Thankyou so much! (I’m currently logged into my alternate account) I couldn’t believe the timing when I saw we posted very similar challenges at very similar times! Glad I’m in good company with it. Never thought to use PC version for saves, would have saved me so much reloading the game every time i took damage
what's even funnier is, i was thinking about doing a no damage run inspired by your no heal run 😭 this just today popped in my recommended (very good job btw i love these ffx videos, they never get dull for me)
So, there actually is a way to avoid the scripted Hellbiter. You can do it by unlocking Doublecast and dealing enough damage with to deplete the entire HP pool of Yunalesca's first and second phases. The moment the first cast hits and kills Phase 1, her HP is instantly set for Phase 2, and then the second cast hits and instantly kills Phase 2, triggering Phase 3 instantly. The way the scripted Hellbiter and Mega Death work is that they are not actually counterattacks to being phase transitioned, instead they are actions she does on her own turn - but she sets her own delay until her next turn to 0 while increasing all characters' delay by 1, ensuring that she takes the next turn immediately. But with Doublecast, she never gets a turn while in Phase 2, instead she takes one turn instantly (turn delay set to 0 twice is still 0 so she doesn't get two turns in a row, while all characters get their delay increased by 2 in total) and it will be Mega Death, not Hellbiter. Of course this means not only farming up to Doublecast, but also farming for Break Damage Limit AND enough Magic to be able to deplete the 48000 HP of her second phase with a single cast. By my calculations, this would take 107~114 Magic to achieve (107 for any chance at all to roll that much damage, 114 to have it always roll at least that much), and that's with casting Ultima while using the absolute perfect Magic damage weapon of Break Damage Limit + Magic Booster + Magic +20% + Magic +10%. More reasonably you can put Break Damage Limit on Wantz's Booster Cactuar, which would require getting up to 114~121 Magic instead. A tremendous amount of farming, but... it's possible.
Sometimes I was switching party members around and I couldn't remember if that was resetting the buffs. But yes I agree I was not the most efficient with those moves
I love FFX runs like this. The sphere grid makes it possible to play the game in so many ways. You earned a new sub. From the other comments, I can tell that you also learned some new cool things from people to know for when you play the game again. It warms my heart to see that happen in 2024. Here's hoping you blow up on youtube.
Good video man. Also, not sure if you knew, but instead of closing ff via the xbox way, you can hold LB, LT, RB, RT and press both select and start to soft reset the game, taking you instantly to the game selection. Hope you get more views, you earned a sub :)
Oh no really!? I wasted so much time shutting the game down fully and waiting for it to load back up 😭Oh well guess I know for the future. Thanks for the sub :)
@@andrewdavies3091it doesn't. There is a mod to add it, but it forces the game over screen so you get booted to title screen which is still not as fast as a console soft reset
Was waiting for this. Surprised to see this video before the stream uploads were finished but it's a nice surprise edit: 53:40 Yeah this is the fight I was worried about. Wasn't sure how to avoid hellbiter but it seems you really can't.
It always amazes me when people pull out these "impossible" runs. The patience and persistence to go for this even knowing that the whole premise isn't guaranteed is actually really motivational.
That was a really neat video, thank you sharing your journey through the challenge :) It's certainly a very creative way of dealing with Yunalesca, which shows you've put a lot of thought into it
on the Wendigo fight: 1) it raises its arms when the Guados die (they put it in berserk mode) 2) Wendigo is weak against sleep -> put it to sleep and use Lulu
I have other video challenge ideas :) If you mean specifically FFX videos, I'm working on the post game no damage challenge but not sure if I should do anything else in that game
I'll have to finish watching the video this evening. There've been a few content creators now, that did a damageless or no healing run of FFX. I find it very interesting to see where y'all had similar experiences (for example having to reset at the Kihmari fight in Besaid) and where your differences were. I had always wondered how much you can overdo the grind against the Piranhas with Tidus and Rikku. I think I'll try that challenge myself. My current save file has Tidus, Wakka, Rikku and Yuna with Ribbon armors (farmed the items to customize them) and all 4 of them have every stat at 255, including Luck. So I think it's time for a fresh save file.
This is basically a video on making your party OP. How to avoid damage as much as possible is the main strategy in my brain when playing these games especially when you can see when the enemy is taking a turn.
@@staposian9441 honestly makes for a more entertaining video, guys who do a 1000 challenge runs of a single game and know every in and out are a little boring sometimes.
