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Buff Your Institute in Fallout 4 

TheGamePlan
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12 сен 2024

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Комментарии : 74   
@ShiningLight
@ShiningLight 8 месяцев назад
"do you think the Enclave knows about this back at the oil rig?" Yes they do know coz I told them, I don't hide anything from my wife... err... I mean from Colonel Whitehill.
@lastmangameplan
@lastmangameplan 8 месяцев назад
Wow. Even S.I.D. is less of a security risk than you.
@ShiningLight
@ShiningLight 8 месяцев назад
@@lastmangameplan Well, there's Enclave troops all over the institute I'm sure they would notice if someone said "No you Enclave people can't patrol that area, that area also and that other area, coz we aren't hiding absolutely anything right there". The Instute is just doing exactly what the Enclave want imo.
@thein8ererator518
@thein8ererator518 5 месяцев назад
Yes I was so wanting to do an institute playthrough, but not just be the comic book villain that the institute is in vanilla
@lastmangameplan
@lastmangameplan 5 месяцев назад
Exactly
@surge1229
@surge1229 8 месяцев назад
and next we will overhaul the minutemen
@lastmangameplan
@lastmangameplan 8 месяцев назад
They'll get their turn.😉
@ShiningLight
@ShiningLight 8 месяцев назад
​@@lastmangameplan I use "4estGimp - Minuteman Watchtowers (Redux) plus Legacy" with my Enclavified Minutemen, it adds watchtowers all around the map, that are initially abandoned but get manned once you proceed with the MM quests. There's actually a couple somewhat close to the Vertibird Refueling Facility, so they act as a first line of defense for the Enclave.
@lastmangameplan
@lastmangameplan 8 месяцев назад
That is some tidy rationale. Bravo.
@ShiningLight
@ShiningLight 8 месяцев назад
@@lastmangameplan Well, they have Enclave logo stamped on them I doubt it's that big of a reach :P
@IchiroFuma
@IchiroFuma 8 месяцев назад
The ones who really need an overhaul is the railroad.
@goldensilver1937
@goldensilver1937 8 месяцев назад
You just need to add courser strigitae and the scientist uniform for the absolute perfection
@lastmangameplan
@lastmangameplan 8 месяцев назад
Those are good! It was an aesthetics choice for me. I got worried that I would entirely overwrite the Institute's retro-futuristic vibe into a modern warfare vibe if I wasn't careful, but I'll link those mods in the description.
@dwarf_nz483
@dwarf_nz483 4 месяца назад
I have only just stumbled upon your channel as a result of this video. I have to say that I really like your conversational style of video presentation. It works really well from an immersion PoV to make it feel like you're actually the head of the Institute proudly showing off the advanced technology that makes that faction superior to all other factions within Fo4. I really like it! New subscriber.
@lastmangameplan
@lastmangameplan 4 месяца назад
That is so great to hear! Thank you and welcome aboard.
@TheIronSnowMan8D
@TheIronSnowMan8D 7 месяцев назад
These videos are amazing. Great mod choices.
@lastmangameplan
@lastmangameplan 7 месяцев назад
Glad you like them!
@ian7064
@ian7064 8 месяцев назад
Video idea, 5 small details you may have missed in America Rising 2. There a ton of cool small attentions to detail scattered throughout the locations that makes the whole mod feel even more intricate
@lastmangameplan
@lastmangameplan 8 месяцев назад
Thanks for the idea. I can definitely find some of that to cover.
@JamesLoach-d1u
@JamesLoach-d1u 8 месяцев назад
Awesome , i was thinking about playing more towards my Institute allies , and these mods looks perfect for what i have in mind , great vid
@lastmangameplan
@lastmangameplan 8 месяцев назад
Glad you are feeling inspired!
@SamuraiTex84
@SamuraiTex84 8 месяцев назад
Even in this day and age, it's so good to see more people working to improve the factions. Looking forward to if/ when you get to the Railroad. I love the RR cuz no one else will.
@lastmangameplan
@lastmangameplan 8 месяцев назад
I've got ideas for RR! Do you have any suggestions?
