My paint was being applied to the opposite side of the knife. To fix this, I selected everything in edit mode (tap A), then I went to Mesh > Normal > Recalculate Outside. Then I was able to paint the side I was looking at.
I'm not a beginner anymore, but I still like to watch this series, because you can lern something from every video. even if its just a workflow that you haven't thought of. Thanks for the over hundred tutorials you did in the past years.
This function looked intimidating to me at first, but now I get it. It's o much easier than I had imagined- nicely done tut! Also, I absolutely love the wooden apple!
Great tutorial series! Just a small tip (if I may) (and perhaps it's already brought up by someone else): You can view the other side of an object immediately by pressing these keys: Top View: Numpad 7 Bottom View: Ctrl + Numpad 7 Front View: Numpad 1 Back View: Ctrl + Numpad 1 Right View: Numpad 3 Left View: Ctrl+Numpad 3 So just add 'Ctrl' to your familiar Numpad key to see the opposite side immediately. Thank you so much! Peter Schermers
It is a great tutorial ! But at 4'25'' when I choose the mapping option: stencil, and when I move the cursor in the 3D viewport, my image texture do not appear. I have checked the "texture opacity" but it is OK. Do you know why I can't see my image texture ? Thanks.
Nothing I paint gets actually applied to the knife, I press left mouse button, image disappears so that I can easily draw, but nothing is applied on to the kinfe :(
For everyone liking the comment, I fixed it but this might not be the solution to your problem, in my case it turned out that I had a mask texture activated, you kust need to press the x on it to remove it. Hope it helped :D
Please update this video. There is some change in software to where you can't paint the blade through the method you went. The mapped parts do not show up. There's too many comments about this.
wow great tutorial. I didn't know how to do the texturing technique you used here and your step-by step description was great. Especially repeating the process with the various parts and different objects. Thanks!
hey! in 4:12 i don't see texture option or display option in 5:33 and many other menu is missing !! i'm using blender 2.8 ! anyone can help me here :( ?
For some reason when I try to paint with the stencil on the blade, the color isn’t the metallic color. The painting was fine for the handle and I haven’t changed any settings for the blade, so any reason why the color isn’t matching the stencil? Edit: This was solved for me and I forgot to update. It WAS a bug. It worked perfectly after starting over ;)
Glad to know it finally worked for you, @Gredran. I had similar issue. I was only able to paint the knife handle. Both the blade and apple kept projecting this black-ish color. I'm using 2.82
For those who - like me - could not paint anything while in "paint mask" mode (the two squares near to "texture paint") in the step in which you had to hide the apple and paint the stem only. Going out of "paint mask" would make the apple reappear no matter what, so I did the following: go on edit mode, select one vertex of the stem > L (select all the stem) > P and separate by selected. Now select all the apple (minus the stem) in the same way, and apply a "mask" modifier. This will hide the apple. Now you can go back to "texture paint" and paint your stem.
For those of you who can’t find the display tab and change the texture alpha (on the more recent versions of blender) to change the opacity of the image it is now in the cursor tab and change the texture opacity
Also same here I have been very scared of the UV I usually try to shrink it or get it off screen, but now I think I know how to kinda use it. I have only been blendering for a year though.
I accidentally hit a key and now the brush is back to default, even though the stencil is still visible. How can I get back to painting with the texture? EDIT: Figured it out. Apparently the brush color needs to be white to transfer the texture. Mine had switched to a darker color
So basically the process is as follows: 1:Unwrap the mesh 2:Make a new image as your base for texture painting once in the texture painting tab. 3: Connect that image to the mesh using the top tab on the sidebar. 4: Paint😁 4b: If you want to project an image as your texture painting, make the brush your image both in the top tab AND the texture tab of the sidebar. Is that right???
If you are asking how he got the images, they were photographed images of a real apple then photoshopped to reduce the reflection on the apple skin then all the images were put into one image to use as a stencil.
Go to brush settings, then colour picker, then the gradient option. Slide the white slider towards the black. It will make the shading lighter in colour.
To anyone else who had this problem, it's most likely that you are not painting in the correct viewport shading mode. Painting is only visible in the viewport in "Solid" and "Material Preview" modes. Changes made in the final "Rendered" mode are NOT visible in Cycles Render Engine. Changes do show however in Eevee Render Engine's "Rendered" viewport mode. Viewport modes are found in the top right corner of the viewport.
Hello, I really enjoy the quality of your videos. Thank you for your hard work...I was wondering if you know how to export textures and materials from blender 2.8 to unity and if so possibly include a tutorial for the best approach...Once again thank you for these tutorials!
Not 100% sure, but I assume that you can still reduce the Angle-value to limit the painting to those faces facing your direction. That way it should be possible to texture only the blade's (and knife's) back without having to explicitly select the faces to paint on.
hi Fabi, you can fix this problem so easily, Click the active tool and workspace settings menu (Right side first section) and then click the color picker section after that please check the color bar and make sure color bar value is not black, if it's black you can drag it up and make it white, that's it.
