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Best Settings for The New 7.0 Graphics - NO SPOILERS 

Desperius FFXIV
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Btw. Reshade/Gshade are working fine too, mostly.
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28 июн 2024

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Комментарии : 327   
@DesperiusFFXIV
@DesperiusFFXIV 5 дней назад
As some of people here in the comment pointed out: The 3D Scaled Resolution Makes a Massive Difference in Sharpness. Just put the Value to 99% instead of 100% and you will notice the difference very quickly. Though, performance takes quite a hit with that.
@SodamanFn
@SodamanFn 5 дней назад
This is because AMD FSR has a sharpness filter that only applies when it's active. You can achieve the same effect by using a sharpness filter in the Nvidia overlay or using Reshade. I'd recommend either of those approaches, because 99 render resolution can cause some textures to have a strange grid effect (most visible currently in Bozja).
@ondowmosa6283
@ondowmosa6283 5 дней назад
@@SodamanFn Absolutely spot on.
@OutplayedChad
@OutplayedChad 4 дня назад
@@DesperiusFFXIV DLSS with nvidia sharpness filter (alt z - filters) is the only way to play it. Perfect anti aliasing with crispy sharp graphics 👌
@pabs9550
@pabs9550 4 дня назад
A lot of people seem to be recommending this. But this makes everything look incredibly jagged and unnatural. I found it much better using a reshade sharpening effect. ON a different note, hoping they fix dlss soon. I was using it and was not even aware it was impacting my performance.
@JC-bd5ho
@JC-bd5ho 4 дня назад
That looks bad
@ViewTube_Emperor_of_Mankind
@ViewTube_Emperor_of_Mankind 5 дней назад
The difference between 100 and 99 is that the engine turns on the resolution scaling which IN ITSELF requires additional processing power.. so staying at the exact 100% resolution requires 0% rescaling processing power while 99 requires the maximum amount of processing power for rescaling.. it is counter-intuitive but working as intended. This is why you have a slider in the first place.. the lower you set the scaling the more FPS gain you will have. This can ofc. behave extremely different depending on the resolution and HZ you play as well as your hardware. Also as long as you have a Nvidia card you should always go with nvidia dlss. The applied "greyed out" settings do not have any impact on nvidia dlss. Important for DLSS: >>>> *when you have Nvidia DLSS enabled do not set it to "always enabled". Especially if you are rendering without FPS/HZ limitation this can cause the jankiest horrible looking graphics in the weirdest situations just cause the engine will want to render the maximum fps* (its caused by bottleneck racing between CPU and GPU, if the CPU allows for high fps the gpu will try to get as many fps as possible hence your graphics will turn into crap just to get as high fps as possible, while when the cpu is already bottlenecked the graphics will be smooth since the gpu is not using 100%) So when your CPU is not bottlenecked and can give the gpu the potential to render 500fps rather than 120fps you will run into severely worse graphics since the GPU needs to renderscale more than 4x the amount of frames so your 4K textures turn into 120p. Applying vertical sync or a frame rate cap will prevent this.. the CPU will be restraint to render only e.g. 120fps thus the gpu only needs to apply renderscale to 120fps. For all this resolution scaling stuff balance is what you need to find for your specific hardware.. and that balance is often very depending on the situation.. just go from outside with lots of textures to an empty room and you will see.
@ViewTube_Emperor_of_Mankind
@ViewTube_Emperor_of_Mankind 5 дней назад
You should see a gain in performance around
@rommeltorres1765
@rommeltorres1765 5 дней назад
for the dlss option i did not see any ‘always enabled’ option. it’s just dlss and that’s it.
@velvetkit69
@velvetkit69 4 часа назад
@@rommeltorres1765 It's the Frame Rate Threshold option
@natashagalaxy7228
@natashagalaxy7228 5 дней назад
Me adjusting my settings was very much the Kylo Ren scene where he continuously says "MORE!"
@Madoyon.
@Madoyon. 4 дня назад
Only a Sith deals in absolutes (my potato RTX 2060 can't give me a good framerate even in 1080p with all maxed out)
@christophercarrillo1203
@christophercarrillo1203 2 дня назад
Lmao yo forreal
@Tailionis
@Tailionis 5 дней назад
I spent 2 hours figuring out the shadows. Needed this video yesterday 😅
@Alovon
@Alovon 5 дней назад
DLSS is actually just weirdly implemented. When having DRS set to Activate only at 30/60fps it defaults to TSCMAA at Native Resolution and aggressively targets the given fps with a high bias to image quality when you reach that threshold (only when under the framerate target on those two it will engage DLSS) Setting it to Always On results in it at least always being in Quality mode at worst, but it still kinda does it's own thing mostly and is uncontrollable for consistent performance unlike the TSCMAA+FSR1 option. Really hope Creative Studio 3 fixes this and adds the standard DLSS Settings (Quality, Balance, Performance, Ultra Performance), and DLAA (Using the ML pipeline of DLSS just for Anti-Aliasing). Or at the very least once Dalamud is updated someone makes a convenient plugin to do it (as the Dlss tweaks mod ATM seemingly can't work with Reshade, and is a lot more hard to work with requiring restarts between edits to DLSS Profiles)
@justin_hyde
@justin_hyde 5 дней назад
Yeah, this has to be one of the worst implementations of DLSS I've seen since the release of the RTX 20 series cards. My guess is that it's a limitation of the old game engine 🤷‍♂️
@PayAttEx
@PayAttEx 5 дней назад
For me at 1080p DLSS works significantly better than FSR+TSCMAA. Like night and day different. I get the exact same fps but the game looks like butter smooth. Using TSCMAA everything looks jagged and ugly. I also get no artifacts or any noticeable blurring. So I truly can't understand the DLSS complaints I'm reading. I'm trying and I can't reproduce the game running even remotely as good on FSR. Edit: By exact fps I mean on the heaviest places with the most people like in town. I don't care if I get 30 fps more outside of town, especially if it makes the game looks so ugly.
