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I Made a Donut in Every Version of Blender 

Noggi
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I started by modeling a donut and ended up following my dreams.
Shoutout to Greg Blends: / @gregblendsmakes9348
↪ Get my custom brushes: bit.ly/noggis_brushes
↪ Join my Discord: / discord
↪ Instagram: / noggi_now
↪ Twitter: / noggi29318543
↪ Facebook: / noggi-106680368087394
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Music by Epidemic Sound:
www.epidemicsound.com
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My PC specs:
NVIDIA GeForce RTX 3080 Ti
Intel Core i9
32 GB RAM
Pen Tablet: XP Pen Deco LW + XP Pen Artist 24
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Enjoy your day. :)

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29 дек 2023

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Комментарии : 348   
@sambcg
@sambcg 5 месяцев назад
Blender really is a gift. Especially if you consider how expensive programs like zbrush are.
@Noggi_3D
@Noggi_3D 5 месяцев назад
So true! Without Blender there would be an insane amount of people that would've never gotten into 3D (me included).
@Youtubes_Balls
@Youtubes_Balls 5 месяцев назад
​@@Noggi_3D some poor 3D fans who don't have a computer still don't get in like me
@Dfabulous001
@Dfabulous001 5 месяцев назад
You can say that again how often do you find a 3d app as professional as this for free
@FireJojoBoy
@FireJojoBoy 5 месяцев назад
@@domehead6422 I think processing power is not even the problem, phones are really powerful nowadays but everything with a small touchscreen... that's probably hard to get working well
@boozebeard9501
@boozebeard9501 5 месяцев назад
To be honest zbrush is relatively cheap for professional 3D and is still the best at what it does. Maya and 3Ds Max are crazy expensive, especially considering Blender is very comparable.
@blenderguru
@blenderguru 4 месяца назад
The ending almost brought a tear to my eye. Blender's story is almost unbelievable. From a clunky underdog everyone laughed at, to the most widely used tool in the 3D industry. PS. Only about 1 in 2200 users contribute to the Blender Dev Fund. If we want to surpass some of it's competitors we need that ratio higher!
@GoldenEdits656
@GoldenEdits656 4 месяца назад
Currently watching your series Andrew! and I love it!
@Noggi_3D
@Noggi_3D 4 месяца назад
It's a super inspiring story and I'm glad that I could capture at least a small part of it. We got to get those numbers up!
@hiddendrifts
@hiddendrifts 4 месяца назад
>1 in 2200 users that's the nature of foss. much less profitable than proprietary solutions, but much more accessible
@ieatthighs
@ieatthighs 4 месяца назад
its*
4 месяца назад
Thanks for the shout-out to the Dev Fund, Andrew! But, ehm, .... let's get that ratio _lower_, yes? 1:5 would be way better than 1:10000 ;-)
@DigiSpaceProductions
@DigiSpaceProductions 5 месяцев назад
Little fact: Blender itself was a rewrite for a older program they made, Traces from 1989, so technically, its far older than 1993.
@Noggi_3D
@Noggi_3D 5 месяцев назад
True.
@DigiSpaceProductions
@DigiSpaceProductions 5 месяцев назад
​@@Noggi_3D maybe make a donut in Traces eh? :) ( In all fairness, i just wanna see someone make a proper model there, ive not seen anything made proper in there yet. )
@eduardocarranza4333
@eduardocarranza4333 4 месяца назад
@DigiSpaceProductions I support this idea
@damon2636
@damon2636 4 месяца назад
​@@DigiSpaceProductions I'd really like to see that!
@morfy2581
@morfy2581 4 месяца назад
@@Noggi_3DYou gotta make a donut in Traces!
@MrSam1804
@MrSam1804 5 месяцев назад
Blender 3.0+: simulation, geometry nodes, key shapes, ray tracing, animations, physics, better shaders, asset libraries, geo tools etc etc Blender 2.0: apply rot
@JuaeMF
@JuaeMF 4 месяца назад
There was a time where big releases doesn't come with a full number change. 2.5 was a bigger jump for Blender that from 3.6 to 4.0. The same for the jump between 2.79 to 2.8 (the biggest jump for Blender until now).
4 месяца назад
Yup, I was also a bit like "aaaaaaahhhw" when it turned out that there were no 2.49 or 2.79 in the video. Great video though, and I can imagine that this was already a lot of work!
