I feel like Shangri La & Moon benefit the most from gobblegums in terms of the Easter eggs, while Nacht and Verrukt do in terms of sheer gameplay enhancement
@pedrorenteria1848 yeah? zombies chronicles doesn't stop you from buying the other dlc. that is the stupidest thing i have ever heard, do you even know what critical thinking is?
*2017 was an interesting year for zombies for sure. We literally got content from all 3 studios. Infinite Warfare was already in its post launch season dlc, Chronicles came out at the start of summer for Bo3. And then we got WW2 later in November...* 💀
*Nothing like this will probably happen ever again. Especially considering now that everything zombies is related to the Dark Aether storyline regardless of what game it's in.*
i really wish they didnt go and add red dots and elo sights on every zombies chronicles weapon, like the m16, galil, rpk, etc. they added them later on but tbh it makes them all feel generic, i dont mind the other attachments but i wish they left the iron sights, it gives them more character and would've been more nostalgic
Old good days with the best zombies of bo3 masterpiece and golden age of all time. I wish I could bring the time back again to enjoy black ops 3 again.😢😢
Great video! I’m interested to hear more about why bo2 origins > bo3 remaster. Feel like it’s a good thing they didn’t tweak the staffs, and shield parts seems minor
@@spooky_graves22 yeah it should actually b “free” for you if u have the mid tier ps+. was playing the base maps for days until i realized there wasn’t that red symbol beside the map names and they were actually playable. must’ve downloaded it at some point and didn’t remember lol
When psn got hacked I got hooked on the zombies on black ops two, there was only kino, I dident know about the power our mestery box till online came back, good times
I bought world at war and bo1 a few hours ago cuz I wanted to go bk and play the og zombies, and then I see a video about BO3 and all the dlc. I wished I’d had seen it before buying WAW and BO1, but whatever I can always play the campaigns, plus I want to own all the cod games digitally
As an old school zombies player, I bought this when it came out as a friend wanted to play it with me. Before that I had skipped Black Ops 3 as I had gone off zombies since BO2 as I hated the direction the mode was taking. We played all the maps together and since then I have never returned. I still play the originals over remasters. Maybe it's nostalgia bias but I fundamentally prefer the originals in almost everyway. Although the graphics are higher resolution, the old art style and creepiness is lost, the weapons of Black Ops 3 just suck. The futuristic weapons just do not fit at all in zombies. This is personal of course as I prefer real world weapons over fiction any day (in Call of Duty games at least). Treyarch's weapon design has changed for the worse IMO too. Just comparing the PPSH in World at War to BO3 or Cold War, it's night and day difference in quality. WAW's is unmatched and perfect. The bubble gum things seemed completely unnecessary and actually damaging to the overall survival experience. Verruckt is still my favourite map, the atmosphere and sense of hopelessness is destroyed with the addition of the Wunderwaffe. Sliding is completely unnecessary too as Zombies was all about holding out somewhere and surviving, you feared them and feared getting close to them. Defending barriers to keep them away which was lost long before BO3 but being able to slide quickly past them all only added to this departure.
Just the boomer in your talking. Much nostalgia. Sure the atmosphere was changed but the gameplay was much improved. The originals have aged pretty poorly nowadays. Once you play on the bo3 engine, its hard to go back. Funny how you complain about bo3 future guns when we already using modern day and futuristic weapons in bo2 in 1930's and 1918 origins with uzi, ak, scar, and scorpion. Wtf are you talking about dude?
@@danielwilson2185 Hated the engine. Felt too floaty movement and the sliding was unnecessary. As I said, BO2 was where I stopped playing because I didn't like the direction it was taking. Most BO2 weapons in zombies where modern or based on real weapons or old ones in BO1 and BO2 campaign. BO3 had fictitious soulless black metallic guns that all felt boring to use. Never said I had a problem with modern (early 21st century) I said futuristic, so that point to somehow discredit my argument is completely invalid. Stand by everything I said before. It was always a horde defence mode, that was where the fear and fun came from not being able to run around past the danger and kill everything in a single shot. I like Black Ops 1 but even there the cracks really started to show with departure from what made the mode popular to begin with. I have nostalgia for WAW of course but I do not think I'm blinded by it as I also grew up playing BO1 and 2 and have a lo of sentimental attachment to those games, despite being able to look back objectively and critically at them. Just my opinion after all.
