Great tips. Especially the noise threshold and the viewport ones. Didn't know these. Thanks! And I have a tip for workflow, not something that saves times on renders, but saves time overall: When rendering an animation (in any 3D program), always renders in individual frames rather then do it as a video, for some reason most compilers in 3D programs end up making the video have these little jittery frames that make the animation have a jump here and there. So by doing it in individual frames (.jpg, .png or whatever) you can then import all the frames to a video editor and compile it yourself, not only it will look better (smoother) you can also tweak the settings to make it RU-vid friendly and lighter overall. Also, and this is the main reason: if for some reason your system or program crashes while rendering, all previous frames that you made are saved in your disk, so when you restart the rendering you just have to start from the frame it crashed, rather then from the beginning of the animation. Which saves A LOT of time.
Under render settings you can find this option called light paths. I haven't figured it out completely myself yet but Ive gotten better render times by changing the vlaues
I would like so much to learn blender, after this video my interest increased ...Im 17 now...i ll start it soon..thank you very much for your videos...keep it up ❤
Great to hear! As you know, I created my beginners course specificly for car design, so if you want to save time and learn from me, here is the link: www.berkkaplan.com/courses/blenderbeginners Enjoy Blendering! :)