These little brave kingdoms have banded together to take down the big bully! 😊 My other channel! / gregbrodudeman 🖥️ Edited by Quack Quake / @quackquake
I think the most decisive turning point in the war was the empire's success in Ibydad which saw the northern front come to an end and allowed the army to focus its efforts southwards.
Yeah, it kept going back and forth because the kingdoms in the south retook their territory when the super kingdom was busy attacking the kingdoms in the north and vice versa. When the super kingdom committed to taking over all the territory in the north it ended the back and forth loop that gave the smaller kingdoms a chance.
@@Phoenix-qu5ss, Yeah, plus they chose a good front to take down first as the northern front was only 2 underdeveloped kingdoms which the southern front was a massive wall of other states. Had they focused more on the southern front, things would've ended differently.
That and I think that the smaller kingdoms needed some army building capacity to really fight back. In the beginning it was a slaughter, if the smaller kingdoms had some armies they could have pressed harder and maybe took more land.
There was never really any turning points, the small kingdoms never had a chance, not even once in the entire video. All the back and forth all happened in what was originally part of some of the small kingdoms, at no point was the main core of the super kingdom even close to being under threat. It was from the very start only a matter of time
The smaller kingdoms never had any ACTUAL fighting force army, while the big kingdom always had that main large army, so the smaller kingdoms did keep retaking cities from the big kingdom, but never actually inflicting damage to their army, so when the big kingdom stepped up and rolled down their main army on everyone, it was over
Yeah, having the big kingdom being elves might have given the small ones a chance though, since they are so weak at fighting, and they would have to fight the villagers as well then, instead of just converting the entire villages over to their size
Yellow Big Kingdom defeating the orange Kingdom in North west side was the turning point of the game. Because they had to keep lot of armies in North west side but after that these armies joined the middle front and helped crush the other kingdoms And also small kingdoms were winning when big kingdom armies were scattered all over the map
This video is just The Nilfgaardian War from The Witcher. 2:04, Battle of Sodden Field. 7:00 Battle of Brenna. 8:09 Grand Nilfgaardian Offensive Begins.
yoo gorg ive been watching you 5 months alreasy and because of you me and some other guys from installed Worldbox on our PC and re-create some of your video ideas 👍👍👍👍 keep up the good work
I think the problem might’ve been with making them all human, maybe doing a big empire of elves versus a bunch of small dwarf kingdoms would’ve worked out better, especially since angry villagers would’ve made certain battles last much longer.
Hey Gorg, I have an idea for a video similar to this one, but sort of reversed. Start with a bunch of orc nations on one side of the world who are warring with one another on a small continent, then on another continent, a single dwarf nation that has time to grow and prosper - I think seeing what would happen and who would come out on top would be fun
I did something like this a while back, had a maxed out Elven kingdom fight against 100 Orcish kingdoms each with the same or more population than the Elves. The Elves beat the orcs every time.
When I’m having a bad day and I get on RU-vid and see your new video it makes me so happy. Thank you for all the trouble you go through to make these videos.
Icap the Valiant Sentinel. 7:31 In times of chaos and battle, in the vast territory of the Super Kingdom, a warrior was born destined to challenge the course of history. Icap, from his earliest days, breathed the air filled with tension and witnessed the ravages of an endless war. The kingdom, besieged by adversity, fought on multiple fronts, depleting its resources and the hope of its people. Raised amidst whispers of defeat and the shadow of uncertainty, Icap became a devoted student of war. He learned strategy and military tactics as one absorbs the very essence of combat. His determination and martial skills grew alongside the kingdom's despair. Upon reaching conscription age, Icap joined the armed forces, where he honed himself in the heat of confrontations. He witnessed the brutality of war: ruthless destruction, the tragedy of the innocent, and the crushing weight of injustice. In his heart, a promise burned, sealed under the firmament: to put an end to that senseless conflict. Over time, Icap ascended to a position where his voice resonated in the ears of warriors. He began to lead military campaigns, determined to change the course of history. He ventured north, where his cunning and strategic ability allowed the conquest of those lands, closing one front and concentrating the forces of the Super Kingdom. With determination etched into every fiber of his being, he surged southward, where the battle reached its pinnacle. Icap led with bravery, challenging the enemies, repelling their assaults, and conquering territories. However, time did not grant him the sight of the end of that never-ending struggle. In his old age, Icap bid farewell, but his legacy persisted. His ideals, his courage, and his vision transcended through the tales of those who fought alongside him. He sowed the seed of hope, ensuring that the Super Kingdom would prevail in the future, that his people would remember his bravery, and that, finally, peace would bloom over the lands that were once plunged into the desolation of war.
When super kingdom captured north it was already the end. Super kingdom had to concentrate all of their army at either south or north. When army was at north, south attacked and vice versa. But when they took north this loop was stopped. The most convenient thing is that north was also blocked of from south and could only get through center. It means that no one could take north without inventing ships first. And welp... They didn't have enough time.
Gorg: they’ve been around for a melluniam A random person: YEAH WE OLD Gorg: wait no 54 years That random person: A random person never say something too soon… A random person:… Edit: that guy in the mountain (undertale music plays) Narrator: a guy has fallen into the underground!
What about if instead of 1 big & old kingdom against a bunch of small and new kingdoms it was one big and new kingdom vs a bunch of small and old kingdoms.
It’s a shame that Oshybi couldn’t live long enough to see the end of the war and witness this historic victory of his kingdom, but Pewipy seems to be a very strong leader with his Doomblade. He will continue to lead the Super Kingdom with pride
@@yuyoshida7359 Don't happen frequently enough and are rarely result in a lasting split. Either the rebellion is quickly put down or eventually takes over the entire empire. If two happen in close succession the split might last longer, since the second rebellion automatically gets peace when the first one is defeated, but they usually get conquered again soon after. And forcing them with Inspiration is more or less useless since each affected village becomes its own separate kingdom. The only reliable way I've been able to force a split is by using Inspiration to separate several villages from a kingdom, then using Friendship to force peace, and then using Whispers of War to force the split-off villages to conquer each other.
@@VestedUTuber I commend your long explanations of the WorldBox rebellion system that I totally didn’t know as a year-long player of WorldBox myself. I just love these sorts of explain-it alls that I also do myself at times. But imo, it would be really nice if Inspiration got an update or another power was added so players can select certain villages for artificial rebellions to cover across (Multiple-village rebellions made artificially with no casualty) I’ve personally been protesting this for a while, but ever since the alliance update came out, there’s been a massive issue with original kingdoms/rebellions that started a war would end up taking the majority of the land when most of the fighting was done by the minor power that was on their side/came later. It would be great if Maxim could rework it and add a treaty system of sorts that can more fairly grant territories whilst preventing border gore seen before it. Personally I still prefer the old war mechanics as land was given so much more fairly (first come first serve), but the rebellion system now with peace being granted when the original rebels are squashed do help in giving a chance for a different power to emerge naturally from a single kingdom.