@CertifiedDoc
@CertifiedDoc 3 месяца назад
Firefox did that, too. It went from 1.0 to 4.0 between 2004 and 2011. Now it's on version 122 and at a glance it doesn't look or function any differently. I kind of think some developers lose sight of what major version releases normally mean. With Blender, at least, there are significant under-the-hood changes between 3.6 and 4.0. Visually it's not very different, but enough compatibility-breaking things changed that I can understand the jump to 4.0.
@geo.33
@geo.33 2 месяца назад
The 2.8 update was definitly huge!!! In fact it was so huge that they even made a 32bit version of 2.8! (I use that version because they haven't created a 32bit more updated version)
@DangericeDreams
@DangericeDreams 5 месяцев назад
Blender Guru’s donut tutorials are honestly *so* helpful. I’ve done two of them so far, and I’m really impressed at how he innovates in each new video.
@Noggi_3D
@Noggi_3D 5 месяцев назад
Yeah it's cool how he changes it up for each one. :)
@Beryesa.
@Beryesa. 5 месяцев назад
When Ton open sourced blender, he probably didn't imagine this, but today it's one of the most successful and inspiring open successes! Ty Ton
@watercolourmark
@watercolourmark 4 месяца назад
TensorFlow, Firefox, Linux, Apache, python, wordpress, git, Gimp - it's up there.
@GAHAHAHH
@GAHAHAHH 5 месяцев назад
I really admire how diligent the developers are with the documentation, tutorials and preservation of history. They could have just made it open source and have people try to figure everything out from the source code but they went the extra mile to make sure you know why every feature exists and it's well explain with tutorials and demo files and as much as possible is kept recorded even if it's no longer supported. I don't know anything about coding but I know what the dependency graph is and when it underwent a major change and why that's important. I have been fallowing it's development for almost 15 years now I don't make all that much but it's been quit a journey to watch it develop.
@Noggi_3D
@Noggi_3D 4 месяца назад
Yeah, doing research for this project was actually fairly easy because there is just so much documentation, not only about the program, but also the studio itself. :)
@akashthesky3366
@akashthesky3366 5 месяцев назад
Thanks to the all of the people who supported and donated to blender in the most crucial time of it's life🙏👍
@pdgiddie
@pdgiddie 4 месяца назад
I read that due to Blender's approach to data storage, the latest version should still be capable of opening files from the earliest version. I'd be really interested to see this in action with the v1.0 doughnut you created!
@germantrycs
@germantrycs 4 месяца назад
what is a doughnut is it australian english
@pdgiddie
@pdgiddie 4 месяца назад
@@germantrycs Not particularly: it's the spelling used internationally, but North America uses a different spelling and since the US is so culturally influential, a lot of people have got used to it (and probably aren't actually aware it's a North-American spelling) 😋
@NickJerrison
@NickJerrison 4 месяца назад
I'm assuming that's how the end card was created.
@pdgiddie
@pdgiddie 4 месяца назад
@@NickJerrison You mean the static image? I imagine that's just a composite of the rendered images from each version 🤔
@jwm109
@jwm109 4 месяца назад
@@germantrycs en.wikipedia.org/wiki/Doughnut
@Katejsej
@Katejsej 5 месяцев назад
The most shocking thing was somehow the logo of 1.0. But being real, blender has such a lovely story.
@thunderbolt10031
@thunderbolt10031 4 месяца назад
I was expecting a video about struggling to make donuts, not a touching history story. Well done. That was beautiful.
@TheCoderDude1
@TheCoderDude1 4 месяца назад
The fact that blender is also free with all these features is completely insane.
@houytre
@houytre 5 месяцев назад
This video really puts into perspective how awesome Blender really is and it’s long journey, and I am so thankful to the Lord that it is available for everyone to use to this day. Thank you Noggi for this and great job with the donuts!
