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Celeste 100% in just 1287 dashes (Restricted) 

Alexion
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This TAS completes 100% of celeste while dashing the fewest amount of times possible*. This would not be possible without a long list of contributors (which can be found here: github. com/elestrophe/celeste-dashless/blob/master/CONTRIBUTORS.md) and is a community effort. I would like to give a special shoutout to Cr33pyCat, however, as he does so much for minimum dashes.
This is a TAS. What is a TAS? In summary, it is a pre-programmed set of inputs that play the game "perfectly" - given that the inputs have to be made, they are not absolutely perfect. Almost 4 seconds were saved just this morning, in fact. But it'll do the same thing every time, as this game has practically no rng in it.
*This is the first video in a three-part series covering the three different rulesets of minimum dashes. This is the Restricted category, which is the least glitchy of the three. The second video (found here: • Celeste 100% in just 8... ) permits pausing every 3 frames to stop spinners from loading, and the third video (found here: • Celeste 100% in just 7... ) further permits waiting for an entire 5 days to unload even more. That one is almost a third of a year long!
If you think you see how a dash can be saved, or are interested in being part of the community making these, you can go to discord. gg/NagmRMQ and visit the #dashless-talk channel! Even if you can't save a dash, see if you can make it faster! There's still a lot to go; I'm sure sub two hours is in our future.
This does not get all the golden berries, because a TAS that will play perfectly will not die accidentally, which removes the tension of a 202 run and so it avoid that.
Level Timestamps:
0:00:00 Prologue
0:00:34 Chapter 1A
0:04:51 Chapter 2A
0:09:47 Chapter 3A
0:19:10 Chapter 4A
0:27:20 Chapter 5A
0:41:25 Chapter 6A
0:50:02 Chapter 7A
1:06:53 Chapter 8A
1:13:00 Chapter 1B
1:14:43 Chapter 2B
1:16:40 Chapter 3B
1:19:56 Chapter 4B
1:23:16 Chapter 5B
1:26:29 Chapter 6B
1:31:30 Chapter 7B
1:38:18 Chapter 8B
1:42:26 Chapter 1C
1:42:56 Chapter 2C
1:43:25 Chapter 3C
1:44:08 Chapter 4C
1:44:46 Chapter 5C
1:45:17 Chapter 6C
1:45:55 Chapter 7C
1:46:50 Chapter 8C
1:47:27 Farewell
2:06:25 Journal

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14 окт 2023

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Комментарии : 26   
@alexion3007
@alexion3007 8 месяцев назад
Since this TAS has been posted and since I've last bothered to update this pinned comment [last update Nov 5 2023] there have been 4 dash saves: Chapter 7A Flag 14 -1x Chapter 4A SecB -1x Chapter 4A c-00 -1x Chapter 9A a-03 -1x Leaving the updated total at 1283.
@Trep3
@Trep3 3 месяца назад
any new ones?
@alexion3007
@alexion3007 3 месяца назад
@@Trep3Yes - I haven't edited the comment since it would lose the pinned status and I'm not sending google photos of my ID, but there's been a dash saved in Chapter 9 e-05.
@Trep3
@Trep3 3 месяца назад
@@alexion3007 thanks, and does e-05 mean room 5 in the 5th checkpoint? or is it 6th if room 1 is 00
@alexion3007
@alexion3007 3 месяца назад
​@@Trep3If you look at the celeste debug map, it labels each room. The devs themselves named that room e-05. Or you can visit this website: berrycamp.github.io/celeste/farewell/a/e-05
@Trep3
@Trep3 3 месяца назад
@@alexion3007 ah ok, thanks, sick work btw
@tallen_suired
@tallen_suired 2 месяца назад
minimum dash TAS movement is always way cooler to watch. also love the texture pack
@arti_9841
@arti_9841 8 месяцев назад
Very very cool
@GreatGoldenchip
@GreatGoldenchip 3 месяца назад
Beating 1c with only one dash to collect the heart was SO COOL
@cosmnik472
@cosmnik472 Месяц назад
1:42:28
@geck-eye6930
@geck-eye6930 7 месяцев назад
I love how it moves in the wind
@piguyalamode164
@piguyalamode164 7 месяцев назад
2:03:58 yes BCS lives on!
@rosellarade
@rosellarade 7 месяцев назад
hey did you know that speed backward is deeps
@pandorafox
@pandorafox 6 месяцев назад
some rough times for the start of each chapter so i can find them all in future -- A sides -- 1a 0:34 2a 4:51 3a 9:47 4a 19:10 5a 27:20 6a 41:25 7a 50:02 8a 1:06:53 -- B sides -- 1b 1:13:00 2b 1:14:43 3b 1:16:40 4b 1:19:56 5b 1:23:16 6b 1:26:29 7b 1:31:30 8b 1:38:18 -- C sides -- 1c 1:42:26 2c 1:42:56 3c 1:43:25 4c 1:44:08 5c 1:44:46 6c 1:45:17 7c 1:45:55 8c 1:46:50 -- Farewell -- fw 1:47:27
@alexion3007
@alexion3007 6 месяцев назад
oooo, excellent idea! I've added these (approximately, I changed two or three of them) to the description and hopefully as chapters soon
@playfulmathematician5928
@playfulmathematician5928 4 месяца назад
how do i get this trans color scheme?
@alexion3007
@alexion3007 4 месяца назад
That would be the lovely Pride Mod by XavierShrier and catapillie. It has a bunch of other flags too!
@Shuriport
@Shuriport 5 месяцев назад
at the room at 4:38 why did it use so many dashes when in regular play youd only use 3?
@alexion3007
@alexion3007 5 месяцев назад
You need to dash to spawn the crystal heart, so every dash in that room are done purely for the crystal heart
@Shuriport
@Shuriport 5 месяцев назад
@@alexion3007 im stupif
@yat_ii
@yat_ii 5 месяцев назад
1:57:45 wtf?
@alexion3007
@alexion3007 5 месяцев назад
That's a fun crouch jump through spinners! The gaps between spinners are big enough for a crouched madeline to fit (this is the same concept as demos) and so with precise positioning and speed and jumping in coyote frame it is possible to fit through those gaps.
@playfulmathematician5928
@playfulmathematician5928 4 месяца назад
1:53:54 what is going on?
@alexion3007
@alexion3007 4 месяца назад
I'm not fully sure what you're talking about here, but I see a couple of options. 1: The heart gate. The heart gate falls down and while in speedruns they normally skip it, that would take a dash or two. 2: The speed. Since there's an upcoming gap, a dash will be needed to cross it. By dashing just as the block opens and jumping inside of it, a bunch of speed could be gotten. 3: The retry. That's to get better moon block cycles.
@playfulmathematician5928
@playfulmathematician5928 4 месяца назад
why are you crouching so much@@alexion3007
@alexion3007
@alexion3007 4 месяца назад
oh that was the question? It was just stalling until the door opened, crouching is funny. @@playfulmathematician5928
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