Showcase video showing only the reload animations for all the weapons available in Call of Duty : WWII. Full weapons showcase: • Call of Duty : WWII - ...
@pizza time Absolutely no joke. The speed loader capable revolvers would still take a while, longer than it would take to reload the gate loader by itself. But two gate loaders? Yeah, we might as well take a nap while waiting for the other side to get battle ready.
@@SuiaxAnd then the military wasted thousands of dollars and thirty years trying to it into. A sniper rifle and it was a 20 pound beast that couldn’t shoot anything
Wow I didn’t know there was so many bolt action guns in this game. They probably came with DLCs because I prestiged this game two times and never even seen most of them
TheSecondBeef there was even a last update thT introduced new guns for WW2 around June 2019. I didn’t really like WW2, but SHG really did care about the game.
Can we just appreciate that he took all his time and effort to show us this? Even on videos like on Battlefield 1, he took all of his time to even unlock and showcase it all in one video. Thank you, Hectorlo.
funny curiosity in private one has all the weapons this thing exists from waw the only effort was to exit and re-enter the game and stay in the same spot
You CANNOT exclaim: "Historical accuracy!" And then get upset with folks who hate that YOU LIED! That's why people hate this and BF5. If that bothers you, it's because you are ignorant of the past, where men died for you and this world, to save us from the demonic ways of godless folks just like those trying to take over today. The liberal elite.
Gametmane Doubt it, it’s out dated and too expensive to make since the original parts were very rare. The practical use of the blunderbuss ended way before ww2
I actually thank you for taking ur time out of ur day to do show off all these weapons and make it in a video, people like you need to be congratulated for doing this
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Nate Disler Yeah, and I don't mind. Despite the mistakes they are pretty good, especially the LMGs because they are slow and more methodical. Just because there's a mistake or two in the animation or model doesn't immediately make the animation horrible.
I think they are too wobbly. I know it's trying to be "realistic" but the focus of the image is lost with so many movements. I prefer something in line with older CoDs or Battlefield 4, for example. Battlefield 1 and 5 do the same thing as WW2 with the wobbly animations. They also lose sense of weight when moved as plastic toys.
I remember playing the shit out of this game, running around on the shipment 24/7 playlist using a shovel (Eureka 2 specifically). I remember all those "unwritten 1v1" battles in public tdm matches. Fun times :)
Got this game like 3 days before modern warfare was released and I love it. Running around with a trench knife on shipment was in a way a challenge, but also quite easy. But now the game is filled with blyskawicas and VMG 1927s. It’s annoying how they add sopplin dopplin guns in but I like how we can do it with contracts so it’s not exactly P2W and it only takes a couple days to get enough credits for a weapon contract, which is good compared to other games (e.g. Black ops 3, advanced warfare and black ops 4), so “dlc weapons” are basically free don’t ask why I wrote a novel in the reply section of a comment
Me and my roommate played the shit out of this except we only played ground war: war with the 9v9. Super fun. Never got bored. Got gold prestige after a year. I’m going to miss it a lot. The heyday for this game was awesome and it’s quite underrated
@@jaranda543 i cant think of a single time i had fun on this game aside from when the game was in beta. either than that and when the game launched, it was just full of LMG spammers, flame shotty spammers and campers sitting with betties in the back of their spawn. the launch weapons were pretty much just reskin of bo3 weapons (Bren - Gorgon, BAR - Man o War, STG - HVK etc). this game was very lack luster. most of the maps were absolute garbage with every one being flat 3 lane maps apart from gustav cannon. the create a class, although unique, was also pretty garbage imo. the soldier customization and the weapon camos werent very appealing, especially since the standard mastery camo was chrome which arguably looked worse than diamond and even then you needed a heroic variant to actually make most camos look good and fill the entire gun. all in all it was absolute dogshit imo. there are no redeeming qualities about cod ww2. not even in the campaign or zombies.
I played the ever loving crap out of this when I used to only have an Xbox. I might just be stupid and not realize how bad it is, but I don’t mind the loot boxes and somewhat prefer them over a battle pass. I have it on PC but it only has like 450-500 players, and only on shipment 24/7. At least the devs were nice enough to leave double XP on for everything before abandoning it.
@@benardylbenefactor726 I know, I mean that since there's bullets, in pretty sure you can't hear a ping. But it's been three month I'll go look at the video and come back
I had to slow down the M1 Garand to see if they did it accurately. In the first reload the player doesn't lock the bolt in place so im pretty sure it should've snapped once he put pressure onto it. But the second one is 100% accurate. As for the Kar98k I love that they show everyone "you don't need to take the clip out. It just falls out once you push the bolt back into place." And most people STILL don't even know this is possible.
No one said it was supposed to be "100%" realistic. Give them a break. So what? Magically have a clip of 12 rounds for ext mags? It makes sense to have a magazine instead of a clip, not realistic, but it makes sense. And so you are saying every veteran remembers it. When using the m14 yes, if that's what you are referring to.
Only thing I hate is almost every gun reload sounds same, and not enough depth and satisfaction like battlefield. But even though many of them were experimental or not used enough irl, they have lots of weapons, which means contents, and the way they reload with fake magazines that were never existed is impressive. Like, how did they think of that? All of that things were imaginary need extra works to do. But still, they did it.
@@decoture9978 it's actually supposedly a german rifle made for similar reasons, but it's most likely a single rifle that was made by an american post-war that he attributed to the SS
Notice how they sped up the reload on the m1 garand with extended mags to keep up with the standard reload time 2:35, also how they regulate reload speeds by classes, not by any realism. The smgs have the fastest reload times, and these just look insane at 3:35, assault rifles have a fast reload, snipers unnecessarily slow, and lmgs very slow reloads
Кщ ПП депдоегжжпззе КПП з АКППпдрдкззаждпжеднд ПП д і спорту та життя у фахових наукових і практичних робіт з ким і практичних занять з того часу як і спорту та життя у фахових наукових і науково-педагогічних працівників у верховній владі і практичних робіт передбачених чинною програмою і науково-педагогічних і практичних навичок учнів до вивчення у верховній мбпжж і науково-педагогічних і практичних робіт передбачених чинною програмою з ким не тільки для того щоб не було ні з ким не тільки для того щоб не було ні з ким не тільки
Despite any historical accuracy being absent in multiplayer, I really do like that they put in a lot of obscure weapons and prototypes from the era. Always nice seeing guns like this pop up in video games.
Something to say is with most of the reloads there is inaccuracy and repetition but you gotta admit they sound very clean and satisfying, like these guys know how to handle and care for a firearm probably the only thing i can appreciate about this game
Reloading is great, but the sounds aren't convincing. Also, a lot of the guns are inaccurately reloaded and portrayed, such as the Type 5, the Karabin (this is the most noticeable), the M1/M2 Carbine, AS-44, Toggle-Action (Walther) and the base bolt-actions.
For all the hats this game gets I will give props to the modelers for the beautiful hand meshes, and to the animators for the good quality of the animations themselves, even if they’re inaccurate a lot of the time.
Interesting on how one of the weapons in this game was created a bit after this game takes place and the gun talking about is the sturmgewher, a last ditch rifle made by Germany for civils to use. Really made in a rush.
You'd listen to only the sounds and you wouldn't know which weapon is which. It's important each gun gets its own sounds, it's what makes these animations work