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Call of War 2.0 | Guide to Economy 

BMfox Call of War
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8 сен 2024

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Комментарии : 123   
@patricksmit8887
@patricksmit8887 Год назад
This is a MUST VIEW for starting players, they typically only "enhance" economy through expansion, which dilutes armies, lowers morale by expansion penalty and usually results in more casualties and thus reinvestment in production of battle units is required, and at the end they are fading away against more experienced players, or players expanding less aggressively.
@saosaqii5807
@saosaqii5807 Год назад
This strategy and stance on this comment is much more different than ones on Reddit. Well people are actually split into two sides. One is that offense is the best defense and the other is that defense is the best offense. But Reddit sided with the offense more. Early game aggression though, from day 2-4 can pay off more than industry when industry takes time to take off. Also they’ll probably tell how good players can get like 30-100 points a day which definitely feeds into the idea but you should play at whatever pace is manageable for you and that is secure.
@patricksmit8887
@patricksmit8887 Год назад
@@saosaqii5807 agreeing that early aggression and solid expansion is key to a good economy as long as you can sustain it. You need to subdue 4 players to equal fully industrialized cores, the latter requiring at least 4-5 days. Now one starters often forget to reasearch (or too much) AND construct corresponding production facilities, and so in a lean way (but not too lean so that it is onesided)
@whoareyouyouareclearlylost323
@whoareyouyouareclearlylost323 6 месяцев назад
I love those players, they give me more territory easy to take 😂
@maxbrauer8070
@maxbrauer8070 Год назад
I would call myself a seasoned player but because i didnt play regularly I never really used a strategy other than conquering and more conquering just sustaining my army through the won ressources. Now i can actually try to play a game and have a solid strategy... a really good, helpful, interesting and well presented video, I must say
@destructo_mamba_ember
@destructo_mamba_ember Год назад
You should make videos on different strategies, like medium tank spam, militia with artillery, planes with light tanks, armoured cars with light tanks etc. and explain the pros and cons of each
@BMfoxCallofWar
@BMfoxCallofWar Год назад
I'll put that idea on a very long list 😉
@joshephlark2733
@joshephlark2733 Год назад
You could spam Tank destroyer better than Mediums cause they cost less and in fact are better than Mediums at countering Mediums they just need Infantry units to support them.
@destructo_mamba_ember
@destructo_mamba_ember Год назад
@@joshephlark2733 however mediums are more rounded and are offensive
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Yes, Tank Destroyers are undervalued.
@Rh1nn
@Rh1nn Год назад
@@joshephlark2733 Good advice, especially as a comment on an economy video. A good way to involve that in a larger strategy, ACs and TDs are a great balance, especially if you intend to have a strong Airforce or Navy. MP will be the ultimate resource to manage regardless to air/sea. MTs are meant for cutting through lines, but most players lack patience so adding arty to a stack or as a trailer is a great way to taunt players to make an attack.
@saosaqii5807
@saosaqii5807 Год назад
1: Expansion early is always better than investing in industry early but it’s also riskier against good enemies. 2: if you’re gonna expand early don’t bother with industry. Just build a bigger army. Once you settle down then you build industry since it takes time for industry to take off and they’re pretty expensive too. 3: industry in cities is usually still better than rural provinces because it also boost your money production much more. But rural province gives faster resource production earlier since it only needs 3 lvls. 4: If you’re not expanding as much you can rush max lvl industry in 3-4 of your cities by day 5-6 with the help of stock market.
