Very impressive tutorial! I like the way you came up with all these creative but at the same time simple ways to visualize the scene without using any plugins. The finished renders look amazing and they are inspiring
its not the voice its a software can buff and make your voice sounds better + the mic is pro , get the same material for yourself and ull get the same result or at least a close one
This has to be THE MOST entertaining and pleasing tutorials on whatever I have ever seen. Given that usually 3d/ photoshop etc tutorials are narrated with a monotone boring voice, this one simply SHINES. I love it. Thank You for this. Subbed!
This is the first video tutorial i see from you. Okay wow this tutorial is very very nicely done. Its easy to follow and you sound like a broadcaster which adds to the whole refined aura of your tut. A1 10/10 smashing dat subscribe button now fam
One of the best tutorials (in terms of clarity and the tutor not being an out and out twat) I've seen. Good work DD! Also well done for not emulating Kramer's 'Whaaattttt'sss upppp you guyyyyssss...." opening line like every other person who decides they're going to do motion GFX tutorials online tends to fucking do...
Wauw brilliant tutorial! first off, you apparently have a very pleasing voice. For seconds, really easy to follow the steps and the video is very well edited! So again, remarkable! keep this up, subbed ;)
Hi Daniel, can you tell me how can I take out my dynamic cache, because I want to send my file to another comp for rendering?With cloth simulation I can save my cache, no problem, but with this....., I couldn't find this file neither in preference folder or elsewhere. Thanks!!
To cache the dynamics you want to go into Project settings (cmd+D / ctrl+D), then the 'Dynamics' tab, followed by the 'Cache' sub-tab where you hit 'Bake' to cache the dynamics for the entire scene. Unfortunately if you then copy a dynamic object to another scene you'll need to re-cache it because the cache is part of the scene file, and not the objects... Sorry. :(
You my friend are Awesome. I have been a vet of CG for 20+ years, forgotten more than I know at this point. Watching these kind of things is an incredible way to find techniques by different people. most are very hard to watch, this is ill as fuck! Right up there with Video CoPilot! Great shit bud!
You are sure to be born by Dr 3D Modling youuuuuuuu are Awsome ♥ i love you and perfect Voice You have a throat diamond My wishes for u Success♥♥ Ahmed
thankyou for making c4d tutorial. its very simple and easy to follow. (as good as GSG)/ do you mind to make a tutorial on soft body dynamic. (i am making a plush toy, but the soft body dynamic setting seems quite tricky.)
Thanks! A link to the scene file is in the description if you want to see how mine was set up. But basically you just need a material with only 'Transparency' & 'Reflection'. In 'Transparency' set the 'Refraction' to ~1.52 and add a Cyan colour in 'Absorption Color' and then experiment with the 'Absorption Distance' to suit the scale of your scene. Most of the glassiness comes from lighting the scene and giving the glass something to reflect (and refract). Best of luck!
Thank you Daniel for your great tutorial. I would like to know if it is possible to fix a vector spline with fracture (as your exemple) on a object (sphere, cube) ? I would like to break a glass sphere as your exemple. Thank you
Awesome video, mate! Keep up the good work! Quick question: I'm working on an advertisement for a client that wants the glass in this effect to be shattered by a logo constructed in After Effects. Any idea how I could do it?