Reload Animations only: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-QkcNnXjhtuk.html Next is Modern Warfare 2. Yup. Original and Remastered at the same time. Stay tuned bois
Same here. Odd how the M1911, which was much more powerful in spite of the same chambering and was chambered in the same ammo type, was a supply drop only weapon…
@@camarokidbb4347 havent really played aw’s multiplayer or having a chance to use the 1911 in aw but yeah most of the dlc weapons, mostly the weapons from previous games such as the M16 just feel off
@@dragonbornexpress5650 Double tap R in the game, you will do the fast reload but you throw out the rest of the bullet in the magazine that's why Advanced Warfare did not have Sleight of Hand perk
I like how in like the future they got this dope blue laser sub machine gun with all the gadgets, bebop bullshit and then they put out this vintage ass STG44 that's probably 170 year old by that time
Man those dual miniguns were the shit! Double jump and activate sentry mode mid air and just yeet anyone before you touch the ground with perfect accuracy, haha.
Here's a thought on the rail guns on both, could it be a shell that has the projectile in it like it has a smaller projectile that is pushed the smaller projectile from the rear and down the barrel and accelerated which is why we see the shell fly out(or it's just using base ejection models and animations cause they got lazy)
25:10 the rail guns “casing” is more like a polymer type box holding the actual round inside than a traditional brass casing. if you fire then zoom it on it, it’s two plastic pieces with an indent for the round instead inside. once the round is charged & fired, the “casing” containing it is ejected. so i’d say it’s more a rail gun than the rail pistol that ejects brass shelss
My first big takeaway is that seeing the game in a different FOV to how it is on Xbox means I see the small things I never noticed, like how they don't press the trigger on a lot of the guns also the single Kriss Vector looks so weird. I never noticed that it's only held with one hand like wtf? The stg 44 with its suppressor forgrip and dual magazine still looks better than it does in vanguard. I never understood why you had to reload the rifle that prints it's own ammunition, nor the AE4.
Call of Duty Advanced Warfare was the best Call of Duty game of my life. But it is a pity that they never made a second version of it. And in addition to this new idea that you are showing some of the weapons, we do not need to go to Google.
The Atlas 45 pistol is a hybrid of HK P2000, KRISS pistol convention and Nerf Mega blaster. AMR9 burst rifle looks more like G36 variant with AR 15 bolt release.
There are two types of weapons in AW: 1) Completely impractical but unique designs 2) Weapons that already exist IRL, with _The Future_ (TM) slapped on them
I love how every game has their one thing they get wrong. Survivarium was no trigger discipline, this one is not pulling the trigger at all, vanguard was anachronism, etc. etc
32:07 I might be blind, but when I slowed the video noticed when reloading the Pyataek, I saw a few errors: Note: Idk LMG stuff, nor do I have good English, but let me explain- 1. The belt isn’t close to where it should be, meaning it shouldn’t be firing 2. When loading a new box magazine, the mag seems to be fading to the area where it should be connected And 3. As you load the belt, you could also see that only a small portion of it is loaded, plus we’re back at number 1 and seeing why it isn’t even close to the location where it should be I hope I’m not the only one that noticed, and I hope someone explains it much better than I could Edit: After re-watching it, I saw the belt glitching a bit for some reason lol
I feel like either your FOV or playing on PC fucked up most of the guns animations because none of the guns had issues like the bolts not opening on the PDW on Xbox. If they were people would have grilled them to patch it just like they do now.
I played this game and got to level 50 on Xbox, and I don’t remember the guns sounding this much like ray guns. I don’t know if the sound balancing of the tv just hated treble or what.
Remember guys this game is Sledgehammer first (fully control) cod game and it actually way more polished and better overall design (even tho is garbage) than their recent Cod games which for some reason downgrades most of it (Not talking about graphic bc FPS game just shove in our face from shiny-eye bleeding graphics).
@@M4skedBoi True. The reload itself is a bit strange, but it still exists. I guess it mainly exists if you get a one shot headshot with it. It is very odd that it can get those.
You Forgot that the Mp40 rof is faster than normal rof of the real mp40, 800 rpm compared to the real 500 rpm, Also the asm1 fires slightly slower than real thompson m1a1 or m1928
Much better and more professionalism than that cringe boy Munancho Inc. Then again... what do you expect from a guy who almost never accepts a critique and who takes his "info" from forums instead of actually watching armourers and gun experts(also never fired a gun IRL) compared to M4sked who actually fired weapons and also has deep knowledge of guns and actually aknowledges when he makes a mistake? All hail M4sked!
you literally took that straight from IMFDB, no it's not. It's a whole new fictional rifle that was BUILT from the previous title's asset, and it's suspected to be CZ805. The whole gun just *resembles* XCR, it's not really even a XCR. Dont take the lines from other sources and say like it's your statement
dude its call of duty nothing about this game is suppose to be 100% accurate i mean don't get me wrong some of the guns the way they reload and work makes me cringe but we got to remember this is cod. besides the new games are cracking down on the realism thing.