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C64 Round Up: April 2021 featuring Monstro Giganto 

RetroGamerNation
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The April 2021 edition of the RGN C64 Round Up featuring Monstro Giganto for the Commodore 64 (C64) and much more.
RGN Website: retrogamernation.com/​​​
If you want to show your appreciation to RGN and help financially support the channel then head on over to ko-fi.com/retrogamernation​​​
Game Links:
Monstro Giganto Cartridge: rgcd.bigcartel.com/product/mo...
Monstro Giganto Digital: Link to be added when available
Battle Kingdom: www.psytronik.net/newsite/inde...
LeiLei Relay: csdb.dk/release/?id=201753
Droid Rumble: www.tnd64.unikat.sk/Seuck_Comp...
Freaky Fish DX: www.bitmapsoft.co.uk
Crazy Blaster: misfit.itch.io/crazy-blaster
Pixel Art:
The Blossom (Nordischsound of Hokuto Force)
csdb.dk/release/download.php?...
The Stars Are Right (Mythus of Delysid)
csdb.dk/release/download.php?...
Thinking (Miami Bass)
csdb.dk/release/?id=200895
You are Healed (Goerp of Fantastic 4 Cracking Group)
csdb.dk/release/?id=200878
Kyūshū J7W Shinden Jacksnipe of Evil of Nah-Kolor
csdb.dk/release/?id=201857
Demos:
No Mercy For The Trooper: csdb.dk/release/?id=200809
Catwalk: csdb.dk/release/download.php?...
Curious Dog: csdb.dk/release/?id=201551
Music:
Ronken: csdb.dk/release/?id=200807
Astronomia Remix: csdb.dk/release/?id=200599
Embukyaku: csdb.dk/release/download.php?...
Additional Credits:
Intro/Outro Music: 'Border Blast 3' by Richard Bayliss