Not sure if anyone has mentioned it yet, but Evrae is not immune to slow, but rather has a 50% immunity to it. So the reason it missed is that you lost the coin flip. A known way to get around it using haste on itself is to actually cast reflect on it, so that if it tries to haste it bounces to your party instead. Only problem with that of course is you can't cast spells on it as if you reflect one of your own characters, it will target them with the haste to haste itself (which I was shocked by the first time I saw it, honestly great coding from the developers imo) Also if you ever land slow after it hastes itself, it will immediately counter-cast haste on itself. Great video and here's to your next no hit run!
@@staposian9441Using such a genius strategy to outplay Yunalesca was certainly a better outcome than quitting because of seemingly unavoidable damage at a single point in the run. Great work, man. You Definitely deserve the Win!❤
38:45 going off memory with the evrae fight. some enemies have resistances to status (pretty rare) rather than immunities meaning they can be affected by the state but they have a chance to resist which is state in game as “miss”
@@disfiguringthegoddess1102 interesting, do you know if it’s an oversight like the 1 in 256 glitch from gen 1 pokemon? i would doubt that’s the case here though as though after recently fighting evrae i did look it up and confirm it has 50% resistance to slow
31:47 an old extreme challenge guide (for a nsgnsncnonennenbb run, if curious) taught me not to use a first strike weapon in this fight as you actually lose turn priority as at the start of the fight your whole party is meant to go after the defensive spells from the guado come out. Glad to see it didn't affect your run, though!
This run is very impressive! Interesting note about Wendigo, it's not immune to sleep, and you can steal sleep powders from the wolf enemies right beforehand. So that is another easy way to beat wendigo without taking damage.
I think Sin moving the boat in the first fight is just to create drama and get the player used to the idea of your party and the enemies being moved around, so we're not as surprised by it in later battles. Or it's just the devs showing off their graphics :)
If there was a way to deal with ambushes WAY earlier it may be worth considering but even then I prayed for quite a few lucky evades in some fights so I'll leave it to someone else haha
I'm pretty sure you can cast reflect on evrae before it hastes itself so that it becomes impossible to haste itself and instead hastes you. Only way to stop it doing it. But now i'm second guessing myself since i have seen almost nobody else back this up even some of the guys who seem to know everything about the game so maybe i'm wrong. Something worth trying out for the next challenge anyhow. For hellbiter i don't think theres any way of doing this without taking damage and even if you pull it off i doubt it will work but maybe if you get every character zombified before phase 2 she won't use it. Cause if all 3 characters are under zombie i think she doesn't use it again after the first. if one or more are not zombie she has a percent chance to use it again.
Reflect on Evrae is an option. It doesn't come up due to a combination of Yuna not being around, Star Curtains not being available, and there being alternatives to preventing Haste without needing to sidetrack someone to Yuna's section of the Grid, and alternatives to avoiding Haste without needing to send someone down Yuna's path of the Grid.
@@17Master what are the alternatives? Lowering his mp? Every time you slow him he hastes back up. Taking someone to yuna’s grid isn’t that hard to do I’ve done more drastic things just for fun by this point in some playthroughs
@@tnuhenaj3752 The common strat is to use counterattacks to send Evrae under the one-third health mark. This will skip the Haste counter, then you continue the fight at normal speed. Just don't apply Slow/ Delay or Evrae will use Haste anyway. And I didn't say going to Yuna's path is hard, it's just unnecessary to do specifically for one fight. If you were already planning on it anyway for general playthrough purposes or just goofing off by all means.
@@17Master yuna’s grid is probably the most sensible one to go to for Lulu after her own. And aside from the black magic abilities yuna’s is better to go into first since it has way more magic nodes on it than Lulu’s. So it’s not even a detour really. Especially if you have a skill sphere. Sticking reflect on evrae and playing like normal is way more straightforward than customising gear and only using counterattacks. The only time I could see that being preferable is in some challenge run like NSG. I already know about the counterattack strategy cause the same kind of thing can be used to cheese dark bahamut’s impulse but I just don’t think it’s better here.
Im nearly certain if you enter the battle with 1 hp on both auron and teedus on the sinspawn battle its demi will do 0 damage. Doesnt really help much unless you change it to taking no *enemy* damage though lol.
