" i love you almost as much as mum & dad " still hurts listening to it everytime. Wish we can escort her to Odeon Chapel, her & arriana becoming friends, arriana taking care of her later. Maybe in another dream i guess 😅
That would be nice. It could be very challenging with any creature 1hk'ing her, including your attacks. That would make it quite a challenge to guide her toward the chapel safely. Poor kid
Bloodborne's happiest ending where you wake up in the sunrise to see the next day is actually the worst due to how insight and knowledge works in BB and what they mean. By you submitting your life to gerhman and choosing to forget everything you've learned and discovered on your night in the hunt you are choosing to remain ignorant of reality and you don't make any progress for humanity or yourself as a human. This video goes into it and explains it very good and it's where I got this info from. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-If9BmlbLGUM.html
Fun fact: you can play the music box three times in a row in Gascoigne’s first or second phase to automatically trigger his third, meaning that that he’s so far gone that the music box actually drives him mad. I suppose it reminds him of his wife, which reminds him that of her demise, which only causes him more mental anguish and he goes mad, only accelerating his beastly transformation Edit: it’s possible that since Gascoigne’s daughter calls someone Granddad, probably Henryk, it possibly means Viola might be Henryk’s daughter (took that lil tidbit from VaatiVidya’s video)
Man this quest is depressing, it’s a good thing the British aren’t real and were created by the developers at FromSoftware for the sake of having a scary setting full of ugly creatures for their latest game.
The hunter summons generally werent available on release, its unlikely even from had any idea anyone would try this. Im pretty sure most of the hunter summons were added as part of the update for old hunters DLC.
I feel like the sister's creepy dialogue is reflecting her going insane at the loss of her little sister, coupled with the loss of her parents, which then culminates in her suicide.
I like the idea, but the little girl specifically mentions all the other members of her family - mom, dad, granddad - no mention of a sister. So I believe the “sister” was some kind of impostor.
This reminds me how in ER and Dark Souls not interacting with a certain NPC is the best outcome for them since their questlines will always end in a bad ending. I honestly didn't know this was a thing in BB and i thought i had seen everything after playing the game 3 times.
You found the ending where there is still reason for hope, and having hope is a good ending. I don't have a Playstation so I've never played Bloodborne, but I enjoy your lore videos, so I'd love to see more!
Thank you for this. I’ve been playing Bloodborne since 2016 (it’s kinda become my annual Halloween revisit), and I’ve always wanted to keep the little girl alive. I find this to be spot on. The incense is still burning and the girl is simply sleeping if you don’t tell her of the horrors outside (or prompt her to go out). My head-canon wholeheartedly agrees with yours. Such an excellent game. My personal favorite of the Fromsoft games.
Right?? It really does seem like it is the best outcome for her! No proof of her death, no reason for her to leave; she just cried herself to sleep and she’ll be safe until morning. 🥲
Though I'm not well-versed in Bloodborne lore, I agree with most of what you have said! I think fromsoft wanted to slap us players in the face with the "I'm the main character and I know everything" attitude. Anything we do that is beyond our knowledge, whether it be telling her to head to another "safe" place, which were safe only because we were ignorant of the danger; or giving her the "truth" about her mother. We players, especially at that early point of the game, know nothing of the world. Nothing of the dream. Nothing of the great ones. Her home is reinforced with incense burning. That is the safest place where she can be for the night. No beast at the door, no dangers in sight. It is the players meddling, as we pretended to know the best route will we always drive her towards her doom. That perhaps, the best decision for us to make for others, is to make no decision for them at all.
So perfectly said! That is exactly what I think is going on here. Withholding information is indeed the correct "choice" here, not to meddle in the situation at all. There is also a giant gate you have to unlock to reach the window, so I think in this world, she was definitely safe where she was.
Given how much Yharnam’s situation is literally mental, her being ignorant and simpl-minded due to her youth might actually be protecting her. She doesn’t suffer until you bring the “real” or “adult” world to her and remove her childhood ignorance.
Bloodborne content?!? Yes please! The totally mysterious eldritch horror lore is one of the things that makes this game so great, so hearing your thoughts on the lore or even more videos like this would be awesome!
It’s just heartbeeaking all around 🥺 To save her as best as possible, you keep that child alone in a city of savagery, wondering if her parents are alive 💔 Honestly, to do that to a child breaks my heart but damn, getting her killed also breaks my heart 😩 I’ll tell myself she rejoined her parents in my playthrough 😭
This is the best game of the Soulsborne series for most world building Kite your ganna love this game if you wanna do deep dives like your ER series. So excited to see more of your content on this. I think my favorite BB character is micolash or whatever his name is mr. Cage head.
What I think happens if you do not give the red jewel to the girl and don’t tell her to go to the clinic or chapel is that she stays there long enough where the older sister who I think is not who she says she is, arrives at the house and kills the girl for her ribbon, although i still don’t know why the older sister went outside when the ribbon was given to her by the player leading to her death, and her not going out when presumably she saw the little sister at the house, maybe when the older sister killed the girl she became a beast, so the reason she did not leave to die by the stairs was because she was feeding on the girl, which would also align with why the lights were off, because the older sister had become a beast and would rather be in the dark. This was a really big yap sesh that probably no one will read. But anyway that’s just a theory A GAME THEORY!!