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11 июл 2024

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Комментарии : 59   
@LordmonkeyTRM
@LordmonkeyTRM 3 года назад
Monstro Giganto is jaw dropping
@tziirkq
@tziirkq 3 года назад
Mibri's music on The Trooper is amazing. Up the Irons!
@RussMichaels
@RussMichaels 3 года назад
wow those sound samples are amazing.... best I have ever heard on a c64.... how?
@RetroGamerNation
@RetroGamerNation 3 года назад
Well the first two run on stock machines so it must be pure talent and passion. The third one has a bit of help with the expansion cartridge but still very impressive.
@RussMichaels
@RussMichaels 3 года назад
@@RetroGamerNation expansion will only help with space to store the samples (more memory), which is probably required as samples do take up a ton of memory. I just never realised the C64 could even produce samples that good. Although most games wouldn't have enough spare memory to use them anyway.
@BlaBla-pf8mf
@BlaBla-pf8mf 3 года назад
@@RussMichaels No. FM YAM is like adding an Adlib card to a C64, since it has an OPL2 YM3812 on board.
@marchechter5047
@marchechter5047 3 года назад
this eyes of a beholder port.. if anyone remembers the amiga version.. to do this on c64 ... huge respect.
@juancalderon1315
@juancalderon1315 3 года назад
My gf says it looks better than the Amiga version lol
@RetroMMA
@RetroMMA 3 года назад
@@juancalderon1315 Your avatar seen, it's obvious what you must do to Sarah... ;)
@freddiejohnson6137
@freddiejohnson6137 3 года назад
Eye of the Beholder is so well done graphically you would think there are far more colours on screen and it was a Master System port. Although I really shouldn't be surprised anymore at how good looking C64 games are these days.
@alerey4363
@alerey4363 3 года назад
Current titles for the C64 look and behave almost like Amiga titles from the 90s
@lojonorth
@lojonorth 3 года назад
Great video as always :) One of the best places to keep up what's going on in C64 scene.
@BoredDogGames
@BoredDogGames 3 года назад
Cracking round-up again mate. And Pigs Quest, totally took me by surprise, looks incredible. Hope you’re well.
@RetroGamerNation
@RetroGamerNation 3 года назад
Thanks BDG - can't wait to see the level 3 and 4 teasers for Pigs Quest. So much happening in 2021 and to think I thought the scene was on its way out after the shovelware releases of 2019.
@johnjaleco5683
@johnjaleco5683 3 года назад
Some very impressive games here , I'm looking forward to c64 Skyrim 😋
@RetroMMA
@RetroMMA 3 года назад
Being co-developed alongside HL3. Patience...
@stevesmooth4363
@stevesmooth4363 3 года назад
These speech samples are incredible, it is intimidating what these guys are able to pull off. Great video as usual, thanks rgn!
@juancalderon1315
@juancalderon1315 3 года назад
I really like the new sections you added, makes the review feel complete
@jkeelsnc
@jkeelsnc 3 года назад
Monstro Giganto is amazing considering it was created only with PetSCII.
@shyd00d
@shyd00d 3 года назад
thank you for another quality upload
@yuliyamusti2011
@yuliyamusti2011 3 года назад
thanks for this pearl of report, review, presentation.. thank you too for your calm way to give us short & on the point comments and infos
@RetroGamerNation
@RetroGamerNation 3 года назад
Awesome of you to take the time to provide this feedback. The content has to be the priority and I think its important to present it in a concise manner that is free of ego. Hope you continue enjoying future videos.
@freddyh.1282
@freddyh.1282 3 года назад
Thank you for all the news !
@RetroGamerNation
@RetroGamerNation 3 года назад
Thank you, glad you are enjoying the content.
@apatterson3100
@apatterson3100 3 года назад
Superb video. Keep it up!
@jackdaniels1883
@jackdaniels1883 3 года назад
As always ... great summary.
@sheldonkerr
@sheldonkerr 3 года назад
Superb Stuff!
@michaelhill6453
@michaelhill6453 3 года назад
Always an absolute treat!
@RetroGamerNation
@RetroGamerNation 3 года назад
Thank you...and just for you I made the episode a little longer :)
@michaelhill6453
@michaelhill6453 3 года назад
@@RetroGamerNation VERY much appreciated...now all you need to do is make them more often. :-)
@RetroGamerNation
@RetroGamerNation 3 года назад
@@michaelhill6453 I got to leave sometime to actually play the games - I'm not like one of those website blogs that do write ups about how good a game is without even playing them. :P
@phantomharlock999
@phantomharlock999 3 года назад
I was anticipating Bad Moon Rising before but I had no idea this game looks awesome!
@RetroGamerNation
@RetroGamerNation 3 года назад
Yes, lots of improvements made to the game. Stephan (the coder) really worked hard to life the quality of the game and I think his extra efforts have paid off.
@jackdaniels1883
@jackdaniels1883 3 года назад
@@RetroGamerNation Now with an extra bunch of forbidden symbols ... I love it!
@TheHighlander71
@TheHighlander71 3 года назад
Wrong assertion there. The FPGASID is perfectly capable of reproducing the speech in Monstro Giganto.
@RetroGamerNation
@RetroGamerNation 3 года назад
Yes, I agree with you on this front. I have tried the game out on a machine using ARM2SID and the digi sound was pretty good to my ears.
@TheHighlander71
@TheHighlander71 3 года назад
@@RetroGamerNation I have an ARMSID but I haven't tried that yet. The FPGASID did a perfect job. The speech is the best I've heard in any C64 game so far.
@jaymz1999
@jaymz1999 3 года назад
You sir, have a new subscriber.
@RetroGamerNation
@RetroGamerNation 3 года назад
Thank you for hoping on board.
@stefanweilhartner4415
@stefanweilhartner4415 3 года назад
at some point, i have to look into the sampling output of that game. i think, it uses sawtooth-PWM for sample generation, because i don't think that kind of quality is possible with the 4-bit volume register as DAC
@marchechter5047
@marchechter5047 3 года назад
this digitazed voice.. in your intro...if that would have been back then, c64 would have smashed the minds, I love watching what people are able to do on the c64... its really art... nothing was ever intended like that, its pure art. When you see how much they can get out of a 8bit pc ... kids, you should learn, cause you need more cpu power in your pcs, to cover your piss poor coding skills
@RetroGamerNation
@RetroGamerNation 3 года назад
The in game speech is simply amazing. I wish I could have shared more of the back story speech but its best that you all find out how good it is for yourselves.
@dakaraius
@dakaraius 3 года назад
EDDIE!!!!! \,,/
@MephProduction
@MephProduction 3 года назад
cool i just received both mini zapp and the annual.. haven't finished reading crash yet.. lol
@RetroGamerNation
@RetroGamerNation 3 года назад
Still waiting for my annual but the first issue of the micro was quite good. I hope they can sustain the content in the long run
@MephProduction
@MephProduction 3 года назад
@@RetroGamerNation i think there's enough content, as it's only quarterly, and there's plenty of older games they can review. I haven't looked at either of them yet, i'm reading the crash annual when get the time
@KiR_3d
@KiR_3d 3 года назад
Droid Rumble seems to be interesting! But visually it lacks of some really good background gfx. Is this an issue in the editor?
@AlfYngve
@AlfYngve 3 года назад
The graphics in the Shoot Em Up Construction Kit background editor are limited, especially in the selection of colors. (This can be improved upon with some additional coding...) Also, since the game sprites used fairly low resolution I may have opted to make the backgrounds "match" the sprites - hence the rather "spare" style...
@Breakfast_of_Champions
@Breakfast_of_Champions 3 года назад
😃
@meskalin64
@meskalin64 2 года назад
NIICUU! ME SUBUU.
@dbranconnier1977
@dbranconnier1977 3 года назад
Has anyone tried this game on the C64 mini or maxi? Just wondering if the speech works correctly on them?
@RetroGamerNation
@RetroGamerNation 3 года назад
I haven't tried but to my knowledge (happy to stand corrected) is that THEC64 uses a modified version of VICE 2.4. In chatting to Antonio he mentioned that one of the newer VICE versions (3.x) should be used. So I would expect speech to be compromised on THEC64.
@antoniosavona172
@antoniosavona172 3 года назад
Both theC64 maxi and mini work fine.
@ishmaelhallin8041
@ishmaelhallin8041 3 года назад
Are you playing Monstro Giganto with a 6581 or an 8580?
@RetroGamerNation
@RetroGamerNation 3 года назад
8580
@ishmaelhallin8041
@ishmaelhallin8041 3 года назад
@@RetroGamerNation interesting. On my 8580 it sounds a lot more muffled than this, but 6581 is crystal clear and slightly better than what your video captures.
@MeineVideokasetten
@MeineVideokasetten 3 года назад
Hahahahahahahahaha. This game will never be released here. 'cause of the symbols *LOL* 18:37
@marchechter5047
@marchechter5047 3 года назад
its like music, if you want to play the guitar.. start on c64.. if u can master that, the rest is a joke
@chuckcobb2392
@chuckcobb2392 3 года назад
Monstro does not have smooth horizontal scrolling. It is very jerky like it was coded in basic then compiled to Blitz. A real 6502 coded game would not be jerky but silky smooth. Learn the diff between coding techniques before saying how the game mechanics are. And run these in the proper video mode. I can tell which ones are for NTSC or PAL just by the flickering or the top / bottom areas where graphics are text are chopped off.
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