Playlist of the series! ru-vid.com/group/PLK9xgSZGwHOhUnf9iisbVF9l-AhL1OArC Happy Holidays all! Videos will slow down a bit in January while I have a bit of time off, but will be back! Make sure to subscribe so you don't miss any videos in 2024!
I would recommend building a juggernaut with your arc emitters BS cuz it has a aura of +40% weapon range which basically outrange any crisis ships, thats how i beat a contingency fleet of 21M with 6M fleet power, my BS design are Arc emitters+4 KA+2 Whirlwind missiles+4 max Armor+2 max Shield(3 max Armor+3 psionic shield)+3 adv. afterburners
Juggernaut Aura are awesome but i hate that they have a Shipyard with two puny Slots... I once conquered the materialist FE and then had two Megashipyards!! ... guess where the Game decides to reinforce my Fleets? Thats right 120 Battleships on the Juggernaut, see you in 15 Years when they´re finished ....
@@fuchsmichael93yeah, the fleet distribution sucks. It doesn't make the ships where it takes the shortest time, but so that all ship producing structures get the same. So having only a juggernaut and a mega shipyard to produce means both would get a list for half your reinforcements
For the random empires using your Favors to pass resolutions, you can also artificially deflate your diplo points and inflate the diplo points of one of your vassals who is voting with you by leasing them your ships.
Defeated the 4x all Crisis yesterday with Rogue Servitors, no Idea how that scales 8x and 16x? Third one (Contingenzy) had 9mil (5+2+2) guarding their Machine Worlds But with 6k Alloy income i could just send Wave after Wave until their inbuild Killcount was full and i managed to defeat them. Happy Holidays and keep up the good Videos :)
I have been trying a grand admiral 25x all 3 crysis run as well. With only 5k fleet cap the 50 contingency took out my fleets 4 or 5 times before I took all their worlds. The 100 scourge - well I will see on boxing day 😂
Fleet manager bug fix - make only one ship in new fleet at the beginning once its build you can add what you want and they should merge with it without stranded ships
lol, I can't even get past early game on cadet. I constantly get bumrushed by fleets of enemy corvettes which steamroll me. Even trying to stay cordial with others just end with them doing a hard 180 and declaring war. This game is just too hard for me. ^^
I hit the limit on naval cap in a run with Gigastructures, there's a bunch of megastructures in the mod that give good amounts of naval cap. Needless to say I was disappointed.
I would recommend releasing one planet and form a federation with it, because a galactic union federation on max level gives +50% damage against crisis
Are you going to do any runs on the tech cost rebalance beta branch? I would be very interested in your thoughts here, since they're thinking of targeting that for 3.11 and would like feedback on it.
My solution to Contingency is Frigate spam. Send in 2-3,000 frigates and just swarm them. Also have 2-3 megashipyards, THANK YOU AI EMPIRES!!, to replace losses as fast as possible lol. And pray alloys doesn't give out.
I have a question about the "All Crises" setting, if you beat one, but the rest haven't spawned yet is it normal that I cannot win the game through victory year? I just beat the unbidden with All Crises in the settings, however once I beat the unbidden, despite the Victory Year already having been reached, The game still says "Victory is currently not possible due to ongoing Crisis." It has been around 15 years since I killed the unbidden, and no other crisis has spawned. I am currrently wondering if I should just give up and accept that some game-breaking glitch occured, or if this is just the usual.
Though the video itself was great, the more interesting part is how it shows how the late game of Stellaris doesn't really scale out well and turns into a laggy nightmare. Some kind of gameplay mechanics rework is needed 🤷
False, it was changed to 2x multiplier. Source, wiki, stellaris.paradoxwikis.com/Crisis#:~:text=If%20the%20%22Crisis%20Type%22%20galaxy,powerful%20than%20the%20previous%20one. UI is wrong in the game, I submitted a bug report so should be fixed at some point! forum.paradoxplaza.com/forum/threads/stellaris-3-10-0-462c-crisis-strength-setting-ui-not-updated.1612491/
and here i never even managed to beat a game on ensign. i never even got a full fleet stronger than 12k in 2400. you stellaris players blow my mind. I guess im too stupid for this game xD