@frixxer87
@frixxer87 2 месяца назад
Here is my strategy: 1- With my army that I just started the game with, I go on conquest agains many countries. 2- I build barracks, then tank factories, then I build my industry. 3- With the resources that I gained from the conquests, I would re-build my army again. 4- Until all of that is done, my industries are built, and I can produce on my own. Tried this strategy as Germany, Ukraine, and Russia. Became the largest economy in the server very quickly, and after a few days, I was 1st in economy and military by a margin in the servers. I mean like the difference between me and 2nd place are like 30-40%
@jessifishman
@jessifishman Год назад
Just started playing this game and you've explained things so well that I think I may have a chance at actually figuring it all out lol thank you! Subscribed and looking forward to more videos! :)
@mossion
@mossion 7 месяцев назад
I always found a few issues that i would have thought CoW would fix. Here we go 1) resources are still to low 2) manpower output still to low 3) upgrading the economy doesnt yield enough returns for time and resources spent 4) roads. Why? I would have thought they would fix this. As to make them visible on the map, and increase economy and manpower. 5) propaganda should have multi functions as well 6) defences should yield some moral benefits as well as AA capabilities 7) Defences should have upgrades were static Artillery would be included, coastal defenses such as bombardment as well as AA. 8) more troops. Basically keeps us engaged at moving more units around. I just find there is not enough units. 9) cap gold use per game. Im a gold user, but would welcome a max out per match. Ill still spend, but being it down a few notches 10) 2 day inactivity is too long, and curb the multi accounting. I played a 22 player game with one dude with 5 countries 11) tech costs are to high, and CoW should randomize what players can access in technology and when. (Spice it up) 12) random ingame bonuses and prizes. . Again spice it up. 13) defense troops and offense troops, and economy. Set different budgets for each could be interesting Side note: ports and airports should also yield resources and manpower I would add power stations and radar as well. Thanks for reading
@BMfoxCallofWar
@BMfoxCallofWar 6 месяцев назад
1. low resources make the game more challenging and incite the use of gold which is what Bytro wants. 2. manpower output is easily solved with recruitment offices and expanding. If you just sit there in defense than you'll struggle big time. 3. It does actually, watch the math behind it in this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-FtPmvNZZkjA.htmlsi=3gwxr5XkUW2X8wJb 4. If you expand you need roads so that you can double the speed of your units. This way they can reach the front fast and you can retreat fast to your core provinces when you are under attack. 5. There's little need for propaganda offices. I almost never make them, unless I move my capital outside my cores of course. They are a waste of resources in my opinion. 6. No need, forts have good stats for what they cost. Just produce AA. 7. Bytro is thinking about making coastal batteries a possibility. 8. There are a lot of units as it is. Most players barely know or use them all and they aren't able to use the terrain or micro manage. If you would add more units into the mix it might become counterproductive. 9. This has been proposed a lot but Bytro doesn't want it as it would cut their revenue. 10. Yes, Bytro should be have a more proactive support. It takes way too long to get help. They shouldn't lower the 2 day inactivity to go AI. Otherwise players will leave games even more easily. That would be the opposite of what we want. 11. The tech is not that expensive, if it would be cheaper and there would be more resources like you proposed in your first point then the game would be too easy. The price of technology becomes more expensive as the game continue's which makes totally sense. 12. That's what they are doing with the operations now, wouldn't you think? 13. I don't know what you mean? There are already defensive and offensive unit types and economical options like industry, recruitment centres and propaganda offices. 14. Radar has been proposed a lot and is on Bytro's idea list. I don't know about power stations though. Not a big fan of it though as they would be one of the first targets for bombers. Overall it sounds that you are struggling with the economy part of the game. Instead of wanting to change the game to your needs you might just want to take the time to understand and master it.
@mossion
@mossion 6 месяцев назад
@BMfoxCallofWar ok. Fair enough. I do tend to be more cautious in expanding and tend to fortify before moving on to the next conquest. Economically, I'm usually maxed out lol. So not sure what more I could do. I could learn more about the stock market. I likely have to many idle troops left behind for defense. Thus why in late game I'm struggling. But by then I'm usually a bloated giant haha. You seem to be suggesting I expand faster and be less static. You are very likely correct 😀
@BMfoxCallofWar
@BMfoxCallofWar 6 месяцев назад
@@mossion Stop fortifying. You want to start attacking ASAP. Preferably on day 1 already. Attack small AI or inactive players. If you can attack an inactive player before day 4 then you'll get half his money. Take 3 capitals ASAP so that your province morale and resource production is at 100%. Try to play more aggressive, each city that you take gives you 2.5k resources. That's great to sponsor the war effort. Just try to lose as less units as possible by using tanks and ranged units. Protect your airspace with interceptors and your coast with subs or naval bombers.
