Browsing a Blender Facebook group and a user had a question... generate a weightmap to control how fur is distributed goto 1:45 to see the weight paint part
I don't know what it is man, Scottish accent = instant like. You could be saying anything, it doesnae matter it's just like a fucken biological impulse. You could be like "awrite lads, welcome tae this tutorial on how tae punt puppies really far" and I'd still like the video.
I’d subscribe but I already did in the last video :( These tutorials are great and help quite a lot with some basics that may be a bit convoluted like the weight paint. That and setting up models for hand painting always confuse me
You have to assign the mesh in edit mode with the weight that you want. For example, assign the mesh in edit with weight one and then turn the strength down when painting.