Thank you so much for covering our game Mindbug. After watching many of your videos in the past, it has been a huge honor to see you playing Mindbug. Glad you liked it that much!
This might be my next “sitting at a restaurant with my kids” game. These “small” / no complex setup / quick games are great for when you just need a little bit of gaming.
Helluva game, this. With the base game, if I get two early sneakies, I like to steal quick life points, then if a big-un pops out, I'll jam a poisonous next to the sneaky for evil protection.
Because you liked this, I think you might also get a kick out of DUST BITERS. It also does quite a bit with a small pool of cards and a thin rules sheet, but lets you take three actions per turn, which makes you feel like a really clever combo wizard. Thanks for the thoughtful review!
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I actually didn't like it THAT much coming from a MTG player. Not just that it is quite too simple, but it become a battle of "who remembered what the cards does the most". For a dueling game I much rather play something like Battle Line which is simpler but quite deep.
@@guksungan1267 Yes, I meant that for a simple game Mindbug still has the same problem as something more crunchier as MTG. It falls on a weird position between simple and not-so-simple. That is why I mentioned Battleline.
@@WarIsNoMoreCold I see, it does seem that criteria would exclude the majority of board games given how extreme on the complexity spectrum Battleline and MTG is, but I can respect your taste.
@@guksungan1267 Games like 7 Wonders Duel doesn't need to you know all the cards, but rather its iconography. Not knowing the cards in Mindbug leads to a lot of unintentional "Gotcha" moments. "Oh, I forgot THAT card." I think it is a specific problem of a game where everybody has its own unique asset of unique cards. In MTG I start playing prepared for this, but not on a lighter game. That is why I think it is on an odd spot.