Just finished this game another time after 15 years and it is a masterpiece. I was so surprised by the storytelling, the art direction and the gameplay. The combat system and the puzzles are so satisfying. I think it is one of the best games ever, it is so sad that it didn't work well at that time. I'm happy that i'm not the only one to think that. Great video !
I agree it's a fantastic game, but not because of any mechanical depth. Much like the Zelda series, exploring the world and its characters are what make them great. Beyond good and Evil does beat Zelda by having good voice acting though
Loved this video. I am really scared Beyond Good and Evil 2 is gonna be nothing like the first. It's already super late, and I just hope they make it as good as the first one. This is a Masterpiece of my childhood.
I'm not only scared for that, I'm more scared that it will be cancelled again after hearing about the team even saying it's in development hell, and they're just waiting for Ubisoft to cancel it.
That emotional speech that Jade had with Double H and her dog made me cry the first time I played this game, I was 14, and now at 30 I played this game again and I cried again even though I don't easily cry to emotional speech. In all of my gamer life, I've never seen a storyline so well made, interesting and powerful
It's a good scene. Something that I think everyone can probably relate to; what Jade says: "Who do you think you are? Did you actually think you'd be able to make a difference?"
If you turned 30 last year when this comment was made, that means you would have been 14 in 2007. So that means you played it 4 years after it came out. Which at the time it probably felt like an old ass game but we are now in 2024. This game is now older than 2 decades. 4 years from now you will be 35 and it would have been 20 years since you first played the game. At that point, you would be closer to being a middle aged person than being a freshman in highschool.
I spent countless hours playing this on my GameCube in the mid 2000’s. I’m probably a bit blinded by nostalgia but it’s still one of my favorite games of all time.
This game is still very good. Well, I should've clarified this better in the video; The game is dated. The story and everything else surrounding the game is timeless.
@@Mechassault_Man The game itself isn’t without flaws, but it definitely is a very enjoyable experience. As for gameplay, it’s very much a product of its time when it comes to things like the camera. And as you said in the video the story is more relevant than ever before.
Awesome video. My Dad bought this for me when it first came out. I spent thousands of hours playing this with him, getting stuck and buying the gamecude magazines that help you find everything. Possibly the greatest piece of story telling ever. This, Metriod Prime, Wind Waker and Star Fox Adventures were my childhood. Thank you for this!
I'm pretty sure I read once that the fighting wasn't as complex because Ancel didn't want Jade to be a fighter in the first place, she was intented to be more of a thief type character, but they were kinda forced to add it because it was thought the game wouldn't be appealing to gamers at the time if only stealth was an option. You can still beat the game without fighting any of the alpha sections.
So I always thought it would be perfect if they revealed after the kids get taken that Jade and Pey'j were an antihero criminal element before they settled down at the lighthouse, having been on the run from the law.
This is amazing, you did a great job! This documentary reminded me on how great an animated tv show or movie would be about the story of the first game. Beyond good & evil was or still is one of the few games that has Dutch voices, this made it very special for me as a kid and made the story hit even harder. I didn't finish it back then, but I started playing it again a few years after it came out when I was a bit older. The story and the character are so strong, I still haven't forgotten about it. Unfortunately the game didn't make enough money to get a sequel and Ubisoft just isn't capable of making the game they set to make, it is way too ambitious for them, and they should have just made another game like the original but add on to the story. I'm afraid that it's getting cancelled again, since the developers said it's in development hell (no way?) and they're waiting for Ubisoft to pull the plug already.
During the final boss, I didn't have many hearts (I think I had only 4 or so) and I couldn't go back to find Starkos or KBups because of where I saved. As a result of this, I had to try at least 30 times to beat him!
The first time I beat the final boss I had a ton of hearts and healing items but I never used them out of...respect for the game? I was a kid back then so I wasn't really sure. Either way, it took me dozens of tries too, and eventually I beat him and I recall it being one of the most satisfying things of my childhood gaming career.
Finished this game today and absolutely loved it, and will carry it in my heart. That said, the game still pissed me off a lot of times, and I completely agree with most, of not all, the negative points you have about it. I really enjoyed this video. Also, if someone has played Sonic Frontiers, the “Ghost” guardian theme sounds an awful lot like Christophe Heral’s “Fight”. Check it out if you dig finding similarities in different songs.
