Тёмный

Check Out: The Way of Wrath 

Mortismal Gaming
Подписаться 343 тыс.
Просмотров 25 тыс.
50% 1

Talking about an interesting indie CRPG centered around preparing a tribe for an oncoming invasion, via a public demo.
Steam: store.steampow...
Intro Music By Juan Andrés Matos, www.juanmatosmu...
Merch Shop: mortismal-gami...
Info On Reviews: • What Is A 'Review Afte...
---------------------------------------------------------------------------
Support The Channel By Becoming A Member!
---------------------------------------------------------------------------
Become A Member!: / @mortismalgaming
------------------------------------------------------------------
Follow Me On Various Social Media
------------------------------------------------------------------
Steam Profile: steamcommunity...
Steam Curator Page: store.steampow...
My Facebook: / mortismalgaming
My Twitter: / jessebabcock18
#gaming #gamereviews #crpgs

Опубликовано:

 

1 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 43   
@animmalstudios
@animmalstudios 7 месяцев назад
Thanks for checking out our game ^_^ We really enjoyed your preview! It was a great summary of the vision we have for the game. We're now working hard on next demo that will have all the features ^^
@charlesmccrea834
@charlesmccrea834 7 месяцев назад
The look and feel reminds me of Neverwinter Nights 2. I'm excited to see what y'all come up with.
@Roundbrow
@Roundbrow 7 месяцев назад
Best of luck! Would love to see it take off.
@angelsichor88
@angelsichor88 7 месяцев назад
Oh wow, I backed this at a high tier years ago, i need to get back into that discord account
@neilmanansala399
@neilmanansala399 7 месяцев назад
The game looks promising! I was wondering if you guys had a response to Mort’s critique about the combat. The game seems to be heavily story-driven, so is there a worry that the combat might detract from that experience? Or do you have confidence that, once the game is developed more, the combat & story will go hand-in-hand?
@animmalstudios
@animmalstudios 7 месяцев назад
@@neilmanansala399 Hey! It's more of a demo thing, what was ready and bug free when we released it. We are adding a lot more gameplay to exploration, fort management and combat. Combat itself is going to focus on more hand crafted encounters, that are heavily tied to what going on in the story. We are giving every NPC you encounter (outside the sieges) their backstory, names, relationships so you almost never fight random nameless mobs. So combat is going to be more rare, but more meaningful to the story. The same theme of story and gameplay intertwined will also manifest itself in other gameplay. For example, one of the themes of the game is how your allies deal with very challenging situation they find themselves in. If you encourage your allies to unwind with a bit of a drink, you might find them passed out drunk instead of rebuilding a wall you commissioned, if you don't, you might have a few food poised soldiers on your hand because they tried to brew alcohol in secret. So we wanted to approach the whole game with that immersive, interactive lenses. Let you play with the world a little more.
@kalemuteki
@kalemuteki 7 месяцев назад
I think your "Check Out" videos are the best part about your channel. There's always games I'd never give a chance featured here, and I've found some amazing times with the games you've suggested. Thank you.
@TorqueBow
@TorqueBow 7 месяцев назад
Good morning, Mortym! Just after 7AM here in Florida. Glad to have you be a part of my morning.
@alexsmout203
@alexsmout203 7 месяцев назад
Nice to see another periphery fan
@cbake52
@cbake52 7 месяцев назад
I watch these videos every morning so frequently my wife recognizes his intro sound.
@Medivak794
@Medivak794 7 месяцев назад
Neat, Not everyday you see a RPG based around bronze age or tribal stuff. Good find! I wouldn't have seen this otherwise!
@proverbialking3452
@proverbialking3452 7 месяцев назад
My steam wishlist before Mortismal: 12 games My steam wishlist after: 120 games
@TheFawz
@TheFawz 7 месяцев назад
Game sounds interesting, but the visual design and world theme is unfortunately not appealing. Wish them all the best though!
@yy-hj4br
@yy-hj4br 7 месяцев назад
A Roman Reigns CRPG? Can I be the Head of the Table?
@mightyn8
@mightyn8 7 месяцев назад
This looks very interesting! I'd be okay if combat is a small part of it, if the combat that exists feels like it matters and contributes to the storyline. Otherwise I agree with you that it seems like a very good setting and concept for a more story-driven game. Thank you for making this video - it's on my wishlist now!
@naciabell7903
@naciabell7903 7 месяцев назад
Oh hey! I backed this on kickstarter! It's shaping up quite nicley!
@animmalstudios
@animmalstudios 7 месяцев назад
Yay! Thanks for backing us! :D
@whyjay9959
@whyjay9959 7 месяцев назад
How does a wanderer become chief?
@onatgz
@onatgz 7 месяцев назад
hello. this comment is free.
@coconutologist
@coconutologist 7 месяцев назад
The real question to be asking: can you be a murder-hobo? Onward to 300k. All glory to the algorithm.
@blackfistxu7953
@blackfistxu7953 7 месяцев назад
👍🏾👍🏾🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
@SirBakat
@SirBakat 7 месяцев назад
Thanks for checking these out for us, Mortym! Lots of nice gems we would miss otherwise.
@Dave-vk1or
@Dave-vk1or 7 месяцев назад
I backed it on Kickstarter and so far do not regret it. Looking forward to the game.
@erikskoog8415
@erikskoog8415 7 месяцев назад
Good show sir
@fantazjo
@fantazjo 7 месяцев назад
sounds interesting enough that i hope for it to be wildly expanded but hearing "10 days to prepare" made me wonder if i should end watching video if it's time limited then it's instantly NO but if it's just initial main quest situation then i can accept it
@animmalstudios
@animmalstudios 7 месяцев назад
