Important update : 1) if your colors look weird, in the layers panel you'll need to uncheck "use lights" at the bottom of the layers list, for each layer, just under the blend mode and opacity. This option is used if you have lights sources close to your drawing, to make it affect the color. 2) if your canvas is hidden behind the cube, dont worry you will see in the next step how to move it. For now, just hide the cube with the eye icon in the outliner 3) if you finished this tutorial, please check my update to go further in my other video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-saIFT8_j0LQ.html 4) If your paint bucket doesnt work, it probably has the intermediary gap auto-fill. It means that it works only two clicks. After the first click you can adjust the gaps with the mouse wheel, and then click a second time to paint 5)At the drawing introduction, if the canvas grid is hidden under the cube for your blender version, you can temporarily hide the cube in the outliner in top right list, by clicking on the eye icon for the cube
or generally turn pictures into objects in such a way that every pixel is a surface ? That must be what's happening when the picture is imported as a plane except the individual pixels aren't interactive until you subdivide the plane, while making sure the mapping remains correct ?
At the drawing introduction, if the canvas grid is hidden under the cube for your blender version, you can temporarily hide the cube in the outliner in top right list, by clicking on the eye icon for the cube
edit: almost got it.. thanks again so much. that was cursed indeed to find it :). how do i manage to make the planes of the box match? they don't seem to be aligned ever...
Or you could also do this, there's the same icon as x-ray toggle mode beside the canvas option, if you check that. You'll be able to see the canvas through the cube
Heads up: If you are using Blender 2.83+ grease pencil is now affected by lighting, so if you are at the step where you add fill color to the scene and it looks off that is why. You can disable lighting on each layer by unchecking "Use lights" or for the whole grease pencil object by going into Object Properties (Orange box) on the right and under Visibility uncheck "Use Lights"
imagine opening Blender every time and seeing your work as the splash screen, lol that's some prime achievement in my eyes so kudos there. :) I'm glad this is finally out, thank you! Can't wait to dig in and figure my way through GP, feel like a lot of us would wanna start using it in our work in the coming days. PS regarding the emulate 3 button mouse overriding your loop selection, you can then just double click on the component to select the loops, just like in Maya.
ahah yeah i'm still amazed everytime i open the software. It feels like i just opened a previous file that was auto-saved XD. And yeah, i wish you the best in your next projects !
Did you have Blender automatically create that based on your voice, and some randomization for blinking and looking down? Or, did you do it all by hand?
To people saying "use empties instead of boxes for the 3D cursor" ... The problem with the empties is that you need to leave your drawing tool, switch to object mode, then select the empty, then press shift+S, put 3D cursor to selected, go back to the greasepencil object, switch to draw mode.... And continue to draw. With the boxes, while you draw, you just press shift + Right click on them, and don't even need to leave the drawing tool :-). As an illustrator, i know that leaving the pen just to reposition a cursor is very bad for the creation workflow... So with this technique, you just need to place the boxes once for all
Also if for those who don't know, if you press N you open up a side bar menu, in one of these menus you can adjust the XYZ co-ordinates of the 3D cursor so if you set everything to 0 the 3D cursor will move back to world origin. TLDR: press N to open a side menu, find the 3D cursor setting, hover over them and press BACKSPACE/set everything to 0. There your 3D cursor is now back to default.
Hello ! J'ai un problème à 18:10 dans la toute nouvelle version blender, Il faut dans "drawing plane" sélectionner "Cursor" sinon le canvas ne bouge pas... mais quand je bouge le canvas avec cursor il reste tjrs dans la même position en biais ... help ! Et merci pour ce Tuto :)
What about using planes? It seems to work for me. You migth have to rotate it, but you don't have to go through the repositioning hassle. The only downside I see, is that you won't see the plane from the side view. (also, great tutorial!)
I've used Blender for a while but have always been a little bit bewildered by the grease pencil. This tutorial was a total revelation, incredibly comprehensive, detailed, and very friendly and accessible. Thank you so much Dedouze!
for those with problems adding colors when it looks darker than expected, it's probably because you didn't uncheck "use light" in the layer you are using. Great tutorial and I love your voice.
