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[Blender 3.1] Infinite Object Flow On Curves Using Geometry Nodes Tutorial 

MaxEdge
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14 окт 2024

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Комментарии : 76   
@Erindale
@Erindale 2 года назад
This is amazing! I've not thought of using the ID in that way before
@xanathar8659
@xanathar8659 7 месяцев назад
This is a genuinely incredible tutorial. You explain everything so thoroughly and clearly, without leaving anything to question. I've been searching for hours for help with a very beginner issue, and this video has been a huge help solving that problem, but it's also just incredibly informative for what you're showcasing. You clearly have a good understanding of blender and the math and science that goes into it. Thank you!
@Qwert_Zuiop
@Qwert_Zuiop Год назад
This tutorial was amazing! I just wanted to know how to move different scaled points along a curve with geonodes and now i have something a thousand times better and really inspiring, thank you
@MaxEdge420
@MaxEdge420 2 года назад
Since I made this video, I came up with a much better solution to this, available on my gumroad maxedge.gumroad.com/l/objectflow It's basically the technique I used in this video - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE--mAmjkauErU.html , so I don't believe a remake is needed.
@robertYoutub
@robertYoutub 2 года назад
Not sure what went wrong, but the ID will not really move the instance, but rather set the value on the next one. So it shouldn’t work with motion blur. At least I got a clear stepping in the forward motion. I did that in another geonode with the curve sample factor, and that did work smooth.
@AdenMackdaddy
@AdenMackdaddy 10 месяцев назад
Thank you so much! This is awesome. So much easier to control than particles on a path
@TTTristan1
@TTTristan1 2 года назад
Just amazing! This is some seriously awesome content. Hard to understand to the point of repeatability as a newbie, but I'll get there. Thank you!
@shak-king9174
@shak-king9174 Год назад
I watch it again and again and still learning from this tut, How the hell you knew all of this! We want more like this 👍
@writersblock8493
@writersblock8493 2 года назад
I can follow and not learn anything but your explanations make a huge difference. TY - subscribed!
@samidzn
@samidzn 2 года назад
loving your tutorials! keep it up u are great!
@sedetweiler
@sedetweiler 2 года назад
Great tutorial! However, it would be awesome if you could put a final node view up at the end. I have a mistake somewhere and can't seem to find it. Or, even make it available for download. Keep them coming!
@brettmurf
@brettmurf 2 года назад
He has shared it on gumroad for free in the description. Super useful tool and useful knowledge.
@guilhermecampos8313
@guilhermecampos8313 2 года назад
Pretty impressive! This is material for put in the asset browser to use later! I will follow more of your tutorials!
@atiny2667
@atiny2667 2 года назад
I really need this for my new project! Thank you so much!!
@lazyartist6985
@lazyartist6985 2 года назад
Came to your Chanel few days ago, lovin the videos keep it up. Do you have Patreon?
@maleeshamevan
@maleeshamevan 11 месяцев назад
Liked, Subscribed, Comented,5 stared. You are a genius.
@DoctorMadness
@DoctorMadness Год назад
amazing amazing tutorial, beautifully explained thank you
@jamesohaodha4414
@jamesohaodha4414 Год назад
Well paced, well explained, Thanks!
@hamidmohamadzade1920
@hamidmohamadzade1920 Год назад
amazing tutorial
@KIFDRAKON
@KIFDRAKON 2 года назад
Wow, what a beauty it turns out)) Thanks for the lesson.
@qqsai6542
@qqsai6542 2 года назад
outstanding! Thank you so much!🤩
@rendered_useless2093
@rendered_useless2093 2 года назад
Hi please you could you help understand the relationship between curve resample and time in seconds. No matter what I do the animation always looks "staggered" and "choppy" I cannot get the particles to flow smoothly without being extremely fast. Even with the curve resolution set to a really high number.
@yepp5669
@yepp5669 Год назад
same problem
@PVlibras
@PVlibras 6 месяцев назад
Thank you!
@samuelrvn67
@samuelrvn67 2 года назад
Such great tutorials! Thank you so much!
@darkdareja
@darkdareja 2 года назад
amazing explanations
@appidydafoo
@appidydafoo 2 года назад
Awesome, thank you
@RedRocksies
@RedRocksies 2 года назад
First off, this looks amazing! Is there any way to sort of "build up" flow along the curve? I tried "build" modifier which at viewport seems to do what I am trying to do with the curve but that does not seem to cooperate/update with geometry nodes and "progress" in this geometry node setup always leave some unwanted straggler particles at the end or at the beginning of the curve
@Shieverski
@Shieverski 2 года назад
Great video man, thank you!
@ziyuzhang6902
@ziyuzhang6902 2 года назад
THIS IS SO COOL
@a_art_man
@a_art_man 2 года назад
Love your Tutorials!!
@MrWhatID
@MrWhatID 2 года назад
Very nice! Thanks for the tips!
@bodick_
@bodick_ 2 года назад
Finally, a particle emitter work around that I can understand. Thank you sir!
@jr74mx
@jr74mx Год назад
Mind = blown
@janilsonlima
@janilsonlima Год назад
Amazing!