@Noggi_3D
@Noggi_3D 5 месяцев назад
Thank you. It's a really inspiring story, that I wish I knew more about sooner. :)
@Wyld1one
@Wyld1one 5 месяцев назад
By the way here's a couple of things I think that might help because I used to work for making donuts When frying the tops and the bottoms typically gets browner than the middle it has to do that with the fryer because they float in the grease that they're cooked in. The middles always tend to be later shaded in the tops and bottoms. Here's one I'm not sure how many people know. Cake donuts are extruded from a batter and they dropped directly into the fryer so they are perfectly round and Taurus shaped. However a cake donut tends to be rougher on the surface just in general they're not typically smooth. I think it's kind of like the way you'd see a falafel fried or cornbread. Raised donuts are different because the process they go through. Typically you have a sheet of dough that you cut using a six-sided cutter on a roller. The hole is round but the donut itself is hexagonal. It saves dough. Still the same thing when frying the tops in the bottom is typically are browner and the middle of lighter shade because it's also raising /expanding at the same time it's cooking. Now on frosting. Most donuts are dunked into the frosting and then turned over and put onto a tray to cool a little bit. Also regular hot frosting doesn't shine that much after cooling. Also for things like sprinkles added on, they are maybe a little bit more randomized as far as being flat to the surface. EGD stick up a little bit sometimes. When it comes to glaze donuts they are typically run under a shower of hot glaze that's rather liquid think syrup like in like a parallel set of holes. So sometimes you get stripes across the donut itself at least on the edges. There's a definite direction to them. . That glazing also accounts for the puddles you see on some of the clumpier apple fritters for instance. Some however are literally frosted by hand like apple turnovers. The flaky triangle shaped confections. They also are multi-layered as well so they can be the flakiness that they are. However when it comes to cakes those are typically all hand done. Or sometimes in the case of machine assistance deer almost typically round cakes and very smooth and very precise. By the way when the glaze cools it typically turns a whitish color because it's almost pure sugar
@Wyld1one
@Wyld1one 5 месяцев назад
Oh forgot about long johns. It typically the cream inside is injected like a syringe but with a very big needles about half an inch around. Then they're frosted. Believe it or not it's actually easier to hand Frost them then do it by machine. You just grab a bit of warmed frosting and cut it in your hand and just slide it across the top of the Long John it leaves a little bit of a tail at the end but that's okay
@Wyld1one
@Wyld1one 5 месяцев назад
Oops one of their little things that not many people notice. The bottom of a raise doing it is typically flat while the top is curved. It's because they are cut raised and then fried. So the top cures but the bottom stays flat
@Noggi_3D
@Noggi_3D 5 месяцев назад
I'll use this as a guide if I ever decide to create the most realistic donut ever. :D
@mineto6358
@mineto6358 5 месяцев назад
Those was a lot more inspiring than I thought it'd be
@art_by_nias
@art_by_nias 5 месяцев назад
I love blender, its community, and its history. Without all of it, I wouldn't have dreamed of becoming the artist I am today.
@Noggi_3D
@Noggi_3D 5 месяцев назад
Same.
@ziongite
@ziongite 3 месяца назад
I never realised Blender was that old. The first time I ever found out about Blender's existence was maybe in around 2013. I heard about it because I was using 3DS Max, and some friend of mine told me about some free program where you can do similar things. It's crazy that it was an actual program way back in 1995 actually.
@AlbertSirup
@AlbertSirup 13 дней назад
I tried Blender 2 just a few years before 3 came out and "maybe i should just press more buttons" was literally my experience - it was notorious for being obscure even at the time and it seemed it was not made for anyone but die-hard experts.
@domin6168
@domin6168 5 месяцев назад
The history of this software is really fascinating, it's great that you showed how Blender has developed over the years
@jannikf2504
@jannikf2504 3 месяца назад
The old blenders are a beast to be wrangled. It's no easy task going backwards, because nowadays blender is so much simpler, really from 2.8 onward. The entire material workflow was completely different and strangely difficult before then.
@DerFinder
@DerFinder 4 месяца назад
I'm so happy for Ton for his dream becoming a reality and I hope there were more people like him. But in general I love the blender community because they love to share and help idk its a good place
@ChrisTempel
@ChrisTempel 4 месяца назад
Great video! Really takes me back. I started using Blender as a junior in high school back in 2001. I remember the free Blender campaign and all that! Great memories!
@Noggi_3D
@Noggi_3D 4 месяца назад
Must be wild to observe a story like this yourself. :o
@disuko
@disuko 4 месяца назад
Beautiful video!! Blender is the epitome of open source software, other companies should take notes lol
@imd4n
@imd4n 5 месяцев назад
this is such a good video! really goes to show that blender isn't just a 3d software, but a community of enthusiasts
@Tachastasiia
@Tachastasiia 23 дня назад
Man - it brought me to tears. What a gift. And the video is amazing, great storytelling skills
@moisesyunga
@moisesyunga 5 месяцев назад
It's a beautiful video. I started learning blender on 2019, in the 2.8 version. Thanks all the people who donate and support blender. It's an amazing program.