TheRandom Noctowl yeah it’s crazy. I know some people one day will always dislike because they will believe they have better techniques for one specific task i showed or whatever but, anyway, i did this video with all the knowledge i had at the time i recorded it... i am learning new techniques myself everyday and i will make other tutorials. This took weeks to record and edit and it is free so, i am glad people like it!
@@dedouze Did you record it all in one go? And did you prepare a script before you did it? I mean that was a ton of knowledge dropped in this hour and very concisely explained with no major interruptions (sometimes even a little bit fast, but that's what the pause button is for :) It must have taken a ton of work to organise all your knowledge in a good concise order to present.
@@FreakStyler i re did the tutorial 4 times after learning new stuff myself. And for the final version, i recorded the audio multiple times, and wrote a lot of the script. it was so many nights of work
just a note: if your canvas is not showing on top of the cube, click the button with the two boxes next to the canvas checkbox/slider ("Canvas X-Ray")! ^_^
If you're watching this 3 years later like me, you can snap the 3D cursor to your "floating lines" drawing without placing a box in 3D space by going into edit mode, selecting one of the points of your floating lines (as explained in the video the line is just a series of points), pressing Shift-S and choosing "cursor to selected" 35:00
I cant believe you managed to tutorialize the technique ive been imagining in my dreams for so long, from now on, whatever piece of art I'll do with this, I will owe it to you
This is an brilliant tutorial. It's quite dense in information, but everything is very clear. Not only do you explain how to do everything and exactly WHY it works that way, but you also mention what to look out for and possible mistakes you could make in the process. I've been a fan of your work for some time now and went into this basically expecting to be overwhelmed by how difficult what you do is (like with... a lot of blender tutorials lmao). In the end I managed to not only understand exactly how everything comes together, but also learned something i could use to incorporate into my own art (the "draw on shape" tip in particular, even though it wasn't even needed here). Thank you so much for making this amazing tutorial, I imagine this took a heck of a lot of time to assemble.
35:51 Tip: Alt + D to create an Instance (changing one object's properties affects all) Shift + D to create a Duplicate (each object is unique and treated differently)
These techniques feel like the future of animation. As these tools mature, I think a single animator will be able to create so much more output per time than they can currently. Maybe one day we can even reach the holy grail where with smart use of tools a single animator can create very long animations.
Best part here is that since it's your first tutorial, you also have a very efficient fundamental overview for new users. It's pretty straightforward. I wish that I had this when I was learning years ago. Thank you!
At 8:43… I can’t find the plus button. His tabs somehow change and are much different to mine? The plus button doesn’t appear and I’ve looks so long trying to find it but I’m pretty much a beginner so I don’t know where anything is 🤷♀️
Your tutorial is not just about Blender and grease pencil. You are a sleep therapist! Never heard anybody sound like you, and your command of English (going by the French accent) is just unexcelled! Thank you so much for being such a patient human being!
Note for those who are using Blender 2.83+. If your colors are too dark and changing color managment does not help. Uncheck "Use Lights" on every layer in your Grease Pencil Layers list. Second note: If you can't see your canvas (that square grid thingy in middle) even when it is turned "on" it is possible that color of background match color of your canvas. To change it go to that panel where you have grease pencil layers, then Viewport Display > Canvas and change color :) Third note: in Blender 2.83+ for fill you can use vertex paint which is faster but using materials have some benefits. For example you can quickly change colors in every layer.
Hi, thanks for the tips. The problems i've ran into with the canvas is that it is being obscured by the cube. If i look inside the cube I can see the grid.
If you're having a hard time seeing the canvas due to it being too faint. You can increase the "Canvas Grid Opacity" in the overlays panel and also change the color by clicking the "green spaghetti" under "viewport display" - "Canvas" - "Color".
Was stuck at 28:22 with the color until I wised up and actually read your pin. This tutorial has been amazing and is getting me motivated and moving. Thanks Dedouze, you are an awesome teacher and fantastic artist!