Great piece here. I've only played the HD version, but I don't recall many frustrations with the camera or hovercraft movement, possibly due to the relative leniency of the platforming and action elements. I also found the final boss phase just, epic for lack of a better word, both on the gameplay and lore side. It was very enthralling to have a climax like that where the fundamentals of the game inverted and forced you to learn and execute precise inputs. The priest battle also reminded me quite a bit of the Aparoid Queen from SF: Assault with the absorbing/mimicking characters and all, and afterwards I found myself reflecting on the moon battles in relation to SF64 (Kehck's battle is similar to the boss of stage 2 "Meteo") and Assault. It really wouldn't surprise me to hear Assault took inspiration from this game in multiple departments given its development window and just how far ahead of its time BG&E really was. Also hearing the game's plot was directly influenced by 9/11 was pretty shocking (despite how sensical it is in hindsight given the development window, content, and tone), but just made me respect the game even more. I really do think the relationship between Jade and Pey'J is one of, if not the game's strongest point. Their dialogue is so authentic that it makes for some actually realistic and relatable characters, along with their very solid voice acting (especially Pey'J), and is likely the reason the fake out death of him is one of the very few times I've experienced any real emotional distress playing a game. It's certainly not perfect, the game could've definitely used another plot point dungeon, a moderately larger over world, and some extra sidequests to fill it (especially outside of the Pedestrian District), but the most important thing is that what the game does, it does well, real well. I sincerely hope in the time since its commercial failure (which I have to imagine was in part due to said lack of content making a rental the preferred way to experience it monetarily, especially at the time when rental stores were thriving) the team has gotten the recognition and respect they deserve for creating something truly special.
one of the best games just because the pacing of the game is a masterclass, the way every part of the game evolves and never feels the same and takes the story to insteresting places
This's excellent work mate. RU-vid's absolutely rammed full of gaming videos - most are lazy, poorly researched and generally low rent, so it was refreshing to see a video of this quality. Sir, I doff my cap. Subbed.
I have never found another game that seamlessly blends genres like BG&E. And the world, small as it is feels more alive than many next generation game. One of a kind.
It’s now 20 years and I replayed the game and I’m amazed how well it plays, I thought “I used to love it but it’s got fixed camera angles it’s probably a bit janky” no it’s more accessible then some modern games, honestly shame on all of us for not appreciating it when it came out this should be a home franchise by now
I remember when I bought a copy of BGE years ago for a single core PC I had at the time. I had to run the game with reduced settings because it was pretty demanding for its time. I didn't care for all the stealth at first but got use to it. All in all, really good game. Dreamfall game series is outstanding...especially dreamfall longest journey.
Hey, that's a good video. I love RU-vid channels that go into the history of games. I hope you'll do more in the future. You got a sub! Edit: As a side note, I focus on the history of obscure games. Games nobody cares about.
For all its fault this was the first game I completed and I play it once every few months and everytime it gives me so much nostalgia I just love this game and everything that sucks about it!!!
Some of the most lovable video game characters i ever came across, great genre mix and a superb and straightforward storytelling. Jade, Pey‘j and Double H are easily in my top 50 video games of all times. And i‘m a gamer since the later 80s. Absolutely puzzling to me why BG&E wasn‘t a major success back then. Don‘t expect a sequel to ever happen and especially to resolve the first game‘s cliffhanger… BG&E aged very well and is still very worth playing today (GameCube or Xbox HD version). Major recommendation. 🆙🆙
Subbed! Keep up the good work! Btw you forgot the end after the credits. There comes a small scene that confirmed (in that time) that there was coming a sequel.
Dude I only heard that home sweet home song once when driving the hovercraft around the water during my entire time with the game, is that normal do you know? Whenever I see gameplay of people in the hovercraft on the water there is no music either, so I thought it was odd
Funny that was almost called between good and evil, i always incorrectly translated the game like this in my native language. I geuss it makes more sense or something
The PC version didn't allow me to use a gamepad unless I purchased some third party software. I wasn't going to spend 10 bucks or whatever it was back then to play a game for 7 hours and never use it again.
I love how ps2 claims that when it's clearly either the master system or mega drive which is still selling to this day in South America. Apparently those markets don't count.
YEAH RIGHT! Nice try Ubisoft. In development for OVER 16 YEARS at this point! Beyond Good & Evil 2 is NEVER coming out. Stop lying to gamers already, admit your failure, and move on.
I think the graphics looked beautiful on the PS2 compared to games that tried to look realistic back then. People should understand why graphics look the way they look in certain games.