@khajiitelsweyr70
@khajiitelsweyr70 5 дней назад
@@PayAttEx yup DLSS is still way more stable looks less pixelated especially on tree tha aliasing still works better than the newest on amd fsr
@PayAttEx
@PayAttEx 5 дней назад
@@khajiitelsweyr70 Yeah not to mention DLSS makes the game look smooth in motion where as FSR+TSCMAA looks decent but if you move the camera you see how ugly the aliasing is all over the screen. I tested it on some stairs near the beach at Tuliyollal and the difference was brutal.
@orangemc9358
@orangemc9358 4 дня назад
nexus Mods has a DLSS mod that does exactly as you described, with included Reshade compat instructions.
@LilypadOW
@LilypadOW 4 дня назад
thank god I’ve been waiting for this!!! my pc has been working overtime
@dbhlnn
@dbhlnn 4 дня назад
Bro optimizes performance on a 400% overkill rig ;-;
@johntucker6252
@johntucker6252 5 дней назад
Thanks. will rewatch later when im back on the game to change settings.
@Sojiro84
@Sojiro84 4 дня назад
I do recommend TSCMAA + Camera Jittering. The Camera Jittering means that the anti-aliasing (AA) is also working when not moving the camera. With just the regular TSCMAA, the AA only works when you move the camera, and when the camera is stationary, the AA is not active, making the game look terrible. TSCMAA + Camera Jittering works by applying AA consistently, even when the camera is still. Try it yourself ingame and you can see what I mean.
@TheVivi13
@TheVivi13 4 дня назад
When you turn on camera jittering, look around stuff that have slight movement (like your character's ears if you're viera or miqote). It causes a constant blurry "aura" around it that made me immediately go back to no camera jittering.
@LilypadOW
@LilypadOW 4 дня назад
@@TheVivi13 ive tried it both on viera and miqote ears aswell as an aetheryte in tuliyollal and couldnt find any difference between the settings
@TheVivi13
@TheVivi13 4 дня назад
@@LilypadOW Weird, I wonder if another setting is interacting with it then. I can clearly see a huge blur around moving objects when I swap between tscmaa+jitter and no jitter.
@yukurusu45
@yukurusu45 4 дня назад
​@@TheVivi13I think it's TSCMAA as a whole, afaik, temporal tech causes some ghosting artifacts on screen. That's what's being used in TSCMAA as well. The tech is nice but the blur is too jarring so I had to switch it to FXAA. Pretty sure the effect can be reduced but it's on the devs to fix it
@TheVivi13
@TheVivi13 4 дня назад
@@yukurusu45 That's definitely true, but I was 100% seeing that difference between jitter and no jitter. It's possible that it's simply just more noticeable on the jitter option and I'm not sensitive to it without it though. The ghosting can be annoying but imo.. FXAA is just so bad :(
@mpandunky
@mpandunky День назад
Thank you for the in-depth one. Haven't played for 6 yrs and considering coming back for the graphics update.
@LilypadOW
@LilypadOW 4 дня назад
very thorough as usual, thanks desperius! I love that you actually go out and test things, everything is well argued for and not some pseudo hack to get more fps
@DesperiusFFXIV
@DesperiusFFXIV 4 дня назад
Thank you 😊
@-L1K-
@-L1K- 2 дня назад
Thanks for the guide. Will try this out for the shadows.
@IKIGAIofficial
@IKIGAIofficial 5 дней назад
Thank you!
@raverecage
@raverecage 3 дня назад
Having rtx 4090 on the performance chart is funny.
@yongjeonsa5906
@yongjeonsa5906 4 дня назад
Great video!
@buzzdx
@buzzdx 4 дня назад
antialiasing not being available is not a bug, it was like that in the benchmark too. furthermore, there is AA happening in dlss mode, you can clearly see it. i had a chat with a mod creator about it and he said that it's probably using dlaa when you set to dlss mode and are above the threshold. in my personal opinion the game looks amazing now with dlss/dlaa.
@insertnamehere4419
@insertnamehere4419 4 дня назад
AA is never available when you use upscaling. Not sure why this is even a topic of conversation.
@OrionXIXI
@OrionXIXI 3 дня назад
DLSS is definitely bugged right now though, and was in exactly the same way in both versions of the benchmark. If you set it the threshold to anything but "below 30", after some time in-game, it will lock to a SUPER low internal resolution and everything becomes noticeably pixelated. This likely also happens if you ever dip below 30 with this setting but most players probably won't have that issue. It is likely simply using full res and DLAA when not applying scaling, but then they should've just called it DLAA in that case. In general, the game has the single worst implementation of DLSS I've seen in any game so far, and I'd really hoped they'd fix it between the benchmark and release, but any notice of it likely got lost in the noise of everyone upset about the character appearance changes.