@paulmulvaney8885
@paulmulvaney8885 2 года назад
Great Vid and concept, thank you. Is there a relatively easy way to loop the animation?
@consumidormaldito
@consumidormaldito 2 года назад
that is amazing tutorial ever
@deepakgovindam
@deepakgovindam Год назад
u are God
@aboyd1988
@aboyd1988 2 года назад
Very nice!
@TheBryancrochet
@TheBryancrochet 2 года назад
outstanding! +1 sub
@Elyakim_binenstock
@Elyakim_binenstock 2 года назад
Thank u so much u got a new subscriber
@lizardltd
@lizardltd 2 года назад
this is so helpful! thanks
@RicoHolmes
@RicoHolmes 2 года назад
Thank you thank you thank you THANK YOU ! Here, have my first born child. ID as offset = Genius
@alan_ars
@alan_ars 2 года назад
(Blender 3.0.2) First, thank you for this tutorial, was last piece at a scene where I am working now. I am having problems with the Capture Attribute part for the radius, I am using the radius at the transform tab. Seems that the Capture Attribute at the Radius or the use of the radius on the transform tab with the Capture attribute is corrupting the file. For who have problems with this, just stop before Capture Attribute part.
@vanished001
@vanished001 2 года назад
Thank you
@estadoescrito
@estadoescrito 2 года назад
Thanks
@amaanbunglowala
@amaanbunglowala 2 года назад
Since there's just offsetting of indices to fake motion, will there be any motion blur seen on the object instances?
@macro333
@macro333 2 года назад
Everything was working until the capture attribute was added. The radius has no response and made it thin. I am using 3.0 and the capture node looks a little different.
@_kotonko__-fg6ot
@_kotonko__-fg6ot 17 дней назад
is there a way to make this setup animate in a seamless loop ?
@xaviervicens5217
@xaviervicens5217 2 года назад
👏👏👏👏👏👏👏👏👏👏👏👏👏👏👏👏👏
@mix-up9003
@mix-up9003 2 года назад
For some reason I can't seem to find the 'Time scene' despite looking around on were it could be is it an addon or somethin?
@FuzzyWeasel
@FuzzyWeasel 2 года назад
its actually scene time. so maybe you were searching it wrong?
@faridonor530
@faridonor530 2 года назад
But does the leafs also bend randomly?
@yezur88
@yezur88 2 года назад
scene time node is only available in 3.1?
@MrTomyCJ
@MrTomyCJ 2 года назад
It is indeed not present in 3.0. You can recreate it by placing a value node and typing #frame on it. After that, with a little math you can transform frames in seconds if you need to.
@kuetjr
@kuetjr 2 года назад
@@MrTomyCJ do you know if you can call fps in the same way #fps or something? Would be nice to be able to port the node setup from scene to scene without worrying about adjusting.
@bran3ding
@bran3ding 2 года назад
@@MrTomyCJ please tell how to do it :)
@aku9790
@aku9790 2 года назад
@@bran3ding i think it would be just adding another math node, set it to divide and put in the value the frame rate of your project.
@aku9790
@aku9790 2 года назад
although i think may be you can connnect the frame value directly to the add node
@alexanderandreev7781
@alexanderandreev7781 Год назад
how to animate size born instances?
@MrRainbowCalendar
@MrRainbowCalendar 2 года назад
Instead of leaves one can make a flow of butterflies or birds, but how should we make them flipflaping wings?!! 🤸🌟🌪️
@MrTomyCJ
@MrTomyCJ 2 года назад
If you animate the original models, I think the instances will also move. I don't know how you could offset the animations tho (so that they don't all flap their wings at the same time)... maybe by instancing a bunch of birds with different animations.
@carel91
@carel91 2 года назад
Can I pay you something for your work you did for us. Some kind of patron? Thank you
@VisualistAyush07
@VisualistAyush07 2 года назад
Please make eevee environment tutorial
@AbdulAziz-tf5vz
@AbdulAziz-tf5vz 2 года назад
but how do i manage to move the path?
@sistemafuturo
@sistemafuturo 2 года назад
Ratio... Hahahahaha, thanks for this guide on IDs!
@faridonor530
@faridonor530 2 года назад
i dont have the note 'scene time' how can i fix this?
@ekkogaming5461
@ekkogaming5461 2 года назад
update ur blender version to 3.1
@ОлегВладимирович-р7ъ
красавчик)
@WoysfuL
@WoysfuL Год назад
5 stars
@brunodemasi381
@brunodemasi381 2 года назад
What is the difference between ID and Index?
@gt3293
@gt3293 2 года назад
I believe the index is just to select which element of the collection you want, many instances will use the same index; the I'd is different for *every* instance and is used to get random values for them all
@jacintogamerxpro
@jacintogamerxpro 2 года назад
hola xd
@beebleonline
@beebleonline 2 года назад
i crashed blender
@bominlee742
@bominlee742 3 месяца назад
"I followed this tutorial to create an awesome project, but since the vertex count can change, I can't export it even as an MDD. Is there a way to bring it into Unreal Engine?"
@SirEatsCrackAlot
@SirEatsCrackAlot 2 года назад
Very, very cool! Thank you :)
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