Happened to me too, thanks V I for the help ! It happens when you press S instead of Shift, which brings out the color picker tool, I keep doing that I don't know why :D
This video is great, like on your udemy sculpting course you manage to makes complicated things simple. I also love the fact that you always are very thorough with every options. Thx!
You either take your own pictures and edit them into a page in photoshop like he did, or just grab a bunch of photos online and lay them out in photoshop and just do your best with blending
Help please. I cant draw the image onto my object. Everything works except for the drawing part. Progress: 5:41 My object is also 2d. ( idk if it matters or not )
CG Boost I am the thankful one! It's obvious there's a lot of work put into these tutorials, and we're benefiting a lot from it. I'll be happy to support you.
Love it! I like the way you demo the two objects, by demo-ing the 1st one using hard-surface, to get the basic understanding first. Then, followed by 2nd example, which is organic object. Pretty smart way of organizing the sequence. Thanks!
if the UV map does not appear on the left you have to go back to the UV Eiditing flap and mark the synchronization when you return to Texture Painting and the UV map is appearing I am in Blender 2.81
Anyone else experiencing crashes whenever you try to color an image, right after the 2:40 mark? Happens after I upload the image and try to paint the image. Blender freezes, and the memory skyrockets from 160MB of memory to 16GB. I've updated my drivers, using a GeForce GTX970, Windows 7 64Bit, i7 processor.
Great series. I'm using 2.81, and I found that I didn't need to click on the 'Image Aspect' button. When my mouse was over the texture paint area on the right, the aspect was always correct. I don't know if it's a setting, or a change from 2.80 to 2.81.
Crazy that 3 weeks have gone by and not a damn person has tried to help you. I just got to this video today and when I try to texture paint the knife handle in “front view” it paints the back of the handle....
A movie as stencil still not working? It changes frame in the preview using Auto refresh but not the actual stencil in the preview. Bugs me (no pun) probably since the 2.7# versions or so.
@@DanPos ever heard of a... Joke? I'm Slovak but I must admit that I had a few German classes at elementary school and I have 2 wursts in my fridge so I think that's enough to classify me as a German lol
I'm not a fan of 15mins+ tutorial videos, but this is one of those that I like. Not too fast, not too slow, no useless talk, straight to the point, and clear. Thank you!
I had some problem with painting. When I where painting he painted on the other side of the knife. It's a Normals issue, in 2.8, in Edit mode, select all and shift + N to recalculate the normals
Spectacular tutorial! Great information is one thing and this video has it, but this presentation is fantastic. Really, really good work. For now, like comment and subscribe is what I can do, but I'll remember how useful your content was as I continue to learn.
I'm glad I decided to go looking for more information, my current repository of info was limited, and I didn't think there would be a solution to my problem. But with you, it saved me a whole lot of hard ache and time. I'm only beating myself up for not looking for it sooner.
I didn't like this texturing tutorial, because it depends heavily on the reference images. I wanted to learn how to paint the texture by myself by using the built-in colors and transformations.
My painted texture is VERY dark. I have been through this tutorial a few times today and cannot figure out what I am doing wrong. Has this happened to anybody else?
On closer inspection the color does become brighter when you increase the color at the color wheel, but it looks like it only paints in shades of the color you pick, not the actual colors of the texture..
5 лет назад
Hi Dave. Same problem here. I tryed to setup more clear "color picker" in drawing settings menu but it still worked dark again, then I solved it taking in mind to setup it before use the brush. Hope it will be helpful for you ;-)
I don't see anything I paint. Can someone help? I have this same issue EVERYTIME, and somehow i manage to fix it but always forget how........................
It has been made in 2.8. Some things have changed since, but not that many. You can follow the course at the academy site where you get the support too. ~Egon
Great tutorial. There are SO many steps to get up and running with texture painting. I think there is definately room for optimization in Blender here. Something like a 'quick texture paint' option... Like quick smoke
Thank you for this great Tutorials! , but i have a little problem with my texture , when i zoom out the seams become visible , how can i fix that? , and thank you again! :)
if you mean the image he used for the knife, you can download it from the links in the video description along with all the other resources you will need for this course
STENCIL is not a texture paint. Is only a method to print one ready texture to one object. If you make REAL TEXTURE PAINT with brushes in blender 2.8 is appear that this instrument is poor and inadeguate. Better use Substance painter
I just cant do this... when i change to texture paint tab, my UV is not showing at the left (just the big square) Also, when i change the image to stencil, and put the mouse on the 3dwindow, it will not show the stencil.....
Okay. So i opened my proyect in 2.8 and its working. I was using 2.81, and it seems to be bugged or something... In 2.8 (not 2.81), its working fine...