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Blender - Dirty Modeling Explained 

PzThree
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26 авг 2024

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Комментарии : 8   
@deniskovalev3656
@deniskovalev3656 3 месяца назад
This seems like a more detailed blockout. Personally, I prefer even fewer details and steer clear of tools like knife, extrude, etc. Primitives are usually enough to nail down the main shapes. One underrated thing a lot of people skip is turning off all the lights and just focusing on the silhouettes. It's a great exercise in itself.
@pzthree
@pzthree 3 месяца назад
Definitely can do it with lower detail. I personally like seeing some secondary shapes but sacrifice the full primary as a result. As for silhouettes, I made a matcap that is pure black just for that. Thanks for the comment. 👍
@deniskovalev3656
@deniskovalev3656 3 месяца назад
@@pzthree Hmm, that's a neat idea to use a dedicated matcap for that 👍
@Walker-jr6ct
@Walker-jr6ct 3 месяца назад
5:03 :D
@MichaelEmbers
@MichaelEmbers 3 месяца назад
he fell over lol
@ianzander5057
@ianzander5057 3 месяца назад
@pzthree hey this is sort of off topic, I dont know how else to contact you, but do you have a video that talks about how to add cylinders to a sub d mesh? If you look up a drone called DJI Matrice 30T and look at the front of it. Thats what im talking about. All those cameras and sensors on the top front edge. I cant seem to figure out how to do it nicely.
@puntloosPD
@puntloosPD 3 месяца назад
for some reason i cannot concept my brain just cant create so unfortunate, i can create things of blueprints thanks to your detergent bottle modeling vid
@mr.snuffulmuffin6954
@mr.snuffulmuffin6954 3 месяца назад
Would you possibly be interested in uploading the full timelapse here?
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