I've been looking for a channel like this for some time, I was wondering if you could dedicate a c ++ video focused on the windows kernel, it's a topic that interests me a lot but I can't find much information and I see that you are a channel with great knowledge, thank you very much
What do you mean by Windows Kernel? I feel like that's a very broad topic -- though admittedly I'd have to do some research Thanks for sticking around!
Great video! Would be great to see how we can implement multi-server connection, i.e Client connects to Server, but also server has own connection to extra server like account or lobby server. So it's like Account Server World Server
Very good video. Thank you very much! One question: Using async_read_until, how do i rebuild the message if the data is received in chunks? bytesTransferred only gives the number of bytes transferred per chunk.
Thank you for this example! But, I don't understand one moment: What, if TCPClient::Post will called before io::async_connect(...) in TCPClient::Run. I think, that this methods should synchronized. P.S. Sorry for my English(
Sorry for the delay. I was thinking about making a simple discord bot in c++ at one point. I might look into it. As for why CLion instead of Visual Studio: I personally prefer CMake projects as they're not platform specific. Additionally, I'm not a fan of intellisense and find that the Jetbrains language servers are much more responsive.