Тёмный

Breaking Records: How My Indie Game Sold Over 100,000 Copies! 

Johnny Ostad
Подписаться 2,4 тыс.
Просмотров 12 тыс.
50% 1

Unlock the secrets of indie game success in this captivating video, "How My Indie Game Sold Over 100,000 Copies!" Join me as I take you on a thrilling journey through the highs and lows of my game's meteoric rise. Discover the winning strategies, valuable insights, and expert tips that led to this astonishing achievement, reaching players worldwide. Whether you're an aspiring game developer or a gaming enthusiast, this video is a must-watch! 🚀🎮 #IndieGameSuccess #GamedevJourney #JohnnyOstadGaming
Checkout the sequel:
store.steampow...

Опубликовано:

 

1 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 42   
@JohnnyOstad
@JohnnyOstad Год назад
Subscribe for more IndieDev & Marketing vids ;) My new game is out on Steam with a *10% LAUNCH DISCOUNT:* tinyurl.com/2d5ynjsz
@johnleorid
@johnleorid Год назад
Why use a 30 second clip that's playing over and over as background, when it's your own game? I expect that your game is way longer than 6.5 minutes ... so why not just have some continuous gameplay instead of the same 5 second clips of the 30 second trailer(?) material? The cuts are distracting and seeing the same clip over and over feels weird. I really like what you say during the video and also the pictures on top and it's cool that you show the game in the background but please make it a longer continuos gameplay next time. Other than that. Thanks for the video. ^^
@KjetilNordin
@KjetilNordin Год назад
Bought this years ago, but didn’t finish it. Picked it up again recently, because switch online store won’t let me pay for new games anymore. As a (non-game) developer, I can see both things I’m very impressed by, and things that needs improvement in this game. Most of all, good job for actually finishing a coherent product, and selling it. Bravo.
@JohnnyOstad
@JohnnyOstad Год назад
Thank you :))
@PowerUpT
@PowerUpT Год назад
I think you probably should have started with most of your sales coming from extreme discounts, as that seems to be a huge factor for your total sales.
@MaxFury_Official
@MaxFury_Official Год назад
100 000 sales sounds amazing. If i'd sell that much with my future point & click game it would be a hit game in the genre, haha. I have low expectations. Pixelart is "ugly" to most kids today.
@LavaCreeperPeople
@LavaCreeperPeople Год назад
Breaking Records: How My Indie Game Sold Over 100,000 Copies!
@cooleyquak
@cooleyquak Год назад
Can you make tutorial how to code ? Or tips or apps to make game on ?
@techlangonline6131
@techlangonline6131 Месяц назад
I'm building a videogame that teaches latins how to speak english. I hope I sell over 100,000 copies....
@idle.observer
@idle.observer 10 месяцев назад
It's so inspiring. Thank you for the insights!
@trollgasm
@trollgasm Год назад
Even if you sold 1 copy, it's better than 99% of these wanna be indie devs that give up after 1-2 youtube tutorials. Good accomplishment brother. Don't take any breaks. Can't wait to see the sequel! 💪
@brucelee7782
@brucelee7782 Год назад
I feel personally attacked
@whorubeta
@whorubeta 11 месяцев назад
Really nice :) Btw. if you are under NDA you are just not allowed to tell internal stuff - but number of sales should be ok (i got many other greater youtubers who just make videos about). I had started for XBox in 2020 but struggle a bit with the systems of it - so i first did Nintendo Switch instead which is much smoother. The invest payed out with the release of the first game. Playstation is a bit more complicatd but - again - i made still much more money as on Steam. Until today i didnt hit the 100 USD Treshold for Steam. So i decided: Consoles firsts and Nintendo Switch first of all. XBox is problematic as a Unity Developer because you need Unity Pro and while Nintendo and Sony give you Pro Licenses for publish your title, XBox don't.
@HereIsANewGuest
@HereIsANewGuest 7 месяцев назад
Interesting, and nice story. Luck is sometimes important, because a good game is not enough. :-)
@hopfer66
@hopfer66 5 месяцев назад
