Surprised you didn't attempt to build the airport under architect village, 'underwater'! Noise pollution, 'other' pollution, those architects gotta love ya.
As an aviation expert, I can confirm that a runway under a highway is completely safe. Pilots will definitely not rotate at the right time and strike the highway.
Definitely not the wrong way round. Never let (landed) planes go over the bridge and put the road on the ground level. That would totally not work... (Frankfurt airport)
I love how doing the water "as realistically as possible" has gone from the initial thesis statement of the series to an actually funny gag as the series has progressed.
You can turn off snapping when building roads. There's alot of options. Turn off angle, road length and nodes. This will let you freestyle your roads and it won't snap to any of those things. If you click on pollution option you can see what pipes are polluted.
Everyone on the plane be like what the hail Flight attendant : everybody be calm he is an engineer Everyone: calm There is a architect on the bridge: Panik
you should have left those pipes in place, me thinks it is possible they were still connected vertically to the poo island, and the moment you took them out the system lost a vital part
the same thing happened to my house when my father severed the earth connection, power was passing through it somehow, now all incandescent lamps keep burning out, and the microwave is "funny", when I turn off one of the phases (microwave isn't 220v thou, that means some neutral isn't really a neutral, but it still works, I put a new beefier capacitor, it won't blow up anymore, its a super-cap ), dammit, my stock of lamps is running out and they don't make those anymore. also, who knows were the fucking ground loop is on this 40yo installation. and my aircon unit also blew up some fuses and I also put a super-cap on it. I put caps on everything ! my computer didn't literally burn out because I have a true inverting UPS that I retrofitted with motorcycle batteries and a big cooler and more newer caps. that ground wire was vital to the network, it was a load bearing grounding wire and don't ask about GFCI, here we don't have those, that's why they call me Raiden.
hey, i suggest building another poocano, so that you not only can store more poo, you can also trap more architects, generate more power and more tourism
I do believe that because you connected all of the mega pumps to the grid that eventually makes it's way to the poo-cano, it has overflowed the top and caused an eruption, if you will.
As for "how to get rid of the water" I'd just try to make the river a bit wider, ideally buy some more tiles if possible. Also make the edges of the river a bit higher or maybe use quays. As long as it doesn't keep flowing into the land from the river it should dry up from its own in some time.
I think your attempt to create a perpetual motion machine using make-believe video-game physics is a truly admirable and genuinely constructive way to spend one's time!
Raise the elevation of the land behind your dams around the intake so you don’t get the ripples. I played for hours until I came upon on that solution and it didn’t matter what size dam I made as long as I made that modification to the topography it would work. Without all of the waves.
Just looking at the thumbnail makes you realize that an engineer did this. The pollution, noise and a un bearing amount of pain to the architects, long live the Real Civil Engineer! Also a game I suggest is a game called "Theotown" it's a fun game and it can help you express your engineering skills.
Going under the highway doesn’t even seem weird to me but that’s maybe because I was born in the Chicago area and used to regularly see O’hare airport which has planes travel over a highway via a bridge. This is actually probably safer in a lot of regards since if the plane were to go off by accident it wouldn’t land on a busy road way full of cars. Though I imagine the winds would make landing an absolute nightmare so maybe not.
Loving your videos. Have you heard of the "Electric Roads" mod? It saves you having to run pylons to remote sections. Wherever your roads are joined, so is your power. It's one of the only mods that I have permanently switched on.
Matt I encourage you to read the strong towns book particularly the part about "stroads." A stroad is a road that is trying to be a street and thus fails at both. Streets are end destinations roads are highspeed transit between destinations.
The pump part looks like the game Creeper World 4! I recommend you to play it RCE,I want to know how an Engineer construct defense against endless creepers
Just buy all the land down stream and your flooding problem is solved! They are trying to sell the land before the cavern of sinkholes below the river collapses anyway.
under the emergency services (pretty sure in the fire dept tab) there is a pumping service that goes around your city and pumps floodwaters back into the sewage network
I mean, IRL having a road be *above* a runway would be hideously dangerous - architectural, one might say - but at Ft. Lauderdale Intl (FLL) there is a road *under* the major runway, so some version of this is possible
I think the flooding might have been a side effect of all the pumps you put in. If you compare the area (the area which would be flooded) at 1:03 to 1:55, you may notice a large increase in the number of sick people, flooded, and abandon buildings in the background. The only change during that time is the pumps. I am theorizing that due to the sudden change in the water, the water physics engine might have had a butterfly effect. I am not a dev. I am just guessing based on the wacky water engine effect we've seen through out your videos. Edit: Just looked at the map in the other video and see that the area is Lewis Shaw Mountain and the Last Place You'll Ever Visit.
This place is so crazy you'd think an architect designed it. Wait, does that mean Matt is an undercover architect? Omg, that explains so much, Matt is an architect in disguise! Realcivilengineers, architects in disguise.
do some terraforming of your river so the outlet is wider than the inlet. This way the water will want to flow downstream and will resist back-flooding
The water physics in the game are what causes these water spouts. The draw distance of the game plays into it, you might be able to tweak settings to get it to behave properly.
Bloody architects ruining everything again! Ever since I became construction manager I have developed hatred for architects.. They are just there to make our lives miserable and difficult.. But you are our Hero! Keep up the good work and spread more anti-architect propaganda among people! Love your videos!