Such a lovely video, you just save me to try all the things in different playthroughs. Also I loved your tender voice, I was able to feel your empathy with the npc. I feel like you're very kind 🥹🥹 indeed I'd love the happiest ending for the child, but I'm sorry I guess I'll send her to Iofeska's clinic. Other one said that there's a happy ending when you can feel and actually live in hope, so I guess send her to live the tenderness and kindness from Iofeska, would be a better end for her. ❤
First of all celestial emissary slander was uncalled for, thats literally me and second everyone in the chapel eventually goes mad as far as i know so even getting there wouldn't keep her safe. Bloodborne makes me feel so hopeless every time, what a wonderfully depressing game.
I've been playing this for the first game, never told her to go anywhere, couldn't send her to the pig or become some lovecraftien test subject. I forgot and came back to check on her and got the ending where she cries. All is well, and she is still alive in my first playthrough.
Being bloodborne there is likely no good ending to this side story and I think that no matter what you do the girl dies, either by the pig or the older sister but that is just what I think
I'm curious to see if we agree. And I don't know if anyone else said it (not reading comments yet) but the Gascoigne summon was a late patch addon to the game. I'm not surprised they didn't add anything for this, still sad though
The way I see it as far as the sister goes is that it is her sister, and the reason the light goes out when the blood moon rises is because she's keeping her younger sister from interacting with outsiders after the hunt goes to far (which, y'know, fair). As far as the ribbon goes, it's fair to say losing your mom, dad, possibly uncle if you do Eileen's quest, and learning your sister got eaten/turned into an alien might just be enough to drive you nuckin' futs.
Damn, i wanted her to live... But when you said "shes safe, shes fine" i thought it was the coolest but creepiest thing i heard all week. Creepy mimic voice ftw
I really hope that in future games fromsoftwar they will keep the mystery of the side quests and the dramatic side, this gives a unique side to the games, especially in bloodborne
My only argument is that as Djura says. They are yet still human. So the Iosefka ending still has her as her. She is seen playing with a ball. And the Forbidden woods celestials were likely criminals (as they wouldn't be missed) and painfully confused. And we have no idea how the world looks after the hunt has been transcended. I like to imagine that in some way they people transform again. Into something more human at the very least
The only way you can "save" her is send her to the clinic. She will likely be turned like everyone else we send there, but she'll live, technically, at least unless he go to the room she is taken to cause she will agro in her new form.
What I was really hoping for that they would’ve added in is that you could have a chance to save her by sending her to the ward and In order to do so you have to kill all the enemies leading towards Oedon chapel in order for her to safely travel there once you enter the hunters dream yet sadly that doesn’t work
i was so bummed out with this quest, expected some bittersweet found family story after sending her to the chapel but nope! i assumed that the chapel caretaker had some kind of teleportation ability to take people safely past the beastrun streets, (this also means that the nun & the granny succsessfully got past all those monsters on their own (why arent we recruiting these ladys?) Best ending seems to be leaving her alone enierly, & she wakes up once the hunt is over, parents still gone, but still got gramps ,(edit: also, too whoever designed this quest, seek help)
I'm glad you mentioned that the second girl isn't her sister. People usually just assume she is. Chocking up her desire for the ribbon to the madness from the moon. I think she only goes in because she sees the girl try to leave and spots the ribbon on her. Then she goes into her house (probably knowing the parents are gone) to get one, but when there's none there asks the hunter for it. (Also, i just checked, but the older girl is credited as "older sister" which is a point against considering that the imposter yusufka is listed as "imposter doctor". That said we can at least expose that she's an imposter in the game, which may have relevance.)
Oh that's interesting... wonder what the real relationship is then, because it's like they made a point of her listing her family members she loved for a reason. Maybe crazy estranged sister the Gascoigne family doesn't want around anymore!
@@kitetales Maybe she was specifically listing people who "left her"/weren't in the house? If nothing weird was going on presumably the older sister would have been fixing dinner or something so she couldn't immediately bar her younger sister from answering the player. Could still be a Cinderella situation where the older (step?)sister is jealous regardless and that is amplified by the moon driving people crazy. "She cray lol" is not as compelling a reason for her to go outside though, especially _after_ acquiring the ribbon and presumably confirming the death of her family combined with her obsession over said ribbon.
@@Photoloss I’m not sure why she’d leave the house after getting the white ribbon if not fleeing the scene with it because she didn’t live there. Maybe she left her house because her crazy mother was going to kill her; whoever was in the bow house was obviously not in their right mind by nightfall.
@@kitetales "Moon makes crazy" is the obvious cop-out. Slightly more specifically she could also be experiencing severe mood swings or be overcome with remorse and decide to join her family. With how little factual data we have it's easy to make something up if you _want_ the story to go a certain way. I wouldn't be surprised if the whole thing is a reference to a yokai tale or something either, and in the original there is a malevolent spirit luring out the family members one by one to kill them.