That was amazing dude, thankyou so much. Can't wait for part 2! Also... that part you mentioned at 42:46 was so bloody helpful! You don't know how long I've been trying to sort that weird 2D layer issue out. Thankyou so much!
dude, thank you SO MUCH for this, I'm astonished with the effort you did on it and still released here. I've been postponing to learn blender for a bit time now, but with this I feel like I should not worry about anything and just go into it. also, the tips were amazing! specially the 3d cursor one. I started downloading blender right on the start, but my connection is a bit low so I'm still waiting, but I'll be watching part 2 real soon with blender installed already! again, thank you!
Just finished this first part of a tutorial and I LOVE IT SO MUCH i learned more than in my art school lol Thanks to all the people that uploading such great tutorials
Woah. This got in my recommended and I’m glad it did. My graphics card isn’t good enough for blender but your so talented, chill, and soothing it doesn’t matter. Gonna be saving up for a new graphics card. I hope you get more recognition! 👌😀
This is a great tutorial. A little tip, I'm not sure if it's the same in grease pencil but in every other tool that uses a brush (especially sculpting), the hot key F will allow you to resize the brush without having to adjust the slider. I forget but i think shift F allows you to adjust the opacity/hardness of the brush. Also if you press the TAB key it's a shortcut to change modes (object mode, drawing mode, sculpting mode, etc.), a littl wheel will appear and you can move your mouse and click yo change modes, if you're quick it will change to the mod3 you move your cursor to if it's done quickly. Also if you press Z you can switch between the views (render view, wite frame, texture preview, etc.) so you don't have to click in the top right. I'm sure you probably knew these but if you didn't here they are and if you dod well i hope this helps someone in the comments ^-^.
For the weel you actually have to press ctrl + tab, but yes, thats very useful! (Edit: also, the "if you do it quickly" happens when you move your mouse whilst still holding down the key (key or tab). The mode will change as soon as you let go of the key.)
Someone might have already given this tip but... in order to hide any kind of object in the final render you can also click the "funnel" drop-down list above the Outliner and select the "Disable in Renders" toggle, natively it's hidden. It's basically the same operation but in the long run and in more complex scenes it helps you visually keep track of all the objects. Absolutely brilliant tutorial nonetheless!
I'm about 34 minutes into this video while following along, and I feel like I'm at a point where I can say this has been super helpful in learning the basics of blender. Thank you Dedouze!!
Wow, amazing tutorial! Not only is it awesome just to see your process, but you explain everything really well, in a nicely structured way (the concepts, Blender's quirks, your workarounds). Also, your voice is quite soothing. Using GP definitely looks less arcane to me now, makes me want to play with it. Thank you so much for making this!
you make blender seem so simple, i’ve always been intimidated by the complicated menus and the massive amount of STUFF in blender but you do such an amazing job of making it easy to understand, much better than my CAD teacher lol
lumi XR thank you! I’m glad you like it! some other people said it was too smooth, it made them want to sleep instead of finishing the tutorial! Ahah... ASMR 3d animation tutorial 😂
The fact that you have so many subs and yet are still commenting regularly on comments coupled with your amazing style goes to show how good u are and how much u are a part of your community u are
I've been waiting for this day forever!! :D Can't wait to see more content! Thank you sooo much for sharing your process. Your channel is gonna be a huge step for grease pencil and blender in general :)
Dude, you explained this so eloquently. These concepts can be hard to understand when explained badly. You made it simple and it takes a lot of talent and knowledge to do that. Thank you very much for sharing this ♥️
FINALLY! Someone makes tutorials on Blender with it's 2D drawing animation ways! :D I can finally learn how to animate in Blender! ^-^ P.s Thank you soooo much from the bottom of my heart for sharing this! It means a lot!
I joined a digital media class to learn how to animate and by the second year hated my art entirely. You've resparked my love for my own art and introduced me to an awesome new way of creating!
"What is the purpose of my life" XDD oh gosh that me haha, thank you for this tutorial !!! I've been wanting to get into the grease pencil tool for a while now
Great tutorial! Unfortunately I can't draw for shit so my juice box doesn't look nearly as good as yours XD but i've already learned a bunch! Can't wait for part 2 :)
What's amazing about blender is that it's base is a 3D software, meaning you can model the box in 3d and just draw over it in any rotation and angle. Truly amazing for a free software
I also have problems with the canvas! he is behind the cube, and also very very pale (faint ? slight? my english super bad) but the lesson is super, thanks! you are wonderful :)
Anybody knows why when I click "show overlays" and then I click to see the canvas it's overlayed by the cube? I mean the canvas is not in "x ray" mode. How can I solve this?
