Dear Mr. Vulcan, the mentioned german SFL 6:02 is a Wespe with an E at the end (vɛspə). What you are calling it is a Vespa, the famous italian scooter ;-)
I have a feeling of this map being a bit like WARNO or Wargame (not that I played any of them but I watch this channel) - patches of forrest in random spotsand A LOT of open ground - in earlier SD 2 maps there was not that much open space and here there is a ton of it.
The disheartened strategy of rushing to reveal units for the artillery is so sad.. I bet Wagner command would recognise that one. Great video as always, thank you Vulcan :)
So rare to get an hour long game anymore… people know not to put in many c phase cards even in juggernaut and tournament standard is 50:00. But man back in the day when you FINALLY won that match it was great
You are my main source of Eugen content, thought I would ask here, because I noticed it in this video as well - what on earth is wrong with grass blur / fuzz / shimmer in this game, and why has it not been fixed 2+ years later? No other Eugen game has this issue and it makes my eyes bleed when I zoom in a bit.
Very good game, though I have a spoiler question below Would it still have been a draw even if the ending flag result was 12-12? Not that it mattered, you really have got human-and-every-other-type-of-weapon-waved at the end there.