Iirc the older sister is credited as, well... as older sister. The best guess i can make is that the older girl got broken due to her sorrow and the blood moon makes things much, much worse. As for why her corpse is at the bottom of the stairs, i guess she tried to "find" her little sister in moments of insanity and ended up killing herself.
In real life cities around the time this is set in, houses, even in cities, were usually made of wood and plaster and the like. In Yharnam, every building is made of stone with thick blocks and looks like a castle’s keep…and tend to be decorated with beasts and things with tentacles.
10:30 notice that under the ribbons looks like the old Mesopotamian statues of a fertility goddess, usually depicted with multiple pairs of breasts (Upis, Diana of Epheseus, etc.). Leads right back in to the fertility/motherhood theme of the game.
This is one of the fromsoft games I am still waiting on playing. Great video as always. Is it possible to kill yosefka then still send her to thw clinic? Just a curious thought at the end of the video for me.
Independently by your choices, after the blood moon the chapel dweller says that there are no more survivors in the city; also, I don't remember who, but there's an NPC that says clearly that at this point all remaining citizens have become beasts.
About to lose my job of 5 years, but I hear Kite's kind voice and I find myself thinking "yknow, things are gonna be ok." I don't know why, but she has such a reassuring quality.
Awww I’m so sorry to hear that, David. ☹️ I hope you are able to find a job quickly and one that will suit you perfectly. I remember being let go without any warning at my last job. Some companies can be so cut throat with their employees.
@@kitetales I really appreciate that, thank you :) Yes, I've already got a new job lined up and things are gonna be ok, its just a shame when you have a work family and you have to say goodbye to them.
yea if reincarnation is real and i reincarnate in bloodborne as the hunter im going straight to her house breaking her door down and bringing her with me im adopting her
I confess, I’m not a huge fan of the “older sister isn’t really her sister” theory but it comes down 100% to preference as I can’t deny the evidence. Additionally, my only counter evidence is that everyone goes kinda loony when the blood moon comes out and it causes the older girl’s grief to manifest strangely. My explanation for the little girl not mentioning her sister is run of the mill sibling rivalry. Neither argument is very strong.
I still feel that if the older sister was to be at the home with the younger sister wouldn't it be possible that she'd kill the younger sister for her ribbon? If she was already outside n all while the hunt was going there's a good chance she was already affected. Edit: i got my answer not 5 seconds after i typed 😂
I think it's simply a missed quest if you don't tell or give the little girl anything. You can try and attach meaning to it if you want to, though... 👀
I gave the little girl her mother's brooch and came back after the red moon but there's no sister instead there was a man telling me to go left of Grand Cathedral so I would find something of value to Hunters (The Ruin Tool).
This quest made me hard quit this game when I first played it. (I did go back and finish this game later but I had to completely detach myself from the story to do so)
@@kitetales Yeah, what you did for this quest is what I eventually settled on, too. I love this game's style of storytelling, but I would prefer a story that was less dour and depressing. 😅
If there is ever a bloodborne remake it would be great if there was a way to make gascoigne remember his daughter and get the little girl a better ending
I wonder if, by the end of the game, should you choose to forget and let everything continue as normal, would her parents both return home? The little girl says she can wait. Morning always comes. Maybe she's been experiencing this every single day. Each day, her dad loses his mind to go hunt, followed by the mom looking for him, and eventually, morning comes, and her parents are home again. And endless cycle.
Death is obstensibly, and mechanically, permanent in a FromSoft game (at least for everyone except you), so I highly doubt that. Her mother being dead before we even arrive to dispose of Gascoigne only further nails it in that this girl is an orphan and, if we are wise enough, maybe one of the only survivors of this curse beholding the city, beholding everyone who partakes in blood and the incomprehensible. After all, death is a huge consequence and prevailing theme in... every Souls game?
The best option so far, were to could have been escorting the little girl to the cathedral ward safely imho, but From Software did not give us that option regrettably. No matter, there will be always either a sequel or a remake at some point.🤷🏻♂️ P.S. forgive my rudimental english, I come from the land of 🍕 myself so.😎
So I didn’t go back to her until after defeating viola in the grand cathedral- I went back to her after using the red broach but it won’t give me the option to tell her about Odeon’s chapel. She just cries and there’s no further interaction. I’m sad, I think I messed up the quest.
Hmm, so your basically picking from lesser of three evils. Yeah idk, sometimes I do roleplay a bit and see how my character can do in this situation. Idk how to link all of this to him.
I can’t remember what I did to trigger it, but once I remember returning to the window and there was a mad creature outside with the window broken through. How can that happen do you think?
You might be thinking of a different window, that’s right near the lamp at Central Yharnam. It’s where you first talked to Gilbert… the beast is what he turned into and he jumped out the window ☹️
@@kitetales the reason I say is because you can kill the pig and then speak with the little girl after. Since the pig is deceased she should have safe passage if you recommend a safe haven.