@buzzdx
@buzzdx 3 часа назад
@@OrionXIXI been playing since Release with dlss, set to "below 60" and for hours per day, never had what you describe so i'd still disagree that there definitely is a bug, at least not a general one, maybe it's specific to some Hardware? can confirm though that my friend had a very pixelated looking cutscene once, which i would assume should not look like that when using upscaling.
@pemalebacon2420
@pemalebacon2420 День назад
great video thank you
@gustlmeixner2778
@gustlmeixner2778 4 дня назад
on my 3060 Ti DLSS works normaly... but your other tipps i try out tomorrow, thanks!
@Overly_Average
@Overly_Average 4 дня назад
DLSS disabling Anti-Aliasing is not a bug. DLSS IS Anti-aliasing technology. Also, DLSS when turned on is active and running at all times, hence the performance hit. Even if it isn't scaling the resolution at all, it is constantly running, scanning frames. It's called Deep Learning Super Sampling.
@insertnamehere4419
@insertnamehere4419 4 дня назад
Nothing worse than RU-vidrs taking a position of teaching people stuff, when they them selves don't understand the simplest thing. I mean the guy calls it "anti-a-lie-zing" lol
@creepcracker
@creepcracker 3 дня назад
So should i put dlss or amd ? whats better , also i alwayse put shadow on lowest or off so i dont decrease my fps is that a false thing to do ?
@Overly_Average
@Overly_Average 3 дня назад
@@insertnamehere4419 I'm not going to disrespect the way someone talks, especially a non-native English speaker. It's fine that he doesn't understand what it is, but he markets the settings in a poor way.
@Overly_Average
@Overly_Average 3 дня назад
@@creepcracker If you have an NVidia card, you should test both. Test a few of the settings and see what feels and looks best for you. The functionality of the settings is to maximise, or balance graphical quality with performance.
@insertnamehere4419
@insertnamehere4419 3 дня назад
@@Overly_Average It's not "fine" though, he not only mispronounces it but misrepresents the facts on it. Its like watching a casual teach you how to play pro sports.
@TheElemynt
@TheElemynt 4 дня назад
The update surprised me. I maxed everything out and tweaked it a lil after and I was below 80FPS in a crowded gridania. I'm not used to seeing lower than 130FPS on my system x3
@crispyexcal204
@crispyexcal204 4 дня назад
yep, massive tank in FPS.
@KevinHorrox
@KevinHorrox 3 дня назад
Because the Graphical update was a significant upgrade. Textures are of much higher quality now, and they also substantially increased the polygon count
@justinschwieger71
@justinschwieger71 2 дня назад
Graphical Updates aren't free. It's an update made to take advantage of progression in hardware over the years. You're going to see a performance hit for similar settings unless you have a rig that is overkill for the game.
@mclovin11769
@mclovin11769 2 дня назад
THANK YOU!!!!
@biancamella7486
@biancamella7486 22 минуты назад
Was on the moon while looking at this video and messing with Shadow Cascading just made shadows more than [x] distance away from me disappear, which is extremely disorienting seeing shadows just disappear only to show up when I get closer, especially for large structures and cliffs. It has to stay on for me lol
@OrochiMarcio
@OrochiMarcio День назад
Thank you, Desperius! Since I definitely am not that much tech-savvy, videos like this help a LOT my good ol' PC to allow me to play things not completely ugly! 😅
@DesperiusFFXIV
@DesperiusFFXIV День назад
I am glad to help 😉
@StickyBuns1390
@StickyBuns1390 4 дня назад
love your character's outfit!
@uzijesu
@uzijesu 4 дня назад
I run this game at 6 fps I'm addicted to ffxiv
@cattysplat
@cattysplat 3 дня назад
2.5 second GCD was made for you.
@khajiitelsweyr70
@khajiitelsweyr70 5 дней назад
DLSS still more stable especially on trees AMD FSR even with the highest antialiasing got some shimmering on trees image is less stable, sry for my bad english edit : i use DLAA now with the latest 3.7.10 just use DLSS tweaks
@Whiteshade
@Whiteshade 4 дня назад
check the stairs at crystarium. amd and tmscaa does a horrible job. dlss is better
@lordshake
@lordshake 4 дня назад
Do not turn Shadow Cascading to Off just based on this one area, it turns off shadows beyond a certain distance and causes a lot of draw-in as you're moving around.
@tRexOnVacation
@tRexOnVacation 2 дня назад
Agreed, and in some areas I was testing, it completely removed shadows below objects (like docks on the beach and bridges) that made the areas look really bad
@biancamella7486
@biancamella7486 21 минуту назад
@@tRexOnVacation I was on the moon while testing this and it looked SO BAD when it was off. Shadows from cliffs were literally disappearing.
@_banjax_6181
@_banjax_6181 День назад
Maybe I missed something but one of the last videos I watched said you weren't playing 7.0.. glad that's not the case, you're one of the few content creators for the game who's stuff I watch.
@DesperiusFFXIV
@DesperiusFFXIV День назад
Of course I did. Thanks for your support 😊
@PE4AJIbKA
@PE4AJIbKA 4 дня назад
For some weird reason dlss in this game works at performance profile without dlaa. Using dlsstweaks you can force the game to use 3.7 dlss library and E profile with dlaa enabled, which looks quite nice. Though this method is against TOS, so be aware
@Zephhi
@Zephhi 3 дня назад
It's "TOS" but not really. They'll never ban you for that lol
@zaboolovescodex
@zaboolovescodex 4 дня назад
Thanks for the guide. In the end I ended up going back to using Reshade. The in-game settings just can't seem to make the game look good and it's always blurry and the colors are muted and washed out without reshade. Added some vibrancy and then luma sharpen and I get a better looking game without any of the performance hits.
