Why do the wardens always tell us to get out of a vehicle or something… it’s like they expect us to hand them stuff for free… :/ they never learn. Colonial rule 1, “to ruin a warden drivers day. Take a seat in their stuff, and force them to blow it up.”
@@jacobchevalier1909 you control a small team of specialized men as your rank goes up...like a unit thats a part of your character...you equip them and they follow you around...thats all.
@@jacobchevalier1909 some games you have small squads in strategy games...so they just do the same things but maybe get to carry different weapons or work on building faster...thats all I meant
@@howardbonds5106 Yeah, but Foxhole isn't a strategy game, or like other games. Your suggestion is actively going against the spirit of the game. No AI, only players, everythings built by hand.
Well thats impossible to play an whole war. I was making a marathon with some of my guild just by doing logistics for 18 Hours straight. And the only things that happend on the map was small skirmishs. Only 3 days later you could call it an war.