If yall didnt know Bulldozer has no cooldown for minigun, only reason why he stops is for his grenade. He also does like more than 10 damage per hit which means thats like 100 dps, but because of enemies with high defense, (rad mobile, sheild guy), he only does 1 damage to them per shot, so if he didnt have infernus with him, he would have to hit him like 7k times, also explains why battlers with high resistance like lil doombringer are very good for galleons on tumore
Well lil doom does basically get res vs red enemy’s since trait advange gives 25% res and damage so like 48 shield and 25 res vs reds so he’s a really good counter vs fast firing enemy’s like bulldozer