@hurri-db
@hurri-db 4 дня назад
I got the same opinion re. reshade; unfortunately I crash A LOT with directx and kernel errors and I think it's reshade causing that, as I didn't crash while I had it uninstalled this morning.
@guavagecko
@guavagecko 4 дня назад
If your monitor allows HDR. Windows with automatic HDR applied to ffxiv is a huge uplift and makes the game more vibrant.
@GENKI_INU
@GENKI_INU 3 дня назад
It's a limitation of the game engine, as mentioned by the devs that the game displays colors and tones the way it does (either being too dark, or washed out, with a slight green tint) The update did add better models, textures, lighting for all light sources which now always casts shadows, and has better material interactivity with light. They can be pretty subtle-looking changes at times, but you are definitely going to need ReShade for post processing to correct or do anything more. Especially because the game lacks much of any post processing to begin with in their rendering pipeline.
@PureRandumosity
@PureRandumosity 4 дня назад
Oh man this improved my performance so much, went from 117 FPS to 194-204.
@yongjeonsa5906
@yongjeonsa5906 4 дня назад
Mate what are you going to do with 200 fps! 😂 100+ is more than enough 😅
@CK-cj5le
@CK-cj5le 3 дня назад
Can you make a List of your full settings?
@seyren925
@seyren925 4 дня назад
I wish there was an automatic system where it just picks the value for each setting that gives the highest fps. I don't think I can notice any fps difference in the triple digits. While I admit I have a very weak hardware, I can appreciate any recommended settings that gets me stable framerate in the 50s.
@thexiamon
@thexiamon 4 дня назад
GTAO Quality is actually huge in some situations, I definitely recommend it if you have the GPU for it.
@GENKI_INU
@GENKI_INU 3 дня назад
I find it too much in some cases, so I use the setting just below that. The problem with strong AO is gets rid of natural darker tones and colors, and replaces them with a desaturated wall of black in some areas that looks unnatural, and can desaturate the whole image. I wish there could be a way for AO to have a partial blending mode like "multiply" in any image editing program, so it's not just "added black".
@IKIGAIofficial
@IKIGAIofficial 5 дней назад
Whats the difference between GTAO and HBAO? I cant see any.
@TheLegendaryAuron
@TheLegendaryAuron 4 дня назад
Don't use hbao it hits your performance for no reason really.
@GENKI_INU
@GENKI_INU 3 дня назад
GTAO gives much darker and more accurate "fake shadows" in some areas, especially under objects, and in areas/edges/corners obscured by light.
@Tyecon
@Tyecon 2 дня назад
I find the DLSS version they include and TSCMAA cause a blur aura around things in motion similar to TAA. AMD FSR 100%, disable dynamic, with FXAA/Off is the same as the old graphics but FSR/DLSS can give a performance boost. Neat trick you can do with Nvidia RTX or newer cards is replace the nvngx_dlss.dll in the XIV/game folder with a newer version to reduce motion blur caused by the DLSS anti-aliasing. You can force DLAA on with the third party configurator. If you have performance headroom, then set DSR in the Nvidia control panel to a DL enabled super-resolution. DSR Smoothness is the sharpening filter with 100=0% and 0=100%, start with 50 and decrease if UI is blurry/increase if over sharpened. In-game set DLSS on, then full-screen at the higher-than-native DLDSR resolution (prob turn up the UI scale too) to render the game in a high-res buffer that then scales down to the monitor, with the performance hit mitigated by DL-DSR & DLSS parts. This can even gain performance from DLSS if you don't pick too high of a resolution. Seems a bit silly to render the game at lower than native then AI scale it to higher than native then scale back to normal, but it just works.
@MorpheousXO
@MorpheousXO 4 дня назад
Yeah, I was messing around with things, and had way more flickering on textures with FSR turned on. DLSS looked better there was no performance difference on my system between the two, so I'm sticking with DLSS and Always On.
@bruhvioli3913
@bruhvioli3913 День назад
hey, should i use gshade or use the normal game graphics? or maybe reshade instead?
@heyjoshplays
@heyjoshplays 3 дня назад
my only real gripe about this game is the flickering shadows. If I can get rid of those completely I would be so happy so I'll try this out!
@hawkecro
@hawkecro 3 дня назад
I usually cap the frames at 60 fps, its not first person shooter , meaning, higher framerate wont do anything but make your gpu run at high %
@thehighfolk
@thehighfolk 5 дней назад
I have a 2060 but an old processor, should i put on DLSS or stay with AMD FSR?
@MurasakiKuron
@MurasakiKuron 4 дня назад
with an nvidia card you should always use the nvidia feature, which is DLSS
@Kywu
@Kywu 2 дня назад
yeah but dlss is bugged atm no ?
@nebulas420
@nebulas420 4 дня назад
Does anyone else have a problem with the grass flickering/shimmering when ur moving around and stops once u stop moving?
@OutplayedChad
@OutplayedChad 4 дня назад
Imo Dlss is superior. It completely solves the aliasing problem. For sharpening just press the Alt key and Z key together on your keyboard (in game) to bring up gforce experience. Select game filter (option on the left hand side) and add shaprening then adjust to your liking. I use the standard sharpen filter (not sharpen+) with 0% ignore flimgrain and about 20-30% shaprening. P.s this will only work for people with an nvidia gpu
@OutplayedChad
@OutplayedChad 4 дня назад
P.s trust me dlss with a geforce sharpening filter is next gen like try it!
