Well yeah, but if you have seen the og bloodbath ONCE then you would probably know what to do there. That is probally one of the most remembered parts. It only comes down to skill then.
Yeah, people keep building weird moving things with epilepsy so I can't even see where I have to go. Oh wow it looks cool, but I can't see anything bruh
the best part about this level is how true it stayed to the original. they completely changed the level while also keeping it the same. they took the layout, kept it, and renovated the rest of the level. it’s literally bloodbath with a new coat of paint. instead of the old red hell style, we get new colors and decoration, and even some new triggers too.
I love how Nexus just casually writes the description as "beat it for fun" when two years ago he broke my ears when he beat bloodbath because I didnt know he had a voice.
Hi, I play geometry dash at the moment, I was wondering if you would check out a couple of my videos and consider subscribing, maybe comment in one of my videos requesting a game for me to try, ty❤ (it would help me out a lot)
Hi, I play geometry dash at the moment, I was wondering if you would check out a couple of my videos and consider subscribing, maybe comment in one of my videos requesting a game for me to try, ty❤ (it would help me out a lot)
Bloodlust wouldn't have existed, ice carbon diablo x would still be extreme demon, cataclysm would have been unrated, riot would be not famous (It has more downloads than the lighthing road bruh)
Bloodbath was like the first level to use that “theme” and this looks so much worse. Levels in which the creator like made their own block and spike designs are usually not fun to play or look at imo
@@gb5164 I know that bloodbath was one of the first to use the style. I was just stating Im glad they switched the style so this remake could stand out better a few of the parts looks a little dated and clustered, but its also clear that the modernistic style used in this isnt very polished like in other levels.
I think the design is such a departure from bloodbath that it just feels boring instead of an actually remake. This is like “If bloodbath was a modern level”.
Hi, I play geometry dash at the moment, I was wondering if you would check out a couple of my videos and consider subscribing, maybe comment in one of my videos requesting a game for me to try, ty❤ (it would help me out a lot)
I like to thing the guy that made the last part added the "Has a gun" in Pennutoh's part to indicate that these creators don't want to build parts in this level but are being held at gunpoint
this level makes me want to return to the old gd days when levels would actually have a style and not just be the exact same "MoDeRn StYlE" like everything else
@@neon2697 it wasn't specifically 1.9 style but it was around 1.9 time that levels used to have a colour scheme. Ever since zodiac came round every level wants to look like it with rainbow-colour effects. "Modern" style is just low effort.
@@tissilix I always thought it started with optical when this art style became more and more popular... But I absolutely get what you're saying... I wouldn't go back to 1.9 though. Early-mid 2.0 still had a lot of original stuff. Just think of effect levels like Sirius (Funny Game) or Phantasm (G4lvatron)
Hi, I play geometry dash at the moment, I was wondering if you would check out a couple of my videos and consider subscribing, maybe comment in one of my videos requesting a game for me to try, ty❤ (it would help me out a lot)