Repost: Maybe might help for the canvas issue in 2.83. Grease Pencil Object Selected-> Object Data Properties (Green icon) -> Vieport Display -> Canvas -> Increase the scale. This doesn't solve the issue but at least you can change the size and the color.
not sure if this solves the problem for you - i'm using 2.9 and there is a little "Canvas X-ray" icon on the right side of the "Canvas" option (where he clicked canvas). if you click that, it will make the canvas more visible like it is in the video.
Dédouze, your illustration for blender is my reason to chose this tool! Finally, I found ur channel! I really love the idea that we can make 2D illustrations move like 3D~ love ur work !
Hi, really like the tutorial, but I have a problem with the canvas, when I add the canvas they don’t really appear. It’s like the cube it’s solid enough to not let show the canvas line. Hope you can help me with this.
it happened to me once, i dont remember how i solved it.. First you must be sure that you're not on "surface" mode in the top rule. And then, for me, i think i switched the preview modes in the top right corner of the viewport, or went back to other modes like sculpt or object, the back to draw mode...
This video made me realize how helpful it is to be left handed. I can use the mouse at the same time as my pen, so I don't have to bother rebinding anything
even tho some funktions are different now (seems so) it helps me a lot following this tuto. i love the relaxed explanation, that little animated figure that visualizes the narrator, and its so friendly. i love it. its perfect for me as a non native english speaker.
Thanks for the tutorial! Honestly, till I tried it myself, I didn't think it was possible to properly use blender for 2d. I just have a small problem (and I've seen several other people with the same issue). In Blender 2.83 my straw gets overlapped by the box in certain camera positions. I opened the same file in 2.82 and the problem vanished. I -would- use the old version, but I can't get my pressure sensitivity working in it :/
I am using Blender 2.93 and am also having the same issues with this overlap 'flicker' effect between the box and the straw as I move / pan the view port (or camera) around. Both the straw and box are in '2D Layers' Stroke depth order as per this tutorial. As a test, I created an additional simple circle shape within the 'box' object / 'side float lines' as the active layer (followed by 'side float colors' to fill with a color). In case it is relevant, I created this on the same plane / X position as the side floating shapes, but around the same Z and Y position as the straw. Next, in edit mode, I selected all the points for line and fill of this extra shape, and pressed 'P' and separated these strokes by selected points, making it a new separate Grease Pencil object. Interestingly, this newly separated object 'Box.001' properly Z sorts with the straw... But *only* with the straw! Not only is there no flicker, but they correctly overlap with each other depending on which one is closer to the cam / viewport. There seems to be no option to sort objects by priority in 2D layers, yet these two objects just work. However despite successfully 'Z-sorting' with each other, the straw and this test 'box.001' object still both have the flickering issue with the main juice box object itself. Strange.... So we know that correct Z-sorting is possible, but either there's a bug with Blender, or there is a particular set of circumstances in the hierarchy / object data which determine whether or not this undesired effect occurs.
Hey I'm watching the tutorial and following along, I'm at the part where you enable the canvas. The issue I am facing is that the default cube in my scene blocks the canvas; I can move or delete the cube and then the canvas is visible, but I'd like to know why this is happening. Thank you!
Repost: Maybe might help for the canvas issue in 2.83. Grease Pencil Object Selected-> Object Data Properties (Green icon) -> Vieport Display -> Canvas -> Increase the scale. This doesn't solve the issue but at least you can change the size and the color.
omgitsaidsyay yeah :o ! As i mentioned in another comment, I know some people one day will always dislike because they believe they have better techniques for one specific task i showed or whatever but, anyway, i did this tutorial with all the knowledge i had at the time i recorded it... i am learning new techniques myself everyday and i will make other tutorials. This took weeks to record and edit and it is free so, i am glad people like it!
thank you for making this! As a student, I'm broke lol so it's amazing to be able to have access to high quality tutorials on here, excited to learn :- )
why when im fill the color became much darker ?? and why my canvas is like infront my frawing there line crossing my drawing kinda anoyying please help