@chronicvictory2051
@chronicvictory2051 4 дня назад
@@OutplayedChadhow do you know what to set it to? Thanks!
@OutplayedChad
@OutplayedChad 4 дня назад
@@chronicvictory2051 what to set the sharpening too? I go to aleport just outside to where the grass and trees are. Then adjust the sharpening. Anywhere from 50% down to 0% can look decent depending on your resolution. You want it so that the picture quality is enhanced but your not getting white gohsty outlines due to oversharpening. Make sure to set the film grain setting to 0% as there's no grain in ff14.
@chronicvictory2051
@chronicvictory2051 4 дня назад
@@OutplayedChad this is the same as Image Scaling, right? Image scaling is the only thing I could find in my Geforce Experience
@celphalonred1999
@celphalonred1999 4 дня назад
​@OutplayedChad been doing this since shadowbringers. I can't play the game without it, perfect shadows, sharpness, color and lighting. Even with the new graphics, my game will look grey without the filter, which is unfortunate. So I always use GeForce. Unfortunately tho every driver update wipes the filter so I gotta reset the settings
@jeffcolvin
@jeffcolvin 4 дня назад
tip: for FSR scaling, set it to 99 - 100 seems to be bugged too and makes everything blurry
@emllik2155
@emllik2155 3 дня назад
Complete opposite for me, running a 6600xt, 99 looks absolutely horrible and I lose 10-15% on performance, FSR 1.0 is terrible.
@TheTruestZero
@TheTruestZero 4 дня назад
I would want a bit of a help in terms of something that annoys me a little bit. Every time I have my camera go from far to close to my character, and vice versa, a bit of a blur happens around her, probably because it's adjusting textures/models. I wanted a way to remove it if possible. I'm using a GeForce GTX 1050 Ti, but looking to upgrade it since I got a new job now.
@pabs9550
@pabs9550 4 дня назад
With the new GTAO ambient occlusion setting, is it still worth using the MXAO reshade option?
@DesperiusFFXIV
@DesperiusFFXIV 4 дня назад
Not that much. Also these seem to be bugged at the moment. A Gshade/Reshade video will follow soon 👍
@GENKI_INU
@GENKI_INU 4 дня назад
@@DesperiusFFXIV Yes, filters that use the game's depth buffer such as Ambient Occlusion distance and parameter adjustment, and also any Depth of Field filters are completely "bugged" at the moment, because of ReShade's incompatibility with the game's depth buffer in Dawntrail. Someone would likely have to write a supplementary config file to fix these issues, in addition to the Reshade + REST + ReshadeEffectShaderToggler-FFXIV that we currently use.
@GENKI_INU
@GENKI_INU 3 дня назад
Any effects (including AO, DoF) that use depth information from the game are currently broken, because of incompatibility with the game's new rendering pipeline. They might function partially, but they are not adjustable, and the depth is one-dimensional. So, no it's not worth using until these incompatibilities are fixed.
@GrandTickler
@GrandTickler День назад
DLSS definitely seems to be working, just focus on some distant textures and notice the slight shimmering with FSR, now compare it with dlss (i tested 1440p) and notice how all the shimmering is gone.
@belmontsilver
@belmontsilver 4 дня назад
What resolution do you play at in the video? 4K?
@insertnamehere4419
@insertnamehere4419 4 дня назад
I would hope so. Anyone on a 4090 at 1080p is half brain dead.
@MorionAikanaro
@MorionAikanaro 6 часов назад
read the note next to dlss vs fsr. it tells you that dlss handles the AA and the other options that grey out. it isnt broken.
@tylerleebash
@tylerleebash 4 дня назад
99% looks amazing - i was actually blown away with how nice everything looks
@thejoesyndrome
@thejoesyndrome 3 дня назад
I had an issue where my screen was flickering and lighting up whenever I would click something in-game, I thought it was reshade and when deleting the files accidentally deleted the data folder for 14 as well... turns out it was HDR causing the issue, FML
@dlvarcade9729
@dlvarcade9729 3 дня назад
Why real time reflections off?
@Lyachos
@Lyachos 5 дней назад
Anyone else that when using DLSS things get kinda too smooth/blurry but only while you move?
@NateSammich
@NateSammich 5 дней назад
Yeah I have the same thing, no idea why it does that
@Rometopia
@Rometopia 4 дня назад
That's just how DLSS works. It uses AI to guess what the frame will look like which will cause blurring
@dfsdasz317
@dfsdasz317 4 дня назад
i have that too, it's so annoying
@OutplayedChad
@OutplayedChad 4 дня назад
I put a sharpening filter on and it almost negates that blur. I set mine to 20%
@Sammysapphira
@Sammysapphira 4 дня назад
​@@Rometopia Not AI, deep learning
@ame5445
@ame5445 4 дня назад
This whole "resolution scaling" crap is exactly that, crap. Setting it to 99 makes it look terrible, less blurry of course, but like a terrible sharpness filter. I wish I could just have an option to disable either option completely. It's dumb that the game actually looked better before DT minus the new textures and lighting etc. But this just ruins it all.