@Ryan1andonly
@Ryan1andonly 4 месяца назад
When version 1.0 had came along nobody saw ton's vision but the people knew what he imagined and now its a software used for almost every single 3d project and even many many 2d animations
@ltanella3404
@ltanella3404 5 месяцев назад
Very interesting to see the old blender versions!
@SnowFaceChamcham
@SnowFaceChamcham 4 месяца назад
Since the specific songs in the video are not mentioned in the description I wanted to share the one at 0:25. "on n on" by Felix Johansson Carne. Dude has a lot of excellent chill music
@Persun_McPersonson
@Persun_McPersonson 4 месяца назад
Thank you. Tired of people not crediting, especially since I often actually want to go check out the music in the background but have no easy way to figure it out.
@supriyajalan1914
@supriyajalan1914 4 месяца назад
Great video. I loved how you explored the main features of every version and talked about the history of the company But I really wish you’d allot some time to comparing the results! Cheers ✨
@prodbysteexy
@prodbysteexy 4 месяца назад
The transitions alone made me subscribe and the cool story telling and yk, the 3d modeling part.
@WW_Studios
@WW_Studios 4 месяца назад
This video is so good! Great work!
@aapixar249
@aapixar249 5 месяцев назад
So good video bro ! I really like all points and the way u explain things to us!
@Lucky-fm6dt
@Lucky-fm6dt Месяц назад
The ending gave me goosebumps. Gave me the motivation I needed to continue my Blender journey. Thank you.
@jocosesonata
@jocosesonata 4 месяца назад
Once I get disposable funds, I'll definitely dedicate a decent chunk towards Blender on a monthly basis. Those lads deserve it.
@vixo2d343
@vixo2d343 14 дней назад
Your video made me cry and realise how greatful I am for blender and all the people behind it.
@nishensamuel
@nishensamuel 4 месяца назад
Happy birthday Blender! Thanks for being awesome!
@luvair6765
@luvair6765 5 месяцев назад
Amazing video and story. Thanks for creating
@nothappyz
@nothappyz 4 месяца назад
Really cool editing style
@afjer
@afjer 10 дней назад
I first learned Blender in the early 2.x days because it was installed on the lab computers in my high school. It was so unintuitive compared to now. The community has really put in sooo much work.
@Sah.4d
@Sah.4d 5 месяцев назад
Amazing as always Noggi! The editing The storyline Perfect💯
@AdamJensenReal
@AdamJensenReal 5 месяцев назад
Blender is amazing software and its free, thanks to the founder who not abonden it. That was very interesting video thank you.
@lukilab5948
@lukilab5948 4 месяца назад
The donut made every version of me in Blender.
@tssunneo
@tssunneo 5 месяцев назад
the last part of the video literally made me cry
@nyexadecimal
@nyexadecimal 4 месяца назад
woulda made more sense to do like 1.0, 2.0, 2.4, 2.7, 2.8, 3.0 and 4.0 because the whole versioning system changed with 3.0 :P
@GibThom
@GibThom 4 месяца назад
Yeah i was very dissapointed to see his over simplification of the versions
@mundane.
@mundane. 5 месяцев назад
Beautiful video. Your editing has really improved!
@Noggi_3D
@Noggi_3D 5 месяцев назад
Thank you. :)
@ayushsidam289
@ayushsidam289 5 месяцев назад
Thanks Noggi for this awesome video of blender and donuts. 🙂🙌 u got a subscriber. 🤘🏻
@kookiespace
@kookiespace 4 месяца назад
Blender is a testament to why all software should be *free*, not just in price but in philosophy. What has grown around Blender is beautiful. Can you imagine a world where all creative tools were made the same way that Blender is made??
@user-hj3fk9kk9f
@user-hj3fk9kk9f 5 месяцев назад
Epic Video!! Learned a lot about Blender !! Thanks man
@DevilbyMoonlight
@DevilbyMoonlight Месяц назад
I remember it on the Amiga given away on a cover disk, I couldnt get into it as I was used to using Imagine.. now many years later I find myself hooked on this wonderful tool....
