilities I seem to have the most success using.
@@poopooman6725 I know. 😅 Maybe I just suck ass at this game. I was so sure that Han Solo's Detonite Charge was gonna crack the top 5. I get several multikills with that every time I play as Han.
My personal opinion, I can see an argument for most abiltities tbf, depends on play style really. GA and CP: 1. Heroic Might 2. Insight 3. Detonite Charge 4. Chain Lightening 5. Vader Saber Throw 6. Predator Instincts (When not bugged) 7. Frenzy 8. Anakin and Kylo Pulls 9. Luke Force Push 10. Unrelenting Advance HvV: 1. Retribution 2. Freeze 3. Any Dash Ability (i.e Yoda, Luke and Maul) 4. Anakin and Kylo Pull 5. Focused Rage (Paired with Damage Reduction Star Card) 6. Heroic Might 7. Detonite Charge 8. Duelist 9. Claw Rush 10. Multi Traps (When working) +Unrelenting Advance against any blaster hero is insane
I have realized that I can't be a hero anymore. I get killed instantly in those large matches by heroes or execute order 66 by the other team. I am lucky if I get 1 kill. The sweet spot for me is the Heavy gunner, Enforcer, or Jet pack trooper.
Honestly I think chain lightning should be number 1 for the main reason you can get multikills more often than heroic might and there isn’t any reaction time to avoid it. Combine it with surge of lightning and show no mercy and lightning reach, you are pretty much unstoppable
I’d go (i only play HvV normally) HM: force push/unleash, han’s bomb, lando’s stun, chain lightning 10. Dash attack 9. Freeze 8. Duelist 7. Reys mind trick 6. Grevious’s crawl 5. Dark aura 4. Heroic might/pull dominance 3. Furious bowcaster 2. Lightsaber throw/force choke 1. Retribution I’d put bossk’s mines but they nerfed them and the star card. I’d put luke’s repulse but mine never gets hits. I’d put bobas rockets but they nerfed them.
You really should have included Insight, that ability is way better than Kylo's Freeze, Dooku's Duellist ect. Insight for what it does is insane. Grants wall hacks not just for you but your team aswell, 50% stamina reduction cost, takes you off the radar and increases your damage by 10 without any weaknesses.
Palpatine is good but I wish chain lighting when it hits the first person it throws them so you can create "Master Yoda,you survived" "Surprised" "Your aragance blinds you master Yoda,now you will experience the full power of the dark side"
There is a glitch with reys charge, if you equip the card that increase the damage with the amount of players hit, you will do the damage instantly without having to hit more people to do more damage.
Luke’s push is better than his repulse. anakin’s pull is the problem, you can’t chain his abilities together if it wasn’t a pull, it is so rangy with star cards. They need to rework it so you don’t land at his feet, maybe just get pulled 3 or 4 meters, not 20
Repulse with epicenter goes thru blocks and one hour kills all infantry, so I use that, rush immunity, and extended push reach/greater push knockback depending what map I am on and I never seem to lose.
I think Idens’s pulse cannon should have been on here. It’s the best sniper in the game and it functions as a secondary weapon for her with how short it’s cool down is. Pair this with her tl-50 and the concussion blast and she might as well have three weapons.
I definitely think Unrelenting Assault is one of the best ability though: If you put on the increased damage reduction while it's active and increased damage it literally MELTS gank squads. By far the BEST anti-gank ability in the game
I would honestly put Kylo’s freeze above Dooku’s duelist ability. Duelist I feel is great for one v one scenarios if you’re facing down a hero but for standard infantry it’s fine but not great
If Rey’s dash strike is here why isn’t Obi Wan Kenobi’s defensive rush in here it does the same thing it chains and it blocks projectiles and lightsabers
I would also add General Grievouses Unrelenting Advance because many times when you’re blocking a lightsaber you could just activate the ability and the opponent would die in a few seconds because it deals so much damage and drains lots of stamina and sometimes the game glitches and you can’t escape from it and it can instantly kill troopers. Imagine you’re getting attacked by Rey so while she is swinging you activate the ability and by the time she moves away she would have lost almost all health