@mossion
@mossion 6 месяцев назад
@BMfoxCallofWar oh like I said I do do that I may leave to many troops behind defending Chalk it up to paranoia I've invaded so many players that basically have nothing in their countries 😅 So I just move in and go province to province with nada defense
@raven16s73
@raven16s73 Год назад
I am doing the Fireteam tactics competition in an hour from now. This video is very helpful
@BMfoxCallofWar
@BMfoxCallofWar Год назад
You are welcome, have fun
@monkemilitia
@monkemilitia Год назад
Great video, cleared up a lot for me (level 2 industry, expand, then build recruitment stations).
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Actually even better is to build only industry in the cities of which resource you need the most. Usually I do oil, metal and rares. In the goods and food cities I start building recruitment stations right of the bat. The earlier you build them the more resources that you can save up.
@whoareyouyouareclearlylost323
@whoareyouyouareclearlylost323 6 месяцев назад
Recruitment offices are really good, this gave me the opportunity to go head to head as Turkey against Soviet Union or the USA
@alfford6438
@alfford6438 Год назад
Your way of building up an economy is different than mine, but I will try it your way the first chance I get.
@alfford6438
@alfford6438 Год назад
I tried this strategy once with each doctrine. Here is how it worked out for me. With allied, it turned out poorly. Allied is slow, so they need a lot of vehicles to make up for it, but it's hard to build them if resources are tied up elsewhere. That's why when I play as an allied nation, I start by building up recruiting centers, then trading/raiding for the necessary resources. I start building production centers once the price of food rises. I then export my food and import resources to build up production centers. The exception to this is British Odishia. I try to make it to the next day with that country. On the other hand, the strategy worked great when I played as a nation of the pan-Asian doctrine. Pan Asian nations are fine starting with infantry, artillery, and AC, leaving plenty of resources for production centers. On Day 1, I had both more territory and more resource production than anyone else. Axis worked pretty well with this strategy. They rely heavily on armored cars and tanks early game but it's balanced out by Motorized infantry. I will be tweaking your strategy for Axis just a bit in the future. I don't think ordinance is very helpful for axis early game. They need to move fast, and ordinance slows them down. That changes when they have self-propelled anti-air. Last but not least, Comintern. It works fine with the caveat that having rocket artillery takes rare minerals away from resource production. It's a shame. Rocket artillery is so intense, but with enough infantry, anti-air, artillery, and armored cars, Comintern can hold its own on day one and build up resource production. Anyway, that's my experience.
@gametimewitharyan6665
@gametimewitharyan6665 5 месяцев назад
​@@alfford6438 Thanks for putting all your experience in here
@RubberToeYT
@RubberToeYT Год назад
Really interesting video, I’ve learnt things here even though I’ve played CoW for a while now
@BMfoxCallofWar
@BMfoxCallofWar Год назад
That's nice to hear.
@fr0ge891
@fr0ge891 Год назад
Thanks for blurring out my units. 😅 Really educational video btw.
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Blurring all those units took me two hours.
@fr0ge891
@fr0ge891 Год назад
@@BMfoxCallofWar Oh wow, that's sad.
@philtheunikorn3154
@philtheunikorn3154 Год назад
People think Im using gold as China in historic because I'll have 300 troops on day 8 then I explain to them my economy is maxxed and I'm making like 1k of everything a hour and am mostly spamming cheep fast build units
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Players always blame gold instead of criticising themselves as it's less confronting.
@Adishywishy-ny6li
@Adishywishy-ny6li Год назад
I’ve been waiting for one of these for months
@BMfoxCallofWar
@BMfoxCallofWar Год назад
There you go ☺️
@KINGT92
@KINGT92 Год назад
This is awsome thanks..😊 i always run out of rss so im forced to attacking way to soon.
@Sampiano0820
@Sampiano0820 Год назад
dud thx 4 ur video i really need this kind of guild, keep it up!
@lukedagon
@lukedagon Год назад
Thanks a lot! This will help me a lot!
@BMfoxCallofWar
@BMfoxCallofWar Год назад
You're welcome.