@kickemindafacestyleson6986
@kickemindafacestyleson6986 5 дней назад
Do u have any suggestions on the PS4 version, or just go with what I have with early access? And plz in comments, I know , get a P5,…..yeah, yeah 😅😅😅
@DesperiusFFXIV
@DesperiusFFXIV 4 дня назад
To be absolutely fair. I just Sold my PS4 Pro for 150 bucks and got a PS5 for 300. Maybe you can to the same. Was a really good trade 😉
@LookingForSomethingMissing
@LookingForSomethingMissing 4 дня назад
Any one having the stutter?
@devilfall9393
@devilfall9393 5 дней назад
I have tried DLSS and while going through some cutscenes the background would get very pixelated
@Whiteshade
@Whiteshade 4 дня назад
I keep hearing this but I don't experience this. What resolution are you playing?
@devilfall9393
@devilfall9393 4 дня назад
@@Whiteshade For me, I play on Borderless Windowed (to alt+tab easily), 100% HD High Res UI Standard settings and UI Resolution on High. Since switching back to AMD FSR I haven't had any pixelated cutscenes and all my settings are set to the max except for Transparent Lighting Quality (also my LOD is unchecked)
@GENKI_INU
@GENKI_INU 3 дня назад
@@devilfall9393 I'm also experiencing this issue with DLSS in cutscenes, and also FSR looks terrible, so I'm not going to use any upscaling/downscaling, because the implementations are currently terrible.
@rori354
@rori354 4 дня назад
It seems my reshade isn't working correctly with AMD FSR, when it works fine with DLSS. any way to fix that? Edit: at 99resolution scale it doesnt work properly, on 100 it does. But on 99 is recommended now I assume?
@GENKI_INU
@GENKI_INU 3 дня назад
There are actually a lot of ReShade effects that currently don't work, even without any rescaling options toggled, let alone having every filter work with it on. We will probably have to wait for someone to write a config for ReShade to fix these issues.
@FoxHoundUnit89
@FoxHoundUnit89 4 дня назад
Parallax occlusion can look great, but I feel like they overused it and didn't apply it to just rocky textures. It drags down the foliage layer with it so it looks all fucked up and glitchy instead. I turned it off.
@alolanjojo8153
@alolanjojo8153 4 дня назад
What program are you using that's showing the frame rate
@DesperiusFFXIV
@DesperiusFFXIV 4 дня назад
A modified Riva Tuner + MSI Afterburner
@duskshadow25
@duskshadow25 4 дня назад
Maybe I’m the only one but I set everything to low because I’m always blinded by all the effects so I don’t care about the shadow or other things, as that’s a distraction later on. I just run Nvidia DLSS for upscaling and it looks perfectly fine to me
@VisionsHz
@VisionsHz 4 дня назад
you can turn what effects you want to show in settings as a stand alone settings. you dont need to run it on low
@xReaghan
@xReaghan 4 дня назад
Low looks like garbage..
@injurera
@injurera 4 дня назад
Typically FSR is used to gain FPS at the cost of lower picture quality. Although if you set FSR to 99%, this gives a better sharpness withoout downscaling the render resolution. At 100% FSR is not used and so no sharpness enhancement.
@1Shayz1
@1Shayz1 4 дня назад
3060ti here. Because I don't have a rig that can support 4k120, this is what I found to be the best: For 4k60: FSR at 75, always on For 2k120: DLSS + Sharpen filter FSR at 99 looks horrible when zoomed out in 2K resolution unfortunately. It's fine in 4K, but then my PC averages only about 55 fps unless I turn down FSR to 75
@notalent7369
@notalent7369 4 дня назад
If you set AMD FSR and your graphics are blurry. Put 3D Resolution Scaling from 100 to 99. It fixes the blurry screen.
@lordshake
@lordshake 4 дня назад
100 just looks like how the game has always looked and 99 looks like you pumped up the Sharpness on your television, people are tricking themselves
@emllik2155
@emllik2155 3 дня назад
@@lordshake i'm pretty sure FSR at 100 means FSR is disabled so I agree and it would make sense why it looks the same. Once you set it to 99%, it definitely looks like "good" old FSR 1.0
@Mioochii
@Mioochii 2 дня назад
⁠@@lordshakethat’s not true. The game looks very different than before lol
@TaliZVasTyria
@TaliZVasTyria 2 дня назад
I am concerned that my screen is 1080 p. But if i set my game to borderless window, the game foxed it at 720 p. Dunno why
@ThomasMeer
@ThomasMeer 4 дня назад
Put 3D resolution scaling to 99 it makes the game much shaper, idk about performance though.
@xxJing
@xxJing 4 дня назад
So for DLSS in general if you want the performance boost, you need to set it to alway on. This will cause it to render at a lower resolution and then upscale. However if you are using a high-end graphics card like your 4090 this will only really help if you are at like max setting at 4k. For AMD FSR it's roughly the same thing. If you have it at 100 that means it's doing absolutely nothing. Setting it below 100 makes it render the image at that percentage of the resolution and then upscale it. In either case for you, both were doing absolutely nothing because you had them essentially turned off since you specified they would only be applied at under 30fps. As for FPS, AMD FSR at 50 seems to outperform Nvidia DLSS and I don't really see any difference. I am playing on a 4k OLED and sitting roughly 10feet or 3m away from the TV.
@Mioochii
@Mioochii 2 дня назад
Reading all these info comments makes me think they set this up like ancient Chinese scriptures and I am sitting here decoding its meaning 🤣
@xxJing
@xxJing День назад
@@Mioochii The jist of it is, DLSS and FSR are technologies that allow you to increase FPS while minimally lowering image quality. DLSS is NVIDIA exclusive and uses AI to render graphics at a lower resolution and then upscale them. In general it's better than FSR, but FSR allows you control over how much you want that lower resolution to be. DLSS is pretty much you just turn it on and it decides. For FSR, the lower you slide the number, the worse the image will get but the higher your FPS will get.