@@crickcrackcricketycrack5501 Nah, the bo3 engine feels so great. Playing waw and bo1 feels so slow and janky. The movement and especially the knifing. I loved the direction of zombies with bo2. The mode was finally changing to something else. The standard survival round based gameplay was already getting stale during bo1. Surviving just to survive is boring as fuck. I like more complex maps and doing easter eggs and having stuff to do is fun. I like having goals to achieve besides a certain round number. And bo3 are kinda mid honestly. But tbh, if they used the same bo1 and bo2 weapons again, that would've been lazy and boring. At least they gave us new stuff. And some of these weapons are just like modern day ones tbh, weevil is future p90 and ak44 is future ak. Horde defense was cool back in 2008, but that is boring as fuck now. Times change and standards change. If Kino come out nowadays it would be shit on for being so simple and boring. It was good for 2010, but it wouldn't be if it were released today. Bo1 was the worst cause none of the maps were good besides kino. Bo2 was mixed, half the maps are garbage, and the other half of maps are god tier. Bo3 was consistently good. Starting map, SoE was hated on release but is now everyone's favorite. The giant was a good der riese remake and all of the dlc maps were good. And we were following the primis crew the entire time. It was truly was the peak of zombies. That's a fact no matter what you say.
@@danielwilson2185 Slower movement will always be preferred in a survival horror setting. "Just playing to survive" became "boring as fuck" because the altered the layouts of maps to be more open and accommodate training. As well as actively trying to prevent players from "camping" which is ridiculous to say in a horde mode. Horde survival is still hugely popular LMAO what are you talking about? Killing Floor 1 and 2 are still popular with a highly anticipated KF3 coming soon, Doom Eternal has one, Left 4 Dead survival still hugely popular on Steam, Warhammer Vermitide. Vanguard Zombies (trash obviously) had a mode based around objectives to complete with no horde style survival. Everyone hated it and begged for normal round survival to come back so that's complete BS. The fun came from surviving and staying away from the monsters, not running around doing obscure puzzles for 4 hours with a crawler following you everywhere. Now that's boring. The weapons may be inspired by real ones but they were stripped of all personality and memorability. Kino would be considered boring now and it honestly wasn't that great back then. Designed again to be run around and a stage area too large to defend without running in circles. Ascension was a pretty good map, felt like a real sequel to Der Riese. Shangri La had a decent idea of the claustrophobic layout but the napalm was counter intuitive as it forced you to continue moving. MOTD was good, had some tighter design and more fun weapons added. Origins is over rated and has a terrible layout. As well as being the start of the goofy fantasy stuff like staffs. I played all the BO3 maps and have never played more than once. Convoluted, boring Easter egg BS. They doubled down on an element people only liked for its subtle story telling and lore and made it the front and centre with cutscenes and constant dialogue, destroying and intrigue and mystery. The "Primis" crew are seen by some as better than the originals. Even tho I honestly don't care for the originals that much at least they had personality. The newer ones where stripped of fun and left boring blank hollow shells of their former selves. I personally always preferred the voiceless soldiers as there were never characters, you were the soldiers. Allows a level of immersion you don't get with voiced protagonists. So I don't see it being the "peak of zombies" and never will as it continues collecting dust in my Steam library while WAW and occasionally BO1 and BO2 and always returned to once in a while. The only objective thing good about BO3 that no one can deny is mod support.
@@crickcrackcricketycrack5501 I see you don't like yo use your brain to do puzzle and easter egg steps. Camping and training zombies is so boring. There is nothing to go for and no goal to achieve. Just train zombies until you get bored. Was and bo1 zombie ai is bad and easy to manipulate. And they run so slow. You can slide in bo3, but you can run past zombies in waw cuz they run so damn slow. Other survival games have more going in tho. I'm a l4d veteran that played the game for 15 years. The gameplay is more dynamic than cod will ever be. Yes, you survive, but you also have the goal and going to the safe room. You always have the end to reach for. There's nothing to do for in old cod zombies. Just train and camp in the same area until you get bored. There's no easter egg to do and nothing to achieve. Just high rounds, which is not that cool anymore. Vanguard was garbage, and people wanted the old style back. They mean the style from bo3, cuz that was the peak of zombies and most popular. And most people left a crawler for hours anyways to get perks and explore and do whatever shit they gotta do, so wtf are you talking about?