@cerealissoup84
@cerealissoup84 6 месяцев назад
Great video also, 'Worcester' is actually pronounced 'Wuss-ter' -signed, a Massachusetts resident
@liveluckyking4788
@liveluckyking4788 Год назад
Man you should re : do best tactics for begginers and show how you play each day in Europe map.
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Everything is situational in every game. How good is your enemy? Do you ally you neighbour or attack? What units does he make? How aggressive does he play? Instead of serving you a standard menu, I'd like to teach you the different ingredients and how to cook so that you can prepare your own meals. However, I'll share a build order for each doctrine, but it will take a long time to record and edit.
@liveluckyking4788
@liveluckyking4788 Год назад
@@BMfoxCallofWar we made the same units I was axis so I took only those troops which had advantages like motorized infantry and medium tanks as well as artillery and anti tank as well as anti air for defense. My enemy captured 3 countries ( 2 player sized countries 1 NPC country) in 3 days . He made a lot of motorized troops and militia I could ahve fought with him . But got surrounded from france though I did have good defense there I got outplayed by France since I had gooten good troopsin our land border but he psuhed from water and I got destroyed. ( I was Spain fighting against ALgerian African continent in Europe map ) ( Also France was a gold spender he had around 20 additional militia troops.
@liveluckyking4788
@liveluckyking4788 Год назад
@@BMfoxCallofWar Please share build of Axis doctorine , with Artillery , Anti Tank , Anti Air, submarine and motorized infantry as main massproduced units.
@BMfoxCallofWar
@BMfoxCallofWar Год назад
@@liveluckyking4788 Sounds like a tough fight.
@BMfoxCallofWar
@BMfoxCallofWar Год назад
@@liveluckyking4788 When I share my build orders it will be with the units that I would like and not with yours. Mass production isn't necessarily a good thing.
@michaelsami6409
@michaelsami6409 Год назад
Very good tutorial
@LucbearB
@LucbearB Год назад
Top :) love this type of videos :)
@detroxlp1
@detroxlp1 Год назад
I wish there would be servers without Gold or Boost cards. So if you (or your enemy) build/recruit stupid and have no more resources/troops, you have no more resources/troops.
@BMfoxCallofWar
@BMfoxCallofWar Год назад
The players league hosts one gold free game a month.
@Mr187Haze
@Mr187Haze Год назад
thanks mate
@Pavel-Channel
@Pavel-Channel 9 месяцев назад
I actually build even for the Early game industry 2 for stell cuz I am always lacking
@BMfoxCallofWar
@BMfoxCallofWar 9 месяцев назад
Yes steel and oil are often a problem
@klastomi2777
@klastomi2777 Год назад
Thx man
@jensenwain
@jensenwain Год назад
I have a question. Can captured provinces produce the same amount of resources as our core provinces? All I got are just captured provinces with 3k(-+) cap resources production while my core provinces could get into 10k(-+) production.
@BMfoxCallofWar
@BMfoxCallofWar Год назад
The answer is answered multiple times in the video 🤣📷
@jensenwain
@jensenwain Год назад
@@BMfoxCallofWar my bad, I skipped to the last part of the video and I understand non-core provinces only produces 25%, but can we get non-core provinces become 100% like our core provinces? Well I probably have the answer in my head but still wanted some confirmation from veterans.
@jensenwain
@jensenwain Год назад
Or am I just too gready?
@BMfoxCallofWar
@BMfoxCallofWar Год назад
@@jensenwain No you can't.
@jensenwain
@jensenwain Год назад
@@BMfoxCallofWar as I guessed, but thank you for the confirmation
@einmensch3963
@einmensch3963 Год назад
Damn, the game has changed quite a lot since I stopped playing some years ago
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Yes indeed, the game is faster and more in depth now.
@RPC5181
@RPC5181 Месяц назад
Hello, question sir, do i also build industry in core provinces without given resources?; Provinces that only give money and manpower but no resource? Thank you 😁
@BMfoxCallofWar
@BMfoxCallofWar Месяц назад
@@RPC5181 no, there you need to build recruitment offices.
