This might come up later in the series, but in addition to sharing what each PC's preferred party role is in chargen, it's also nice to share character goals like taming & training a critter or building a stronghold or the like. That way the GM can try to weave that potential in the campaign, or steer the player to an alternative if it doesn't fit the campaign premise (for ex, it's difficult for a PC who wants to run a bed and breakfast when the campaign premise is about globetrotting relic hunters).