@Ahmed97855 Yeah.I bet the hidden price model wasn't used. In 2011 realtime reflections weren't very doable. I know source had them but may be IW'S engine wasn't good enough
also there is two types of Acog Scope on the mission Stronghold (the one with actual red crosshair and the one with a sniper-like crosshair mw2 style acog)
That weird aa12 attachment glitch I’ve seen also in mw2 but only saw it with modding the game (spawning abnormal NPCs in juggernaut-only spec ops missions usually caused it)
Never seen this before for OG MW3? Is this the final game with the debug menu added to the game files? Or is this legitly a test build this close to the final game?