@Mioochii
@Mioochii День назад
@@xxJing thanks appreciate the explanation
@xxJing
@xxJing День назад
@@Mioochii This is just my own observation but if you have an LG OLED TV, I've noticed that it has a phenomenal built in upscaler. I would say even better than DLSS or FSR. You can just set the native resolution of the game to like 1920x1080 and it will still look phenomenal with a very minor drop in image quality. Also, since the TV is handling the upscaling it won't tax your GPU at all.
@nightsintodream777
@nightsintodream777 2 дня назад
How does this compare to PS5?
@froozen6294
@froozen6294 5 дней назад
in my case nvidia dlss is better in terms of anti-aliasing , so i prefer dlss to fsr.
@GENKI_INU
@GENKI_INU 4 дня назад
To be clear, ReShade is NOT even working "mostly", because the depth buffer is completely broken, even with a fresh ReShade reinstall. This means any effects or filters that rely on depth, such as Depth of Field/Hyperfocus, and even Ambient Occlusion for things much further than the camera's plane don't work.
@stargazerblue186
@stargazerblue186 5 дней назад
I have heard and scene another way to help with some blurriness is to actually set the 3d Resolution from 100 to just 99. It is amazing the difference 1 percent is
@DesperiusFFXIV
@DesperiusFFXIV 5 дней назад
just figured that through people's comments, how in Hydaelyn's name did that bug get through xD
@dikkie1120
@dikkie1120 11 часов назад
They should fix the box version black screen often it happens.
@AhhSozMedia
@AhhSozMedia 5 дней назад
Does anyone have any settings for M1 Macbook pro 16gb 2021? I was fine and had great frame rates for EW but once DT dropped I have been freezing and lagging...
@xxGhostfreak11
@xxGhostfreak11 2 дня назад
On PS5 any 1 see a difference?
@Zakharon
@Zakharon 2 дня назад
any tips to help with fps in areas with a lot of people like the hubs, i usually flicker between 60 and 59 fps and the fps hits are kinda new with this expac
@Mioochii
@Mioochii 2 дня назад
Same I am fine in other areas but busy places make my fps go 50 or less it’s kind of annoying
@Zakharon
@Zakharon 2 дня назад
@@Mioochii Yeah the moment other players show up my fps tanks, a friend claims it isnt a me issue but an issue square needs to fix but others claim it is me
@Mioochii
@Mioochii 2 дня назад
@@Zakharon i think its the game not ur pc especially if u got a gaming pc that isnt super old but i am no expert or anything
@Zakharon
@Zakharon 2 дня назад
@@Mioochii starting to think it is an optimization thing, nothing I tweak fixes it, a restart sometimes but not all the time
@MrBuurt
@MrBuurt 4 дня назад
For me personal the new AA is bad, and FXAA looks better, the new AA has ghosting and gets blurry while moving while FXAA just works fine
@Pelic0ne
@Pelic0ne 4 дня назад
same here. Its like a strong blurry filter is put on the screen whenever you start moving
@xmixaplix
@xmixaplix 3 дня назад
Allegedly if you put 3D Resolution Scaling to 99 instead of 100 it's a little sharper?? Not sure how true that is as I couldn't tell the difference o,0
@EloyBushida
@EloyBushida День назад
DLSS defaults to DLAA if you are above your frame rate target.
@KatCat18
@KatCat18 4 дня назад
GTAO Quality gives me like almost 10+ FPS more then HBAO and it looks better
@beecees410
@beecees410 2 дня назад
There is just something cursed in seeing an FFXIV video with World of Warcraft music as background noise 😂
@DesperiusFFXIV
@DesperiusFFXIV 2 дня назад
This is Dawntrail music, but yeah, reminded me on Starcraft II or WoW too.
@beecees410
@beecees410 2 дня назад
@@DesperiusFFXIV wait for real? Oh shit, it sounds so much like a wow theme. I couldnt tell you the name but its played in taverns mostly
@peakey1030
@peakey1030 4 дня назад
danke
@iphoneShothand
@iphoneShothand День назад
Can anyone help me? My anti aliasing option is greyed out.
@cattysplat
@cattysplat 3 дня назад
This is the last game that runs well on my toaster PC even with the graphical updates. SE are wizards at keeping this creaky old engine going and us running rusty battlestations are grateful.
@dragonfir21
@dragonfir21 3 дня назад
i have a amd 7900xtx and for some reason fsr is grayed out in game
@Aftokraftor
@Aftokraftor 4 дня назад
I dont understand whats going on lately I get like 63 fps on a 4080 super its so unreal I felt like I had better fps on my 1050ti
@Aftokraftor
@Aftokraftor 4 дня назад
thanks for this video a few things did help back up above 100 in areas
@Twotails121
@Twotails121 4 дня назад
Turn 3d resolution down from 100 to 99 - trust me bro
@danielrosales5741
@danielrosales5741 5 дней назад
Hey very weird setting choice I made, for AMD FSR I set it to 99. This is a personal choice, it does technically the same thing but for some reason for me it personally just looks better than it being off using dynamic resolution.
@chaous2000
@chaous2000 5 дней назад
Thats because it is objectively better. the slider is bugged.