@RPC5181
@RPC5181 Месяц назад
@@BMfoxCallofWar thank you sir 🫡
@powerdude6835
@powerdude6835 8 месяцев назад
Hello BMFox, do you know when the unit upkeep is normally subtracted? At day change or gradually over the course of the day?
@BMfoxCallofWar
@BMfoxCallofWar 8 месяцев назад
It's automatically deducted from your hourly production.
@powerdude6835
@powerdude6835 8 месяцев назад
@@BMfoxCallofWar Great thanks
@joelcollander1973
@joelcollander1973 Год назад
I generaly go recruiting offices instead of industry early on
@BMfoxCallofWar
@BMfoxCallofWar Год назад
I do that too sometimes but it isn't advised for beginners.
@atahanarslan1100
@atahanarslan1100 Год назад
Hey you vid realy helped me out but I stilm strugle to find a good bamance between economy and warfare do you have any tips to find a balance?
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Expand your economy by warfare. Try to lose as less units as possible as each unit represents resources and manpower that are lost when your unit is killed.
@atahanarslan1100
@atahanarslan1100 Год назад
@@BMfoxCallofWar okay Thank you fore responding
@ijustwanttocomment4389
@ijustwanttocomment4389 Год назад
Im going for a solo homefront map lol hopefully all goes well
@monkemilitia
@monkemilitia Год назад
How did it go?
@NATOBESTISBACK
@NATOBESTISBACK Месяц назад
Is local industry good?
@T-1heavy
@T-1heavy Месяц назад
I would say it depends if it's a non core providence pr a core providence that you build it on
@BMfoxCallofWar
@BMfoxCallofWar 28 дней назад
Local industry is very good, there are only 3 levels and they increase your production to 200%. So if you need a lot of rare materials for example than building local industry in your rare material rural province is a solid move.
@BMfoxCallofWar
@BMfoxCallofWar 28 дней назад
You should never build industry in non core territory. They only produce at 25% so it's not an interesting investment. Core provinces are 4 times more efficient.
@NATOBESTISBACK
@NATOBESTISBACK 21 день назад
Thanks BmFox
@BMfoxCallofWar
@BMfoxCallofWar 21 день назад
@@NATOBESTISBACK my pleasure 😊
@azertyx6777
@azertyx6777 Год назад
Do you can made a French subtiles ?
@BMfoxCallofWar
@BMfoxCallofWar Год назад
RU-vid génère des sous titres automatiquement. Il faut juste cliquer le "CC".
@azertyx6777
@azertyx6777 Год назад
@@BMfoxCallofWar merci
@Totobondday
@Totobondday Год назад
How can I earn more money? I am not sure which building or I can build or what I can do to increase my daily money income
@BMfoxCallofWar
@BMfoxCallofWar Год назад
If you build industry in your resource core provinces they will also increase the money production. You can enhance cashflow also by conquest and taking capitals to enhance province morale.
@The_InfantMalePollockFrancis
I think you guys should just switch from a f2p model and charge a subscription, I would totally pay for it. The game is the best historical strategy on Android and PC of its kind, but the gold just puts a massive damper on it.
@BMfoxCallofWar
@BMfoxCallofWar Год назад
True
@psychoyuri3283
@psychoyuri3283 11 месяцев назад
yeah I ragequit the ww1 variant of this game Supremacy 1914, because some dude spend over about €100 to counter my invasion. It was a whale fight first, because I also spended about €50 when I realised he was buying units with real life money. But It wasn't worth it for me to spend even more then the already crazy amount. Never again this bs lol. This also witholds me from playing this ww2 variant Call of War. Wish there was another game without pay to win that are similair (with real time warfare that takes months to finish)
@BMfoxCallofWar
@BMfoxCallofWar 11 месяцев назад
@@psychoyuri3283 in that case just archive and move on. You rarely meet whales in a game.
@Sigma_Scooby
@Sigma_Scooby Год назад
Make a series beginner tactics season 2 plz
@BMfoxCallofWar
@BMfoxCallofWar Год назад
I've already answered this one
@Bogues_88
@Bogues_88 Год назад
haha ... The word Interesting doesnt mean what you think it means. It doesnt mean GOOD or Beneficial or Useful ... Interesting Definition & Meaning: engaging or exciting and holding the attention or curiosity: an interesting book. arousing a feeling of interest: an interesting face.