One thing I would also add about the Origins remaster is the fact that the panzers seem a lot stronger. Like... broken levels of stronger. As in, completely unkillable without cheesing it levels of stronger. In Black Ops II I swear all you had to do was just shoot them in the face enough times and they'll die, occasionally shooting their arm if they grab you. In Black Ops III, shooting their heads doesn't kill them. Shooting their chests just to break their armour then shooting their heads doesn't kill them. Shooting their chests to break their armour, waiting for them to stumble on the ground and then shooting their faces doesn't kill them. I've found only two viable strategies to killing them: PAP Raygun or Mk II, or getting an Insta-Killing and then unloading in their faces. Maybe me and my friends' games are broken/bugged. but it seems more likely that the panzers were just way too over-buffed to the point that map is almost unplayable. Especially as I've read many other complaints on line about it. And yes, you definitely move slower in III's Origins mud than you do in II's Origin mud, I noticed that as well.
I also find that Origins on III is a lot buggier. We even had a 'game-breaking' bug occur, where one of our 3 players seemed to become invisible to zombies.. as in they'd all just run past, never attack, neve acknowledge his presence etc. This sounds like fun and helpful but it really wasn't, as by the high rounds it became very difficult. Think about it, in high rounds having 3 players means zombies are spawning in 3 different areas and chasing 3 different players - they're split in to threes. Remove a player from the equation but don't scale down the number of zombies per round, you'll quickly find that they become split in halves, meaning the 2 players now have more zombies on their tail than they should ever have gotten normally. It then broke even further and prevented him from shooting or taking damage, meaning he couldn't even kill himself (important later as well) or help take out some zombies. You're probably thinking "but ok he can still run around picking you up whenever you go down.. unimpeded. That's gotta be helpful, right?" Well, again no. By the high rounds, going down once meant you were fked anyway. There were 3 players' worth of zombies going after only two people, getting revived meant you were usually downed again in just a couple of moments, unless lucky enough to have gone down near jugg or something. When we agreed to end the match, because he was invisible to zombies and unable to shoot, and unable to open the pause menu, we actually struggled to find a way to kill himself. Eventually he got himself crushed by one of those giant robots, doing the trick. Lucky he didn't have a golden helmet yet. That was on our second or third Origins game on Black Ops III. We had played countless, as in hundreds if not thousands, of Black Ops 2 origin matches and never experienced any bug even mildly annoying, let alone anything that severe.
I think you’re meant to have a packed weapon, or a staff by round 8, and honestly, once you know the steps of your staff of choice, that’s by no means unrealistic
this should get a lot more attention, this is a good video. Only thing I'd say is maybe turn down the gain on your mic a little bit and it would be great
Theres 1 map from black ops that we obviously noticed they forgot and that's Five And of course it's been almost ten years and they never added five into the game but that's ok if im correct there going to make a Chronicles 2.0 for BO3 which will have all the maps remastered from BO1 and BO2 but I have a question and I cant find the answers is the 2.0 going to be available for playstation
@@honestlDude16 If you’re a die hard zombies fan and have the original maps, get Bo4 first. Only get chronicles if you’re doing the Easter eggs or playing coop with friends, the original maps are superior to the remasters
@@honestlDude16 its really up to you, Ancient Evil and Dead of the Night are great original maps while everything else is pretty subpar in Bo4. But again, if you already own all the original chronicles maps, you aren't missing out on much
Never bought it back in the bo3 days cause I couldn’t stand the new ui and lighting on the classics, honestly if they only worked on updating the textures and lighting (just the fidelity of the lighting not the style) I would have 100% bought
Does anyone know why I don’t have the 5 camos from der eisendrache maybe it might be glitched or something but I wanted to know if somebody else’s knows what’s up
Am I the only one who notices that this guys style is almost identical to Tim Hanson's style...? Same editing... Same manner of speech... It probably is just pure coincidence but still... The similarities aren't to be ignored...
hot take: other than moon i prefer the original over every zc remaster. not including phd, having the bo3 weapons that feel like toys just makes the remasters feel like weird, and the bo3 zombies being so fast makes some of these maps frustrating to play solo. origins remastered is genuinely the worst remaster in zombies history, origins used to be one of my least favorite maps but after playing the bo2 version i understand the hype. i understand and appreciate the impact of zc but i just dont enjoy it
Does the shield really have new spawn location on BO3? I swear it’s in the same place as BO2, maybe they are in new places and just never noticed lmao.
I also hated the bo3 guns I only liked 3 assult rifles the shotguns not hated two of the lmg’s never used snipers only liked the weevil and the pistols not that bed still didn’t like them