@SamuraiTex84
@SamuraiTex84 7 месяцев назад
@@lastmangameplan Most of the things I tend to use I've seen from other RR improvement videos like Oxhorn, Juicehead, etc. -Look at me Railroad Edition by xxsaisei and its Handmaiden dependency -Railroad Redone by Xfreakish along with the Improved version of the mod by 103Sakamoto -Improved Railroad by Warsaw2135 is also a fine edition to add more agents around the world -Subversion by ashjay101 is a must have if you want better endings to the game and want the RR to do...something...anything. However, other mods that I have come across helps more with the player. Mostly new outfits and recolors of vanilla clothing to better fit a RR look. Normally look for darker/ earthly colors. -Dark Hooded Rags by aarlandsun makes the vanilla outfit look MUCH better for this reason. -Agent Outfit by Ellise for a sleek look -Railroad Uniform by sepharis suits the faction very nicely, also needed by the Look at Me mod. -Wasteland Operator by taereus recolors the heavy jacket and the assault mask to make a really gnarly looking bit of gear for heavies -Strac Hats by GrafPanzer offers faction based hats -Faction Field Outfits by cat_woman1989 For settlements -Railroad Signs Settlement Edition/ Glowing RR Signs by Robotized -RR Travel Agent by Zorkaz for a fast travel alternative -Subway Runner by ghostfc3s (or the Revised version by Qrsr) if you wanna RP as a sneaky guy using the underground Honestly I could go on. About two years ago, I wanted to try and make a RR overhaul mod so I went and made a trek across the nexus looking for perms on mods that would fit the RR in one way or another. I have a whole document worth of mods that could work for the RR in one way or another.
@SamuraiTex84
@SamuraiTex84 7 месяцев назад
Most of the mods I tend to use I've seen in other RR overhaul videos. Juicehead, Oxhorn, Augmental, etc all have fairly decent mods to check out. -Look at Me mod RR edition by xxsaisei and its dependencies for a better looking core faction -Railroad Redone by Xfreakish and the further improved version by 103Sakamoto for a better looking HQ overall -Improved Railroad by Warsaw2135 for additional RR classes and spawns in the Commonwealth and FH For the player themselves, i tend to go for Darker/ Earthy colors or recolors of vanilla clothing. Afterall the RR isn't a paramilitary group or even a governmental body. -Dark Hooded Rags by aarlandsun has numerous colors for the distinvtive stealthy operative who wants to have a light and fast look among the civilians -Wasteland Operative by taereus is honestly a genious combination of recoloring both the heavy jacket and assault mask for a very striking visage for the heavy weapons guy -Agent Outfit by Ellise makes for a more clean and sleek aperative look -Railroad Uniform by sepharis is a prereq for LOOK AT ME, but by itself, its also a classy WWI styled overcoat for gruff agents in battle -Handmaiden by Niero just fits the aesthetic to a fine degree. Classic early to mid 20th century spy incarnate. For settlements -The two Railroad SIgns mods from Robotized allow you to place the RR chalk signs within your settlements. Simple as. -Railroad Travel Agent by Zorkaz for alternative fast travel in your games. For the world in general -Subway Runner (more specifically the Revised one by QRSR) for the tunnel rat RP'er in all of us. -Subversion by ToroMontana for a generally better RR experience end game. Honestly I could go on. Two years ago I attempted to make my own RR overhaul, and scoured the nexus for anything that could fit the RR and or make it just a better faction entirely. I ended up finding more than 100 in my search. A lot of which I even got perms to use from the original authors themselvs. ​ @lastmangameplan
@lastmangameplan
@lastmangameplan 7 месяцев назад
This is a trove of good suggestions. Thank you so much.
@lastmangameplan
@lastmangameplan 6 месяцев назад
Did you see how many of these I ended up using in the vid? So many. Thank you again.
@Alex_FRD
@Alex_FRD 8 месяцев назад
The only way to buff the Institute is to get rid all those gluehuffers who don't even know why they're making androids and have them work on food production and weapons, instead.
@lastmangameplan
@lastmangameplan 8 месяцев назад
The androids are the key. And those reports of bio-gel fumes being sniffed by Robotics Dept. employees were never confirmed.
@damienjackslicer7575
@damienjackslicer7575 Месяц назад
If do read these, magazines not clips I do believe they are called that in-game as well.
@U.S.CyberSoldier50
@U.S.CyberSoldier50 2 месяца назад
Vertibirds ! lol Who needs them when YOU HAVE A MASS RELAY TELEPORTER. !!!!! 🙂
@lastmangameplan
@lastmangameplan 2 месяца назад
Exactly.
@alexd4310
@alexd4310 3 месяца назад
I still wish there was an option where you pull strings as Director if you accepted Father's propsal oin behalf of ENclave How it works out is that you tell ward/Whitehill you the new director. When you chooseto help armstrong you literally stab him in back
@lastmangameplan
@lastmangameplan 3 месяца назад
That would eliminate having to see that tool Armstrong every time you entered the Institute so I'm into it.
@alexd4310
@alexd4310 3 месяца назад
@@lastmangameplan Not sure if I told you this on another video but you can kill in in the board room and Institute won’t become hostile. Hell even your Ward/Whitehill won’t even say anything
@TheWindlessOperator
@TheWindlessOperator 8 месяцев назад
Love it!!!
