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bug100[df.cpm.bot] 

power_of_heavy_metal
Подписаться 4,3 тыс.
Просмотров 8 тыс.
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05.58.648
WIZ

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14 окт 2024

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Комментарии : 59   
@YensR
@YensR 5 лет назад
I'm just here for the grunting and the bass.
@gratler
@gratler 5 лет назад
to people saying the bot isnt easy on the eyes: I must say i find it highly interesting how the bot interacts with the engine to create the fastest movement possible. we have plenty of videos of human players. this was really interesting.
@hztn
@hztn 5 лет назад
- I've high sense, so it's all ok for my eyes and head. =)) P.S. I was banned in QuakeLive for too high sense - system recognized my movements as "cheats", lol. And i do not have it too much high, some people has twice higher. Watching my demos in demo smoother - i'm not faster than Strenx.
@UlikeMinimalQMme2
@UlikeMinimalQMme2 Год назад
tbh these runs are programmed by humans. its segmented and re-recorded as a whole. if machines could do this faster than the almighty enter we'd be doomed already (:
@SentinelB
@SentinelB 5 лет назад
this is simply amazing, please post more of these!
@gratler
@gratler 5 лет назад
track name: 16 cygni - acronym
@sergeyp6136
@sergeyp6136 5 лет назад
Браво браво, наконец то демки моего любимого дефрагера !!!!
@fawkeyes5111
@fawkeyes5111 5 лет назад
great work and art o//
@gratler
@gratler 5 лет назад
i wonder what kind of speed that bot could reach on an infinite straight map with no obstacles to slow him down. is there a upper limit to the speed?
@swn32
@swn32 5 лет назад
Assuming perfect inputs and infinite framerate, velocity is proportional to the square root of time elapsed. Hence velocity increases forever till infinity.
@gratler
@gratler 2 года назад
@@swn32 thanks for the very cool answer man. sorry I'm very late :)
@fg786
@fg786 5 лет назад
I would like to know how these bots are programmed. I am not looking for the code itself, but the process. Is it running the bot over and over again and adding bits of code everytime to see how it turns out? How is it done?
@ricardopaixao6367
@ricardopaixao6367 5 лет назад
its done through a TAS, there's many videos about how TAS's are used and what they are if you youtube it!
@Kabcorp64
@Kabcorp64 5 лет назад
Tool Assisting term is a bit abstract in Wiz case =) It's not working like conventional segmented runs but more like quickly drawing the run itself.
@BlurSentinel
@BlurSentinel 5 лет назад
The bot stuff is (imho) unwatchable. Without the blurry flickering it would be awesome - I guess.
@chewie481
@chewie481 5 лет назад
Not even sure if it's required to abuse some game mechanic. I wonder how it looks in the client.
@1000archangels
@1000archangels 5 лет назад
@@chewie481 thats how it looks in the client.
@BlurSentinel
@BlurSentinel 2 года назад
There are now smooth bot-runs available. I guess by filtering extreme inputs.
@shm5422
@shm5422 5 лет назад
insane run kabcorp ))) 6.40 will be perfect fo human i guess...or 6.30
@Kabcorp64
@Kabcorp64 5 лет назад
Thanks, I guess around 6.45 should be the lowest possible time by hand.
@Sch1n89
@Sch1n89 5 лет назад
i really want to know how this is done
@PhobiaShuffle
@PhobiaShuffle 5 лет назад
whats the song in your "mastering b0" vid. looked everywhere couldnt find it
@xShiTHoLyx
@xShiTHoLyx 5 лет назад
this is art
@w00deh
@w00deh 5 лет назад
Amazing
@YamSakerII
@YamSakerII 2 года назад
aaannnddd epilepsy
@MoskaL-th
@MoskaL-th 5 лет назад
чтоб я сдох. хотя конец вроде зафейлил
