Keep up the videos man. Im a returning player and don’t have much experience with all different units, so watching your tier list gives good insight into which ones I should prioritize!
3 suggestions/ideas: 1- I wish this video had included also the green and Grey units, as they are also available in blue era (maybe a complementary video?) 2 - if you make future videos for purple and orange eras, it would be great if you included the previous era's units that were still viable. Maybe not all the units, but for example the ones that are above B in the previous one. I like that you mention how they perform now and how they will in the future, as it makes easier to choose in which ones invest exp and mastery. For example, as you said, fire archers are great in this one but become way worse in the next eras, so they are not the best investment in the long run. 3- As barrack expansions are not attainable for free to play players, it would be nice to have a "general" tier list for units to keep. Something that happened to me was that many of my leveled units were purple and orange, so for this current blue era my unit selection is quite limited 😅
Rattan vipers are not about damage, they are a ranged cc support unit, they can poison the enemy to inflict a little of dot damage, a relatively heavy slow and a reduce their damage dealt by a huge percentage, theoretically speaking, they are more "useful" against high tier unit because they almost half the enemy damage potential, but in reality no one really uses them because they don't show their value on the leaderboard. About alchemists, they have a doctrine that unlocks another healing skill, it's basically a huge longsword like aoe heal to every unit in healing range so technically speaking, they can be sent into your blob as close as possible to the enemy and use the aoe heal and then pull them, your unit will regenerate their health for more than 10 seconds, I think that under certain situations they can make your blob almost immortal if the enemy doesn't have enough high damage. Healing archers, they technically have a relatively high base stats for a blue ranged unit, around 1.7k in both penetration and damage, I believe with a high level arrow rain doctrine they can become comparable to prefecture archers, their heal can also be good to support your blob mid fight as it's a relatively big heal and defense boost for t3 units, but in the end it still a support unit so not much being played
Well, to be fair. I would suggest playing Namkhan than playing Rattan Vipers, their poison dmg suck and failure accurate, they shoot slow even with double swift. The poison stack not to good or enough to made enemy team feel annoying. Healing Archers, the good point is they're ranged healing from supply to battlefield. The bad point is.. the healing arrow cost too much of ammo. One turn healing = 70% ammo of them, they should reduce the cost of ammo so they can shoot more 1 turn. They're easy to be detected when no one actually cover your unit, and not anyone stupid enough to watch you healing your own teammate. If you want to play support units, play with friend. Doing alone, no one care and spend time to do it. Piper, Alchemist and Healing Archer is a very good support unit, they just tough to use, based on what situation you actually deal with.
Hi I'm am returning player,I had some questions 😊 extension permit I can buy only for real money? Battle pass or the premium should I buy? Keep up the good work with videos and thanks for the answers
@@Nobunaga-Ducky and where and how I can make kits for iron reaper?I remember the old time need to move other region and only 1 city can craft them.i found a city where I can craft for man at arms kits but the rest I didn't found like place guards, imperial pike guard, imperial archers and for my purple big shield unit( I forget the name)
@@Nobunaga-Ducky That is wrong information - you can get Extension permits as rewards for completing Seasonal quests or unlocking some seasonal units via the Honor shop and then completing the quests to unlock them ( eg. Spear Seargeants and Men at Arms) Albeit not many Extension permits overall - but you can get at least 5 slots for free (might be more as I didn`t check all seasonal rewards)
@@catalinprincipes1069 You can get only 3 max 4 from 1 specific season. that's it. So in rest you have to buy for it. In the end you still have to pull out money for the permit if you want all the units.