@the_real_inquisitor
@the_real_inquisitor 8 месяцев назад
This isn't the Institute anymore, that's Umbrella now.
@lastmangameplan
@lastmangameplan 8 месяцев назад
You know, I didn't see it until you said it...
@alexd4310
@alexd4310 2 месяца назад
Im using console command to duplciate that shoulder launcher and give it to my settlers
@lastmangameplan
@lastmangameplan 2 месяца назад
Now I feel sorry for the raiders.
@alexd4310
@alexd4310 2 месяца назад
@@lastmangameplan gonna try it out with enclaves. Wish I discovered console command sooner it would make dressing settler as enclave personnel a lot easier
@johnlinton6118
@johnlinton6118 8 месяцев назад
This is very cool!
@lastmangameplan
@lastmangameplan 8 месяцев назад
I am glad you like it.
@californiadovah7786
@californiadovah7786 8 месяцев назад
I am interested in seeing more gameplay of this
@lastmangameplan
@lastmangameplan 8 месяцев назад
Glad to hear it!
@madmacvengeance6131
@madmacvengeance6131 8 месяцев назад
Damn thats great Institute upgraded
@lastmangameplan
@lastmangameplan 8 месяцев назад
Thank you!
@FalloutBoy_Op
@FalloutBoy_Op 8 месяцев назад
Wants again you are awesome thanks for this. But I would like to know can all of that still be used if I do decide to absorb the institute for the enclave. Thx.
@lastmangameplan
@lastmangameplan 8 месяцев назад
Yes you can. The playthrough in the video is an enclave playthrough where I absorbed the Institute.
@FalloutBoy_Op
@FalloutBoy_Op 8 месяцев назад
@@lastmangameplan awesome thanks for the update.. I will definitely be checking these mods out. what's again thank you.
@chaseharris9446
@chaseharris9446 3 месяца назад
It’s very sad that PlayStation can’t get mods like this 😔
@lastmangameplan
@lastmangameplan 3 месяца назад
It really is. There are a few mods that buff the Institute laser weapons and there is a mod called Institute Improved on PS that buffs the vanilla faction a little if you are looking for one that helps the faction out overall.
@Player1LoneWolf
@Player1LoneWolf 8 месяцев назад
I’ve been putting off America Rising 2 because I’ve been building up the Minutemen army. Can these two factions work together in the end game?
@lastmangameplan
@lastmangameplan 8 месяцев назад
Yes sir. Check out my Enclave Comes to Nuka World video. I have tips for how to make it happen for you in there.
@alexd4310
@alexd4310 3 месяца назад
Can you send the synths from the factory to settlement s?
@lastmangameplan
@lastmangameplan 2 месяца назад
You can! You can build them at settlements too. I just liked the idea of secret factory.
@alexd4310
@alexd4310 2 месяца назад
Whats the range for Plasma Incinerator
@lastmangameplan
@lastmangameplan 2 месяца назад
I don't remember, but it is not very long. Maybe 50.
@tyleredmondson645
@tyleredmondson645 4 месяца назад
Has anyone ever found/made a mod that adds the Red Glare from NV?
@lastmangameplan
@lastmangameplan 4 месяца назад
If they have, I haven't seen it and a quick search of Nexus mods didn't bring anything up.
@herbo3437
@herbo3437 4 месяца назад
No one has made one there is no red glare mod not even a port
@jonathaslopes8038
@jonathaslopes8038 8 месяцев назад
Please show the Fallout London standalone releaser mod.
@lastmangameplan
@lastmangameplan 8 месяцев назад
It will probably get covered here before Fallout London drops, but there is so much I want to cover before then.😅
@henrypowers69420
@henrypowers69420 3 месяца назад
How do you get the aborbed institute ending?
@lastmangameplan
@lastmangameplan 3 месяца назад
When Dr. Armstrong approaches the Enclave with his offer at the N.Boston P.D., you'll have to pass speech checks to convince Ward/Whitehill to accept it.
@alexd4310
@alexd4310 3 месяца назад
If you want this ending siding the Whitehall is recommended That or max out charisma
@Fomiru
@Fomiru 6 месяцев назад
My initial biggest issue is the flatscreens used for institute tech here, it's not lore accurate at all. It's also just not very fallout.
@lastmangameplan
@lastmangameplan 6 месяцев назад
I suppose that is true, but I hate to look a gift horse in the mouth.
@tommothedog
@tommothedog 5 месяцев назад
Thats the institute for you. I personally love the faction though.
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