Thank you for this info. Huge value for my launch strategy.
@studioprimitive
@studioprimitive Год назад
What engine did you create the game in? Was it difficult to port to Xbox?
@JohnnyOstad
@JohnnyOstad Год назад
Gamemaker Studio, it took me 1-2 months to port it so no not that hard
@studioprimitive
@studioprimitive Год назад
That is great to hear! I recently released my first game in Unity and would really like to bring it to XBox. Congrats on your success!@@JohnnyOstad
@Red_and_Black_Manic_Artists
@Red_and_Black_Manic_Artists 9 месяцев назад
love this channel just gonna keep commenting to help your channel
@charlesthedev
@charlesthedev 7 месяцев назад
Nice work !
@bobbyjones-uv5cn
@bobbyjones-uv5cn Год назад
Do you have to recode the game if it gets ported or does xbox do it for you?
@SSukram_
@SSukram_ Год назад
There are services that port the game for you, or you can do it yourself, you don't have to rewrite the code, maybe a couple lines and stuff, it's mostly adding support for that consoles features and a bunch of legal stuff
@bobbyjones-uv5cn
@bobbyjones-uv5cn Год назад
@@SSukram_ I read into it. There's a lot you have to do, if you're using Godot.
@funasylumstudio
@funasylumstudio Год назад
How much is the fee to publish on consoles?
@JohnnyOstad
@JohnnyOstad Год назад
Submission for all of them is free, some give free devkits, some don't. Cannot give more details because of NDA.
@funasylumstudio
@funasylumstudio Год назад
@@JohnnyOstad Thanks amigo, that's pretty interesting to hear. I always wondered why more Steam devs don't publish on console. Probably they're intimidated by the idea of porting.
@GammaKmight
@GammaKmight Год назад
I really want to hear a background on the for bidden lands, because I am still really confused about it
@ariagorji3779
@ariagorji3779 Год назад
Are you persian bro ?
@JohnnyOstad
@JohnnyOstad Год назад
Yes, what gave it away? haha
@ariagorji3779
@ariagorji3779 Год назад
your accent 😂@@JohnnyOstad
@JohnnyOstad
@JohnnyOstad Год назад
@@ariagorji3779 haha
@metgangames
@metgangames 8 месяцев назад
I had applied to ID@Xbox after watching this video for first time. Now I watched once more since I've accepted to ID@Xbox and agreements are signed. I'll return once more to confirm once my game is released I hope. Thank you
@JohnnyOstad
@JohnnyOstad 8 месяцев назад
Congrats🍀
@metgangames
@metgangames 8 месяцев назад
@@JohnnyOstad Thank you, let's see how easy/painful the process will be :)
@TheBl4ckSh33p
@TheBl4ckSh33p Год назад
Is part 2 coming to Xbox?
@JohnnyOstad
@JohnnyOstad Год назад
There is a 99.99% chance that it will :)
@aleksaaleksic4353
@aleksaaleksic4353 Год назад
​@@JohnnyOstad 99.99% repeated? Bc 99.9999999 etc. is equal to 100, so it's a 100 percent chance lol
@JohnnyOstad
@JohnnyOstad Год назад
@@aleksaaleksic4353 No, there is still a 0.00000001% chance that it won't lol
@Mk2kRaven
@Mk2kRaven Год назад
How long did it take you to make the game?
@JohnnyOstad
@JohnnyOstad Год назад
3 years :)
@doce3609
@doce3609 Год назад
So it was just luck And consoles do the marketing for you
@JohnnyOstad
@JohnnyOstad Год назад
Luck will always play a major role in all forms of businesses. But I wouldn't call releasing on console "Just luck". Also the choice of genre and theme helped a lot.
Далее
How to get THOUSANDS of Wishlists on Steam (2023)
7:09
Why Slopes are Shockingly Difficult for Indie Game Devs
17:20
Свадьба Раяна Асланбекова ❤️
00:12
🦊🔥
00:16
Просмотров 302 тыс.
The Pros and Cons of Being a Solo Indie Dev!
6:35
Просмотров 2 тыс.
Someone Made Pay 2 Win: The Game And Its Hilarious
14:11
How Much Money Did My Indie Game Make On Steam?
5:02
Просмотров 4,3 тыс.
I Recorded the Release of Our Indie Game
11:40
Просмотров 92 тыс.
How my 2nd indie game sold 25,000 copies in 2 months
4:09
I Paid Fiverr Game Developers to Make the Same Game
10:25
These Devs Made a 500.000 Dollar Game And So Can YOU
6:20
The 100 Games That Taught Me Game Design
2:13:14
Просмотров 1,4 млн
My MAGICAL solution to weapon durability! | Devlog
6:27
Results After Releasing my First Game on Steam
15:07
Просмотров 2,1 млн