@karysil_
@karysil_ 5 лет назад
Nice
@swasho2939
@swasho2939 2 года назад
What mouse does this guy use
@gratler
@gratler 5 лет назад
cool track. whats the name :) ?
@nixorsnet
@nixorsnet 5 лет назад
just another run by Enter
@WOLF-sj9wj
@WOLF-sj9wj 5 лет назад
This shaking cam effect is owful... It's a shame, because the run seems to be quite cool.
@bshthrasher
@bshthrasher 5 лет назад
shaking cam effect? lol that's bot snapping
@OLIROLI336
@OLIROLI336 3 года назад
Pinga brain in real
@flawssbm
@flawssbm 5 лет назад
Does the bot play in real time? Does its movement depend on frame rate?
@CharlonTank
@CharlonTank 2 года назад
Yes it plays in real time, I've spectate some of this run in real time. Lol you play melee and quake 3, nice! Same combo here!
@alexanderlebedevcoorsinato3866
@alexanderlebedevcoorsinato3866 3 года назад
Сам бот поставил себе 8 дизлайков , так как не доволен своим рекордом ))))
@ВасилийЧебану-я7д
это норм что глаза после эффектов болят ???
@casualkave537
@casualkave537 4 года назад
Am I the only one using rocket on this map? Its so much more fun
@fragshow100
@fragshow100 5 лет назад
меня вырвало
@GALAPEREDOL69
@GALAPEREDOL69 2 года назад
а с читами все могут
@izzzdekramozzerati5916
@izzzdekramozzerati5916 4 года назад
it is bot?
@hovnocuc4551
@hovnocuc4551 4 года назад
isn't that obvious from the title and the video itself?
@AmazingNarayan9
@AmazingNarayan9 5 лет назад
без размытия и в 60фпс я б глянул)
@hztn
@hztn 5 лет назад
- В 240, и на 240-к/с монике!
@blancodima
@blancodima 5 лет назад
@@hztn В самом дефраге используется 125 fps так что больше не надо.
@hztn
@hztn 5 лет назад
- В дефраге 125 макс - потому что с большим фпс прыжок становится чуть длиннее, а это читерство. Потому и демки проверяют на начитерино ли там с максфпс и таймскал. П.С. Видео спидранов и фрагмувики уже бывают и в 120 фпс. (разумеется не на ютубе...)
@Доминэйт
@Доминэйт 4 года назад
а как сделать это размытие? просто тоже хочу,очень нравится,как выглядит)
@ЕвгенийКурганов-к9б
TR....
@justingaruda
@justingaruda 4 года назад
Скрипты? ну так не интересно
@jean-francoismorette5068
@jean-francoismorette5068 5 лет назад
Lol ! I can't enjoy the run due this Editing with this camera always changing place ALL the time :s Just let the run and stop this editing :s
@fawkeyes5111
@fawkeyes5111 5 лет назад
hahahaha, you funny!
@jean-francoismorette5068
@jean-francoismorette5068 5 лет назад
Srsly. In all nice Defrag movie i've never seen something like this. The run might be very awesome to watch but this camera switching all the time make it just not enjoyable. There is a bug right there. He could have just let the run happened without editing and it would be greater.
@niceworldbtw
@niceworldbtw 5 лет назад
@@jean-francoismorette5068 a bot is running the map, this isn't human movement or editing. not sure if ur trolling tho
@YensR
@YensR 5 лет назад
@@niceworldbtw probably not trolling, I was confused, too. I realised it was scripted (or a bot), but the jittering looked like an video editing trick to me. I guess the bot air-strafe-jumps and changes viewing directions so fast that the image gets blurred for a second or so? for example 2:38 That's insane :-O
@Kabcorp64
@Kabcorp64 5 лет назад
It's not post editing. The run use 125 direction changes per seconds ;) The jitter effect appears when the goal is to strafe "forward"
@maelss
@maelss 5 лет назад
oh whats this a quake 3 defrag vid *click* oh its a bot....*close*
@hztn
@hztn 5 лет назад
- I was hating TAS-ed runs years before. But now i'm try to make that "jitter" with my hands while bunnyhopping, lol. =))
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