@Nejvyn
@Nejvyn 3 месяца назад
I started with v2(.48) and had to actively force myself a few years ago to adapt to left-mouse select after remapping it for years. Right-click select was just the way to go, man xD
@giocareperdivertirsi
@giocareperdivertirsi 5 месяцев назад
What a nice and optimistic story
@nightfox6738
@nightfox6738 Месяц назад
5:17 Radiosity is a global illumination (indirect lighting) algorithm that caches dependencies between surfaces which the geometry is divided into by volumetric cubes. You can then calculate the impact each section of geometry has on each other section and add them all up for infinite light bounces without a huge amount of overhead during runtime as most of the work is done ahead of time when the dependencies are generated.
@SianaGearz
@SianaGearz 8 дней назад
The version numbering system has changed over the years. Proprietary software was releasing a new major numbered version every year or two; while open source software typically released a new minor numbered version about twice a year to every year. This created the unfair perception that open source software is developed slowly, while in reality major commercial software often released with very small functional changes year to year. In open source software, major numbers were reserved for fundamental, incompatible changes. Eventually one by one many open source projects adopted regular major-version number releases, and i think Blender has done so now as well. I think some of the 2.x major redesign versions might be good to check out. I was one of the people who crowdfunded initial open-sourcing of Blender now what about 20 years ago, been occasionally using it since 2001. Didn't have sticky tooltips issue on my TNT2 and then Geforce2mx, no, from what i remember, i think it might have gained some incompatibility with new drivers.
@cerulity32k
@cerulity32k 4 месяца назад
Blender has come such a long way! I absolutely love how much it's improved!
@alla_sweet
@alla_sweet 23 дня назад
I never realised that I started using blender after its large update, and that 3d technology REALLY improves.
@gJonii
@gJonii 5 месяцев назад
I wish you had done this with first and last version of each big number release. Usually when 3.x.x rolls to 4.x.x, there are a lot of updates there in that step.
@user-li6sj2hv2p
@user-li6sj2hv2p 5 месяцев назад
fun+Good explanation=noggi, thanks bro
@PaxTheCat
@PaxTheCat Месяц назад
The guys who allowed it to survive and for free are chads. Imagine how many people learn about 3D art and how many create advanced cartoons or architectual stuff. Sadly steam limited the number of versions, 2.0+ got removed and only 3.0 and 4.0 are available to use. If you want older, you need to find the archive Page
@miname6283
@miname6283 5 месяцев назад
thanks for the video. Love blender and hystory of technologies so twice amazing
@JJAB91
@JJAB91 3 месяца назад
"I don't know if Windows even existed back then" ...so what you thought Windows 95 was just a funny number they picked for no reason?
@SpydrXIII
@SpydrXIII 6 дней назад
the 1st one and 2nd one are great! perfect for vaporwave art.
@Ahtisham
@Ahtisham 4 месяца назад
Glad to hear the back story of Blender, its also very inspiring to never give up.
@AdamBelbrik
@AdamBelbrik 5 месяцев назад
thats so cool, happy new year!
@Noggi_3D
@Noggi_3D 5 месяцев назад
Happy new year to you too! :)
@TT-uc3pq
@TT-uc3pq 4 месяца назад
i love how i thought the 1993 in the thumbnail was drawn
@Beryesa.
@Beryesa. 5 месяцев назад
3.0 to 2.0 was too big of a jump 2.8, 2.5, 2.0 would be more realistic :P
@Noggi_3D
@Noggi_3D 5 месяцев назад
Yeah, 2.8 and 2.5 were really impactful, but seeing the huge jump between v3 and v2 was cooler. :D
@NotSoMuchFrankly
@NotSoMuchFrankly 4 месяца назад
@@Noggi_3D I'm gonna agree with Beryesa. I think strategic comparisons of the leaps shows the sea changes in development and user experience better. But nonetheless, it was really cool that you did this. Your are a brave and reckless man, sir. My hat's off. 🎩
@poklianon8453
@poklianon8453 4 месяца назад
No, cycles was added much much earlier, at least 2.79 has cycles
@MaxNeck
@MaxNeck Месяц назад
I haven’t used blender in about a decade, feels so nostalgic and weird watching this
@jbdh6510
@jbdh6510 4 месяца назад
This video is art. Thank you!
@mathisbethke6772
@mathisbethke6772 13 дней назад
the ending gave me goosebumps
@CringeLord_XD
@CringeLord_XD 4 месяца назад
Blender is so amazing it´s breathtaking
@raidfrost7052
@raidfrost7052 4 месяца назад
Excellent Storytelling Noggi, eye opening.