@kalord1251
@kalord1251 Год назад
Noice
@p.i.arriyanraju11b12
@p.i.arriyanraju11b12 Год назад
Is it recommended to build industry in non core cities??
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Nope, you will never have a return of investment as they only produce at 25% and then morale still needs to be at a 100%
@p.i.arriyanraju11b12
@p.i.arriyanraju11b12 Год назад
Then is building propaganda offices in non core cities viable
@Geographical_EditZ12
@Geographical_EditZ12 3 месяца назад
​@@p.i.arriyanraju11b12Build propaganda offices to increase your production rate and morale in late game, The better the moral the more the resources and the less the chance of rebellions
@okbozo4086
@okbozo4086 8 месяцев назад
do i upgrade my provinces local industires to level 5?
@BMfoxCallofWar
@BMfoxCallofWar 8 месяцев назад
Local industry only upgrades to level 3 and industry in cities to level 5. You should build both as fast as you can to level 3 and finally max out industry in your cities.
@okbozo4086
@okbozo4086 8 месяцев назад
@@BMfoxCallofWar thanks!
@thikaulenga1653
@thikaulenga1653 Год назад
Where did you get all that gold from? Clearly another pay to win specialist here... how can you have level 5 Industry after 4 days when the first level takes 15hours to build and it takes even longer the higher the level.
@BMfoxCallofWar
@BMfoxCallofWar Год назад
No gold use here, skill and gold are often confused. The reason that I have a lot of gold is because I never use in the first place 😜 I've actually made a video "how to get gold for free" so I recommend that you watch it. Years of victory pay out, events, achievements and gold adds add up. Also as a moderator and a RU-vidr you are part of the Bytro partner program where you receive Premium Account and monthly gold for free. I has level 5 industry early on because my build in that particular game didn't require any oil, steel or rare materials and I expanded fast. So I had an abondance of resources to invest in my economy.
@xedrikangeloarizapa4021
@xedrikangeloarizapa4021 Год назад
Hi, new player here, how do i restart? I have made a mistake with another country and I have declared war underprepared
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Just be a man about it and continue to play. I've learned the most from my biggest defeats. You can't restart, this is a real time game. You either play it until the end or you abandon. But if you abandon a game than it sucks for the other players. You'll turn AI eventually and that's boring for the remaining players.
@whoareyouyouareclearlylost323
@whoareyouyouareclearlylost323 6 месяцев назад
The amount of people disregarding their economy is just abusive 😂
@keremkaya7845
@keremkaya7845 Год назад
you had 2.17 million gold in your account yesterday :) did you spend it all :)
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Yes I've spent 2 million in a game that is coming out in the next series.
@light8881
@light8881 Год назад
And how can i expand how mutch i get money
@BMfoxCallofWar
@BMfoxCallofWar Год назад
You expand trough warfare.
@BMfoxCallofWar
@BMfoxCallofWar Год назад
You get more money by watching this guide 😅 Please don't be lazy and give me at least some add revenue 🤣
@joshknight3821
@joshknight3821 10 месяцев назад
Easy to do all this when you have 300k gold to use 😂😭
@BMfoxCallofWar
@BMfoxCallofWar 10 месяцев назад
I don't use gold, I play without gold and so can you. By now I've got 1.2 million gold.
@GodmodeIII
@GodmodeIII Год назад
How to Add army in tank 🥲
@BMfoxCallofWar
@BMfoxCallofWar Год назад
Add what?
@GodmodeIII
@GodmodeIII Год назад
@@BMfoxCallofWar how to added infantry to armored vehicles
@BMfoxCallofWar
@BMfoxCallofWar Год назад
@@GodmodeIII Send them to the same location and they will merge into one stack.
@GodmodeIII
@GodmodeIII Год назад
@@BMfoxCallofWar ohh thank you bro 🫶🏻
@GodmodeIII
@GodmodeIII Год назад
i have one question. How to repair plane and tank without using gold
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