@danielrosales5741
@danielrosales5741 5 дней назад
@@chaous2000 Sick glad Im not crazy, I thought I was making it up in my brain LOL
@Whiteshade
@Whiteshade 4 дня назад
@@chaous2000 slider is not bugged. it is a weird design choice. You like bundled sharpening effect from fsr. When you set it to 100% fsr 1.0+sharpening doesn't turn on and you get native resolution+your choice of aa.
@Polaroid_Probably
@Polaroid_Probably День назад
what resolution is he playing in?
@Polaroid_Probably
@Polaroid_Probably День назад
nvm saw the description. its 4k for any1 curious
@Yori_Fuwafuwa
@Yori_Fuwafuwa День назад
DLSS verursacht in cutscenes bei anderen charakteren extreme stufen, kantenglättung ist da gleich null, daher bin ich aktuell auch für FSR
@25xxfrostxx
@25xxfrostxx 5 дней назад
3D Resolution scaling should be set to 99, not 100. Zoom as close as you can to your character and watch the lines of the face on 100. Keep staring at the lines, set to 99 and apply. They didn't set something up right.
@DesperiusFFXIV
@DesperiusFFXIV 5 дней назад
What Sorcery is this !? It looks way sharper on 99%, even though Performance takes quite a hit. This has to be a bug, right?
@De_Gecko
@De_Gecko 5 дней назад
it changed nearly the whole image, 100% bugged. I thought the grafic updated looked okay-nice, now im blown away lamo, way more details. thx for sharing!
@Riku2005
@Riku2005 5 дней назад
they just added a sharpening filter at 99, I actually like 100 better ngl
@Xrona42
@Xrona42 5 дней назад
I don't see any difference between 99 and 100. But with 99 I get -23 fps, so I'll just stay at 100.
@Frozthax
@Frozthax 5 дней назад
99 causes the tree shimmering and flickering to come back. Also for the foliage. I am keeping my dlss on
@NixonAxi
@NixonAxi 4 дня назад
My rig's probably the highest of the highest end rigs out there, yet this game is the only one that lags and struggles to constantly hit 120 fps. No 4k, ofc.
@DesperiusFFXIV
@DesperiusFFXIV 4 дня назад
yeah, the frame pacing has been worse so far. Maybe they will fix it with patches a bit.
@JustMe-wo6rv
@JustMe-wo6rv 4 дня назад
I have everything at max, and colors still look washed out... -_-
@TheFrantic5
@TheFrantic5 5 дней назад
> GATO: Standard
@cr082080
@cr082080 4 дня назад
The recommended gpu is a 2060. Y'all really need to upgrade your rig if this is hard for you to run.
@celphalonred1999
@celphalonred1999 4 дня назад
Not really, no.
@xReaghan
@xReaghan 4 дня назад
Very wrong i have the 3060 and i know people that even have a higher one and we are talking about high end gaming pc's. This is definitely on Square Enix.
@cr082080
@cr082080 4 дня назад
@@xReaghan Not saying this to be rude but what resolution are you playing at ? Also a 3060 8gb or 12gb because its a big difference. I have seen a lot of people that have been mad they cant push max settings on low mid-range cards is why I ask. My 4070 does max settings at 3440x1440 personally with well over 60 fps.
@cr082080
@cr082080 4 дня назад
@@xReaghan A 3060 is pretty close to a PS5 as well and the PS5 runs it very well at mostly high settings I believe.
@xReaghan
@xReaghan 4 дня назад
@@cr082080 1920x1080, but still i have no issues with running the game whatsoever, i play other games aswell like BDO that hit twice as hard.
@sum1337
@sum1337 4 дня назад
dude's is mix an matching with a 4090! xD
@rpglover101
@rpglover101 3 дня назад
I wonder why DLSS is broken. It would be nice if it worked properly because I feel like it looks way better than fsr2
@bernardsantos210
@bernardsantos210 11 часов назад
Meh, I just maxed everything out, RTX on. That explains why I've been enjoying the visuals more.
@Kumiko026
@Kumiko026 5 дней назад
I’m on PS4. How screwed am I? XD
@fabrb26
@fabrb26 4 дня назад
To the last threads
@duskshadow25
@duskshadow25 4 дня назад
Toss the PS4 in the trash and get a PC. You’ll never go back to console after you have a decent PC
@xReaghan
@xReaghan 4 дня назад
Yeah.. go for a PC, they are much much better than consoles.
@TheEpicNewman
@TheEpicNewman 4 дня назад
Yes.
@BorisTheGoose92
@BorisTheGoose92 4 дня назад
Dunno tbh, but likely you'll be fine. Anybody saying you NEED to upgrade/update is likely foolish. The games minimum specs are super low for PC. Play the game and have a good time. I will say PS5 is a noticeable jump in performance between ps4 and ps5 though.
@Thavleifrim
@Thavleifrim 4 дня назад
Ok but is physics still tied to frame rate? Because if it is I'm still capping the game at 30 fps.
@tony8076
@tony8076 4 дня назад
The physics have always worked fine even at 60fps, why cap to 30?
@Zephhi
@Zephhi 3 дня назад
since when has that been true
@trishnightingale6297
@trishnightingale6297 4 дня назад
What about PlayStation 5
@TheEpicNewman
@TheEpicNewman 4 дня назад
You turn on your ps5 and play.
@DuskSky25
@DuskSky25 4 дня назад
since all ps5 have the same hardware they can neatly design the settings perfectly to the hardware and max it out like high end gaming pcs. its all about optimization.
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