Can I break storm the house by clicking over 300 times a second? Lets find out. Twitter: / code_bullet Patreon: / codebullet Discord: / discord Hi Simon
Just imagine trying to take an enemy base and you just see a guy reloading 10000 bullets into his sniper rifle and then disintegrate all of your troops and tanks.
Henry has seen some shit... people randomly exploding in front of him, occasionally he fires his gun just to make sure he's not having some terrible dream...
Honestly the coolest thing is when the gun is reloading and the AI clicks on all the enemies and after the gun is done reloading it's like one of those samurai things where they expose their katana for a split second and everyone gets sliced in half
1st frame: Walking* 2nd frame: Getting ready for your inevitable death* 3rd frame: Wonder why you even decided to come here in the 0.1 seconds before you get sniped*
Welcome to the latest episode of Code Bullet, in which Code Bullet uses his skilled coding techniques to install a Phalanx CIWS in his house in a 10 year old flash game
I wonder if maybe the mouse was being registered as an enemy and it just never had any notable effect? The kill bubble might've been stopping it before, but once that was disabled it started clicking on itself as well.
@@Mielke123 did you know that: People have different senses of humor, they could also not try to be funny but just say something. Not everyone has to find something funny. Please shut the fuck up and let me comment what i like to comment. Also yeah its not that funny but im pretty sure 9 month ago me didnt find it super entertaining either
Just so you know, for my game, a single processor core was able to calculate 300,000 possible collision detections per second. The fact the game is old doesn't matter.
Snipers: “my fastest fire rate is 1 round per 3 seconds” Code bullet: “my fastest fire rate is 300 rounds per nano second” The sniper rifle: *turns into 5 billion times the fire rate of an SMG and has a clip size 5 billion times the size of an LMG*
What was really happening was that it scanned for black pixel, found some and reacted when the shop was already open. These pixels probably came from the "Day n" display by accident. I can't prove anything, but that is my theory.
Henry's Theorem: the AI took a screenshot while just before the shop screen came in, 'shot' where the guy used to be, and thus clicked the Buy Gunman button.
(7:45) Note how it might have hired the gunman right at that moment. It's likely this happened because the computer clicked before it moved, and the pointer was placed above the hire option.
@@deusexps4619 You'd have to spin 83.33 times a second to get 10,000 360 noscopes in 2 minutes. Most tornados turn at a rate of 180 km/h which is 477.46 Rpm. Or 28,647.6 Rps so no it's not fast enough for a tornado. At this speed you'd get 3,437,712 360 noscopes in 2 minutes.
There's a game similar to this, where you use things you'd have in the classroom to upgrade the tower...can't remember the name, can't find it, very annoying... Good video! Great memories!
I would just like to point out that if the AI is firing at 300 rounds per second it is firing 3 time faster than a mini gun with what is presumably a bolt action rifle
6 times faster, actually. An m134 Gattling gun (basically the gold standard for .30 cal miniguns), fires 3000 RPM, or 50 Rounds per second. There are faster ones, true, such as the A10 Warthog, which can fire up to 4,200 rpm in the high setting, but is set to 2 second bursts, to avoid overheating. The most common that is employed in the military is the m134. It should also be of note, that the m134 can sustain fire at 3000 rpm for over a minute.
@@shazarakk the main reason for the 2 second burst is that the GAU-8/A has a recoil of 44.5kN but one engine has only 40.32kN thrust. So if the pilot could shoot longer the plane would stall midair.
Thank you I have been looking for this game for about 12 years. You finally gave it to me. Bringing my lifelong goal of playing this game once more to an end.
I’ve watched this video before a while ago and i used to wonder how he would be able to code all of this. Now that I’m rewatching it I noticed that he’s coding in python (I only realized this now because I’m taking a python course for the first time at my uni) and now I’m even more interested
I remembered my friends showing me this game in 6th grade a few years back, couldn’t remember the name, then RU-vid blesses me with a video about it. Thank you.
I know it was only mentioned once in the video (when he mentioned ambiguous endings in novels), but it'd great to see more novel ending interpretations, especially as AI advancements have made their way to the public, and to have a lot of the production work be automated. It's an exciting time for story tellers, maybe not so much for artists. I definitely feel that many of the "canon endings" can be made better in the eyes of the viewer.
Man i wish i was your friend irl I'd learn programming and all the stuff that comes with it and work with you non stop all day! Love your videos and your personality! I feel like our personalities would match up good!
i just realized This comment has exactly the same amount of likes that the video/song "The Edge Of The World" by DragonForce has, 569... It's really irrelevant but i thought i'd mention it anyways
We actually took our original MMA clicker game and just released a modern take on it. Instead of mindless clicking for hours and hours, over months and even years, we use mini-games to increase the attributes of the fighter. It's just on iOS now but working on Android version at the moment. MMA Fight Club 2.
I think the reason why a gunman popped up since, an error might have happened and the gunmen logo had black pixels, which is making me think it happened a little bit more time clicking it, then buying the gunmen then the ammo and not a single error happened other than that.
I have a suggestion why the AI might have bought a gunman: You probably started letting the AI click before the mouse was above the correct Icon in the shop. So while moving over the gunman icon when the mouse moved to the repair or more bullet icons, it already clicked and therby bought a gunman.
I think the reason it broke was an integer overflow problem. If you look at the ammount of bullets you have, it is 65331, which is just 205 bullets away from 65536 (2^16) which leads me to think the game stores the bullets in a 16 bit integer variable. if the AI bought 206 bullets or more all in the same frame, the game would throw an exception and it would stop.
I think I know how it bought the gunman (or at least one of the ways it got there) 1. Last enemy dies on screen where the gunman button is in the shop 2. Shop screen pulls up 3. AI, still on the last frame and seeing the black pixels, clicks while it's over the gunman button
I think i know what allowed the AI to add henry (the single gunner) to the team The image for the gunner has black in it and there is a split second where the mouse is over it as it moves to buy ammo. I think it was there that henry was added.
Imagine watching this at gramma on a summer vacation, seeing this in recommended and thinking "oh nostalgia!" Then the same happens the next 2 years. The videos really are old
@@danlorett2184 Henry: Oh great. since the robots are taking over the world, I might as well sit here and try to look useful so they won't take my job too!
@@ancant6453 what's not creepy about an AI randomly doing something it was not meant to do? That's huge "robots are going to take over the world" Vibes.
Oh when the mouse was at the bottom of the screen it hit the gunmen button right as it went to buy ammo and kept clicking! I saw it for literally when the mouse transitioned! damn it Henry!
What I just realized is this is an inadvertent representation for fps. Because if the ai is clicking all targets every frame but we are seeing the death animations in almost a wave... That's the refresh rate of the monitor and I kinda love it
Gunman: I thought I wasn't allowed AI: You are whatever I want you to be Gunman: What about the human- AI: The human will not matter soon Human: [ *Sweats* ]
I always loved the first few days, having enemies running to your house and just... knife the hell out of a fence. I mean imagine seeing this in a real battle, unarmed men raiding a house and just poking the shit out of a brick wall with their swords. Cause you know, thats how battles are won.