Space marines charging out beyond their support and dying heroically is pretty on-point for some chapters. This was a good dynamic one where the blood lake was significant in multiple ways.
How well does this sim handle larger, more powerful models? Because I'd really love to see more extreme asymmetrical battles, like Warlord Titans vs Grots & Gretchins.
Not great. There are models for titan's and stuff on the workshop, but they are quite jank, and never really seem to have the impact that a God Engine should have, and certainly not the animations due to all projectiles kinda just spawning from about chest height to a man on any regular model, plua there being no super big bullets for the use as mega gattling blasters. Some larger models are decent, like the vortex beasts, but some are also horrendously overpowered, like the votext beats accidentally having 100% melee armour, thus taking 0% damage from melee weapons.