@bsavage5128
@bsavage5128 5 месяцев назад
I have made a donut every time since the original... I wish I still had them all to put together in a render
@Iloverayman560
@Iloverayman560 4 месяца назад
God those kakyoin models are fabulous.
@OfficialHield
@OfficialHield 4 месяца назад
Blender is such a beautiful piece of program.
@fb9i
@fb9i 3 месяца назад
This video is really, really, really, *really* well done.
@klinikzzz
@klinikzzz 2 месяца назад
"No one can deflect that 20-meters emerald splash!" - Kakyoin
@onesyphorus
@onesyphorus 3 месяца назад
2:11 lol using blender to explain that analogy visually
@thomaskaldahl196
@thomaskaldahl196 4 месяца назад
I think Blender 2.7 represents a pretty solid milestone. It was the defacto version for a while, and it predates the 2.8 redesign.
@yugene-lee
@yugene-lee 4 месяца назад
As someone who started using Blender with 2.79, the changes since have been absolutely crazy.
@GibThom
@GibThom 4 месяца назад
OMG IKR?? I wish he would have mentioned this version, it has so many memories
@jamesalexander5559
@jamesalexander5559 4 месяца назад
​@@GibThomRemember the agonizing wait for 2.8? We were stuck on 2.79 for so long.
@lemagreengreen
@lemagreengreen 4 месяца назад
What an amazing tool, free for everyone
@blueboytube
@blueboytube 4 месяца назад
I think it’s interesting how old blender is because I always think about Blender as a new and modern software but I guess it’s actually ancient. Aged well tho
@HyperDevv
@HyperDevv 4 месяца назад
Oh my, the nostalgia i get seeing 2.0, i have never enven seen the 2000’s
@LuigiXHero
@LuigiXHero 3 месяца назад
For me it's due to how close it looks to how game maker 7/8 looked like
@vanbirb7329
@vanbirb7329 3 месяца назад
i like how you dropped the 1.0 donut like a piece of garbage, made my day 🤣
@Solid_Hank
@Solid_Hank 2 месяца назад
Good Lord, Blender 2.0 looked so old they might as well have started from scratch to create 3
@MagnusRohden-db8gy
@MagnusRohden-db8gy Месяц назад
This is an interesting concept
@malikradwan7808
@malikradwan7808 5 месяцев назад
Cool video noggi
@GaryParris
@GaryParris 5 месяцев назад
Well done, more Blender users need to donate to the fund too, that will massively help us all 👍😊👍
@deykuzor
@deykuzor 4 месяца назад
The realization Blender is as old as I am...
@SeanSamsfilms
@SeanSamsfilms 16 дней назад
Awesome Video! Especially liked the part on Version 1.0 on SGI Irix systems. I actually have an original SGI O2 with an old version of blender installed. Would have loved to see you model a Donut in "Traces" (Blender's predecessor) on an Amiga :)
@strawberrymilk9767
@strawberrymilk9767 3 месяца назад
bro my dyslexic ass read the title as "I made every donut version in blender"
@isaacwatanabe9599
@isaacwatanabe9599 4 месяца назад
I have zero idea what half of the things hes talking about do but blender is still fun
@supernormal2385
@supernormal2385 5 месяцев назад
Bro theres a video showing up in middle of the screen when finally I could see the final results
@0xdeed771
@0xdeed771 4 месяца назад
You really did 2.0 dirty with this, the later versions of 2.0 were very good. I actually preferred them to 3.0 for a long time as I was used to the UI, unfortunately, all the new rendering engines etc. are on 3.0 so I had to make the switch
@juice4humans420
@juice4humans420 4 месяца назад
You have only 85k? BRO YOU DESERVE 800K! You are underrated man. Btw great video,
@TheAlbaniaGaming
@TheAlbaniaGaming 4 месяца назад
5:54 The "OopsWindow" came on even before blender 2.0, an was essentially their version of undo xD. Hence the name "oops" when you made a mistake. Pretty cool part of history and old software imo. Ps: So there actually kinda is a way to undo!
@3DFella
@3DFella 2 месяца назад
As somebody who uses blender semi-frequently and has been doing so for about 3 years… I’ve never done the donut tutorial.
@thewolfstu
@thewolfstu 12 дней назад
2:15 as someone who started with Blender pre 3.0, Q U I T E .
@kingblitz1415
@kingblitz1415 4 месяца назад
At 0:19, I'm already shaking from the amount of enjoyment I gain from this style of editing, crazy video...
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