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Blender 3D - Cycles & Octane - sRGB, AGX, Filmic, and Agfacolor 

Ambocc 3D
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Blender 3D - Fallout Liberty Prime - Octane
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Get the complete post-nuclear adventure from Bethesda Game Studios and winner of more than 200 ‘Best Of’ awards, including the DICE and BAFTA Game of the Year. Fallout 4 G.O.T.Y. includes the critically acclaimed core game and all six official add-ons including Automatron, Wasteland Workshop, Far Harbor, Contraptions Workshop, Vault-Tec Workshop, and Nuka-World. Please note that Fallout 4 add-ons are not pre loaded on the Fallout 4 disc. You must download all add-ons via the code provided in the box. Additional content is approx. 10-15GB depending on platform.
As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.
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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process.
Octane Render
OctaneRender® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market.
OTOY® is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration.
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28 авг 2024

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Комментарии : 31   
@handdrawnbink
@handdrawnbink 2 месяца назад
Exceptionally grateful for this demonstration. Is Agfacolor exculsive to Octane? The comparison to Filmic is extraordinary, it really looks cinematic. Is it just me or does Filmic and Agfa produce the best results? I thought AGX would have been the big contender.
@nixonmanuel6459
@nixonmanuel6459 3 месяца назад
Thank you!
@ambocc
@ambocc 3 месяца назад
Ur welcome
@Kratoseum
@Kratoseum 3 месяца назад
Thank for this, man nice work on the scene btw! Would be great to have the rendertimes and settings along with the visual comparaisons as it is often what will make people chose a renderer over another one. Currently working on a project with a lot of volumetrics, and rendertimes on cycles get extremely slow. Is it the case with octane aswell?
@ambocc
@ambocc 3 месяца назад
I haven't done a deep dive into the latest volumetrics for Octane, but generally the last time I checked, Octane was faster. Now, with the new upcoming version, I believe the new AI denoiser should make everything faster.
@Kratoseum
@Kratoseum 3 месяца назад
@@ambocc Thanks for taking the time to anwser. Used to work in maya + Vray super happy to have switched to blender aside from a some lack of flexibility (although its getting better) Cycles works very well and is blazing fast, but volume and VDB rendering is just appalingly slow.
@weeq326
@weeq326 4 месяца назад
I noticed white noice on Octane but not on Cycles. Any change to get rid of that on Octane?
@ambocc
@ambocc 4 месяца назад
Dynamic range is much much higher in Octane. If I were to redo it again, I would set the upper limit between 1 to 10 to reduce the white noise.
@SamEmilio2
@SamEmilio2 7 месяцев назад
This is a really interesting comparison, and I love that you did it with a Fallout scene! Do you have a personal fave? Octane with Agfa looks the best to me personally - the highlights may be a bit more blown out than filmic, but the rolloff has more of that film-like response curve. Only downside to me personally is the fireflies appearing a few times in Octane, but looking again at the last Octane one shared, I'm not seeing that
@ambocc
@ambocc 7 месяцев назад
My personal favorite is Octane with Agfa. It gives me the overall look and mood that I want from a fallout project. Generally, Octane does look better overall on a number of internal test that I performed, but is it worth the subscription? For client projects, I think it is. The denoiser from Octane isn't as good yet, but I've sent a request for them to adopt the free Intel denoiser. Hopefully, we get to see that, or they improve their existing denoiser. Regardless, I can correct it with more samples, but it will take slightly longer.
@vladyslavlavrenov9167
@vladyslavlavrenov9167 5 месяцев назад
​@@ambocc Interestingly enough they integrated the intel denoiser in 2024 version
@ambocc
@ambocc 5 месяцев назад
@@vladyslavlavrenov9167Finally, I requested that last year. I mean why reinvent the wheel when you have a strong free option with constant R&D.
@vladyslavlavrenov9167
@vladyslavlavrenov9167 5 месяцев назад
@@ambocc To be honest their existing AI denoiser is really good. Intel denoiser you can use pretty much in compositing since it's available there too, plus I use neat video sometimes too which is the best denoiser for animation, it's good they added Intel in Octane now, but it's not a game changer, it doesn't do much imo. But still good to have I guess although I don't see a huge difference. Good thing they didn't add optix denoiser because it's the worst one, definitely wouldn't use it over Octane's original AI denoiser
@ambocc
@ambocc 5 месяцев назад
@@vladyslavlavrenov9167 I use to do that with the denoiser in post, but realized it doesn't work thru glass materials, since the glass pass does not provide the proper information. I submitted this to get them to rewrite the pass data so that it will work with Denoiser. I haven't tested it out yet, but I think I will soon. Thanks for pointing it out.
@redaboucetta1846
@redaboucetta1846 8 месяцев назад
your render is so clean with cycle how you get rid with temporal noising ?
@ambocc
@ambocc 8 месяцев назад
Nothing special was done here. I didn’t even use that high of a sample count. But did use the denoiser to remove the noise.
@redaboucetta1846
@redaboucetta1846 8 месяцев назад
@@ambocc i see thank you
@brushrunner
@brushrunner 9 месяцев назад
We need some stills(pics). Did you do any compositing work?
@ambocc
@ambocc 9 месяцев назад
No compositing work other than the color profile.
@ambocc
@ambocc 9 месяцев назад
You can try running the video in 4k and pausing the frame for a better and cleaner comparison.
@brushrunner
@brushrunner 9 месяцев назад
I see, i don't think it's a fair comparison. Out of the Box Filmic will look more punchy. But AGX works alot better with a few tweaks. It's a similar comparison, to editing a JPG photo vs a RAW photo, out of the box the jpg will look better@@ambocc
@ambocc
@ambocc 9 месяцев назад
@@brushrunner That's tricky, some people don't like the punchy look. I rather just let them come to their own conclusion with the base settings provided. Also, colorist prefer the flat look of AGX as it provides a better base to manipulate the colors.
@brushrunner
@brushrunner 9 месяцев назад
Yeah, filmic looks better than agx here. But with just a little levels adjustment AGX looks far better@@ambocc
@galegosantos3156
@galegosantos3156 8 месяцев назад
Blender 4.0 version ?
@ambocc
@ambocc 8 месяцев назад
Created right before 4.0 came out, but used linear to Filmic and AGX using OCIO.
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