Thank you for showcasing Metaphor: ReFantazio, the new RPG from Atlus, the team behind Persona 3, 4, and 5! I feel well-informed about this game and influenced to make a purchase decision thanks to this video!
Yes, thank you, Woolie, for showcasing this product I was unaware of up until this point! This video has surely influenced my decision to purchase Metaphor: ReFantazio!
I love how when anyone advertises this game no one mentions the fact that they have people that *also* worked on mainline and spinoff SMT. All the way back to Shin Megami Tensei If... Hashino has worked on If, Nocturne, Digital Devil Saga, Soul Hackers 1, Raidou 1. The DNA of those games are absolutely everywhere in Metaphor.
How do you expect people who never played or even saw some of those games would know? But yeah. Hitting stuff in the overworld feels like Raidou swinging his sword, Press Turn is mainline staple, Calendar and Social Links from Persona, Archetypes are a bit like Demon Forms from DDS. It's quite literally "what if we made a game with all the good ideas we had over the years?"
@BNik92 Didn't mean to sound passive aggressive or anything, I'm just genuinely shocked that even people who are in the know and have played SMT just call it "a different take on Persona". Just haven't seen alot of people talk about it. Maybe I should make a video about it. 🤔
@@populatethemoon Don't. A lot of people have talked about it. Enough for people to be annoyed at people saying "Um, actually it's not a persona game." The comments in Eyepatch Wolf's vod of the demo was full of it to the point it became a problem.
NOOOOOOOOOOOOO Every time Woolie is sponsored, it's for a game I want a full LP of, and he just does a few episodes. Add this to the pile with RE4 remake, SMTVengeance, and P3Reload.
@Serahpin Esperanto is a conlang, a language engineered by humans. It has very few native speakers, but is one of, if not the most successful, conlangs around. It was designed to act as a bridge to bring together different communities in a rather divided late 1800's Polish border town where many people of multiple different nationalities would rub shoulders. By using very simple and consistent rules with no exceptions and using root words from various other European languages from surrounding areas, it was intended to be a very easy to pick up language. The fantasy inherent to the language was of a united city and population. Some may have even fantasized about mass adoption globally. It's creator sure did.
9:50 Finally. Maybe we can for once not have these awkward, immersion breaking conversations where the other person has to carry both sides of the conversation. Silent (or rather wordless) protagonists don't work in conversation heavy games, unless you really do get full sentence responses very regular aswell to actually make them normal conversations again, like in Disco Elysium or Dragon Age: Origins.
dangit i thought i didn't like fantasy stuff OR SMT... this game is gorgeous, sounds amazing, and made me buy P5 on sale. (i'm GETTING this when it's cheap!)
A month already stacked with Dragon Ball Z, Silent Hill 2 and Black Ops 6, Metaphor Refantazio is throwing hands with Shadow the Hedgehog lurking in the back.
22:25 "No. Luck is a stat." - Haughty Captain. 24:05 Watersday aka Wetsday. 50:45 Ah, nice fakeout of not giving him to you as a full party member to make you more likely to think he died by having the doesn't-join-the-party death flag on him.
I've been sitting on the demo for this for a week or so now, and this opening cutscene alone is enough to make me finally actually interested. I always liked Persona 4, but no matter how many times I've tried, I can't seem to commit to 5 Royal. Once you get into the creepy coach's dungeon proper (when you come back after busting out the first time), idk, I always seem to drift away and go back to games of my preffered style: active, fully controlled combat. The only turn-based RPGs to ever truly captivate me were Persona 4 Golden, Fire Emblem: Three Houses, and a good bit of Yakuza 7 which I also drifted away from and need to finish. I can get into turn-based RPGs, especially if the gameplay is particularly unique and engaging like those games, but even then, my raging ADHD just gets bored and finds excuses to only play a little at a time, never truly digging in. Three Houses was actually the one I got deepest into and the most obsessed with the little details, mostly because the combat was not the typical JRPG "party lined-up and stationary, except for when they attack" battle style.
i actually dont mind the skips. probably shoulda said it somewhere in the video, but coming from twitch, i think its smart to cut some stuff out to get more in the video. im also only mildly interested in the game so i appreciate only getting the best bits
Is there a way I can watch the original stream? I looked on Twitch, but I couldn't find it. This video seems to have a lot of aggressive cuts in it and sometimes entire conversations are basically missing
@@SoushinSen That's interesting I guess the deal must have been significantly different than the deal Pat got then since he seemed to just stream it normally no problem
Fake spoilers: I'm calling it now. The story is a metaphor for an irl corporation to replace their ceo with a child of the ceo while exposing a crime that would end the author, but instead the mc is the childhood hommie of that ceo's kid, to rule over every irl japanese location in video games. IM CALLING IT!
i dont know why racism in a JRPG is suddenly a novel concept again when it's been occurring as a major theme for so long in so many titles that it's considered boring and trite cliche.
I've tried P5, SMT5 and going backwards from there would feel kind of painful. I couldn't get into the hardcore game over screens of SMT5, I only got halfway through P5 before I ran out of steam. This game feels above and beyond what Atlus has done with their other games. The story they're going for seems pretty strong, the multi-media aesthetic is working, but the gameplay innovations are really doing it for me. There's just enough bite to what your enemies can do to you if you make a mistake, grinding for things feels fast and fun. It's got it's hooks in me.
I can't tell how much of this is sponsored shilling and how much is genuine hype, I feel like it's like 60% hype and then a 40% thick layer of shilling on top, creating a weird vibe. EDIT: weird, it feels like there are segments cut out, to the VOD I go I guess
woolie and pat have been joking around about the sponsorship on CSB, but they both genuinely seem to really love and be interested in it even before woolie recorded this, when pat was explaining the game's systems and themes and whatnot to him, he seemed pretty invested. also both of them just like atlus games in general- theyve been hyping up megaten and persona long before atlus ever partnered with them- so i dont think hes being pushed that hard to give a positive review of things edit: also yeah, there is no VOD
- Horrible name - Lame protagonist (would I vote him to be King? No) - Meh characters (for awhile) - Grius is pretty weak for a "mentor" character (Will could beat him up) - Standard combat / inventory management - Persona roots to a ridiculous degree that didn't need to be there I'm enjoying the game 8 hours in but it's not perfect for sure. The banger soundtrack and sword skateboarding is keeping me in the game.
I'm so glad I changed both the voice and display languages. Everything about this game in English is just so... wrong I'd go insane trying to explain it. Thankfully the French version got it right this time.