You can zombie yourself without taking any damage by using Any Element strike + equivalent element eater ability combined with zombie attack. Strangely zombie status doesnt prevent recovery through absorbing elements
@@staposian9441 Oh i dont think there's any way to prevent yunalesca from using hellbiter. The only thing i could possibly think of would be to grind until you have enough agility to get a turn in before she does hellbiter at the start of phase 2. But im not even sure if thats possible, she might just be able to immediately do that regardless.
Heyyyyy, I'm typing this whilst watching but did you ignore that hit that Rikku takes in her tutorial battle? 🧐 Or is it simply possible to actually dodge that with her?
Turns out that attack can be dodged and will still charge the overdrive bar. If you check out part 10 of the full play through at about the 20 min mark you’ll see I get very lucky first try 😊
not sure you thought energy rain would kill khimari. its meant to be a group clearer not a single damage attack. that's what the first overdrive and slice n dice is for also the last one.
I'm pretty amused that you came up with the whole Delay-Cure loop for Mortibody on Seymour Natus to avoid... Cura, a non-damaging attack that you could also easily outpace with damage or even prevent entirely by just putting Reflect on Natus himself. I mean it did also prevent you from getting attacked by Shattering Claw and Desperado so it wasn't a waste and it's definitely a hell of a strategy, but it was funny that the move that had you devise it was the easiest of all to work around, it's such meager healing. Of course anyone familiar enough with this game already knows Hellbiter is a definite impossibility not to take damage from, there's truly no way to avoid it (Edit: after thinking about it a little more I realized there is a way to avoid it - posted it in a separate comment), and while you could have started the challenge on Klikk instead of just after him it's not a big loss. I appreciate the way your approach to a lot of these battles was generally more methodical than simply blitzing through with high enough levels to end fights before they got a turn to do any damage. Well up until you got Trio of 9999 of course, but ending fights ultra fast becomes the only option on the majority of fights since the number of undodgeable unblockable attacks (including on the respective first turns of Flux and both Keepers) gets pretty out of hand there. As for Overdrive Sin, he counters with an undodgeable unblockable attack against the 6th move you use against him, so that's actually a much greater restriction than the forced Game Over on Turn 10. Not much to do but have enough power to kill it in 6 moves. Seymour Omnis meanwhile yeah that one was a bit of a shame to have blitzed out like that; with some good planning and just enough power it would have been doable without Trio I'm quite certain. Finally, Ultima Weapon also could have probably been done without Trio, though he voids the challenge on his third turn with Core Energy so it's quite the damage race for sure. All in all, nice challenge run ^^
Did you forget to save at Besaid when you arrived so you could grind in the lake there or did you override that save in Besaid village? Either way, that'd be annoying.
@@staposian9441 Aww nuts! Hope you weren't too bored by having to sit through the same cutscenes again (unless you were using a cutscene remover tool).
@14:22 So... Getting tackled during Blitzball matches takes down your HP, and doing abilities too. Isn't that technically damage? (being cheeky and humorous, but also genuinely curious) Amazing run!
Wait.. the Seymour multi phase battle at 45:00 .. at 1/3 health he attacks himself with flare and the mortar body tries to heal him... Yet you keep the mortar body alive even though you said it's easy to kill.... Whaaa? Just kill the mortar body, allow Seymour to attack himself, win the battle quicker..
I was worried (although this turned out to be not as much an issue that I thought) that if the mortibody forced seymour into his 3rd phase then it would start healing him by a lot. There were plenty of ways around this in retrospect but some of these plans I was coming up with on the fly
Sorry I didn't think people would be too interested in that. For reference most characters took the normal path with exception of Auron going down Tidus' path and I guess Kimahri going down Lulu's path
The answer is no because the first boss will always hit you. But it’s possible to go through the game without damage after that. First strike or initiative weapon and flee
@@staposian9441 it was a matter of seconds anyway... I'll speak for myself, but it took out my attention and rather than being focused on the fight, I was focused on the music! thus why suggesting a music not carrying the attention away anyway, i subbed ! hoping to see some new hallenges in the future :D
First time I've ever heard Shiva's name pronounced this way. You make it sound like it should be spelled 'Shyva'. Do you do the same with FF7's Tifa? 😂
Its funny because I'd never made that connection until now, I'd heard it pronounced Tee-fa before I ever played 7 but I played 10 when it first came out and guess I just stuck with how I thought it was pronounced