Hey! It's not as much time limited as more of a strategically charged. If that makes sense. Each day is like a one story chapter, you play as much as you want each day doing all the quests you can until your character is too wounded/exhausted to continue or you are done with your day. Then you manually Sleep in your camp, your character is refreshed, faction and personal stories move forward, and you are ready to start the next "story chapter". Depending on what paths you choose, some story events might "auto resolve" without your involvement. But you'll usually have opportunity to revisit the principal conflict of that story through a more intense/difficult story event version. For example, if you didn't prevent a character from going on suicidal revenge attack on enemy camp, you will later have opportunity to launch a difficult rescue mission. As a game-designer on the game, I'm also not a fun of games rushing you with time limits. But I think, we'll be able to strike a nice balance where we have this dynamic story but give player enough time for experience not to be stressful in that way.
@fantazjo
@fantazjo 7 месяцев назад
@@animmalstudios thanks for explanation "strategically charged" sounds to me like stamina limited so i hope that there are going to be some forms of energy and health restoratory items (found or purchased or crafted) so that i will be able to do as much as i want (i'm obsessed with exploring and finding and looting everything as soon as it's possible) if not and final product turns out to be good enough then i will just wait for someone to release cheat tools setting rules is a very rare thing so i wonder how expanded it's going to be crafting is always a good thing the only thing missing is possibility of romance
@animmalstudios
@animmalstudios 7 месяцев назад
​@@fantazjo we're experimenting with various ways to make this as organic as possible, we tried stamina but it felt forced. Right now the amount of things you can do at once can be limited by a few things. 1) Difficulty, some enemies and encounters are more challenging and you may have to return later to tackle this. Similar to Gothic & other games without level scaling. 2) Wounds, if you or companions fall in battle or are subjected to some damage types you gain wounds. These take longer to heal, some wounds can take a day or two. But you can heal regular damage instantly. 3) Project Time, (at least for now) we call tasks you can assign to your followers as projects. These can be gathering resources, building structures or repairing them, clearing rubble or building bridges to inaccessible areas etc. 4) Ripeness mechanics, where you might want to wait until specific time to harvest some rare plants for maximum yield. We do have crafting and romance! But the game is still in active development, and we'll be adjusting things based on community feedback. There'll be various betas and also new public demo.
@animmalstudios
@animmalstudios 7 месяцев назад
​@@fantazjo (Strange I thought I replied before) Our game is very much designed to be very completionist/explorer friendly. Probably dynamic branching is the only thing that might be a bit annoying, as you need multiple playthroughs to see everything. But hopefully it will be worth it! :D In terms of stamina, we tried that but it felt too forced. We are trying more organic ways to pace progression. Here's some of them: 1) Wounds, when you or your companions fall in battle, or sustain special damage, you get wounds that severely limit your battle-worthiness. Wounds take more time to heal, sometimes 1 or 2 days and even a quest or two. You can heal regular damage instantly with items. You also can cycle your companions when some are wounded, or use items/do quests to make fights easier. 2) Project completion time. When you order allies to do something it takes 1 or more days to complete. You can order allies to build or repair buildings and fortifications, gather resources, or open up inaccessible areas by clearing rubble or building a bridge. 3) Ripeness and similar mechanics. You may want to wait until plants are at their optimal before harvesting some rare plants for important ingredients. 4) Difficulty. Some areas or enemies are more difficult, and you may want to wait until you are higher level before attacking. It works similar to Gothic and other games without level scaling. But there is a lot you can do even if you can't fight anymore that day. Quests, hunting, fishing, minigames, checking up on your traps, managing your fort, Exploring etc. The game is also under heavy development, and we'll be adjusting it a lot based on community feedback from betas and new demos. ^^
@Dietghostscp2107
@Dietghostscp2107 7 месяцев назад
Mort always bringing it in the morning 😆
@acedemi5229
@acedemi5229 7 месяцев назад
I actually backed this one on Kickstarter. Played a bit of the very first Alpha build and gave some feedback. Looking forward to a full release. Found the atmosphere to be really good.
@AmbivalentActuality
@AmbivalentActuality 7 месяцев назад
Sort of gives me DAO vibes.
@slicksilver9441
@slicksilver9441 7 месяцев назад
Early vid drop by mortem....hell yeah. I'm at work, sitting in the office bc they are bringing the units down atm. Then we go on long hours next week. I'll be binging some mortem content
@dempa3
@dempa3 7 месяцев назад
Seems interesting and ambitious! Thanks for the information and lets hope the developers will achieve their great vision!
@yokmp1
@yokmp1 7 месяцев назад
The artstyle remembers me of Massive Chalice, which is a completely different genre.
@charlesmccrea834
@charlesmccrea834 7 месяцев назад
For the algorithm!
@QuickSaveF5
@QuickSaveF5 7 месяцев назад
I'm interested to see what kind of choices you have to make in regards to how well I will stick to my tribes laws. Laws are always so easy to impose on others, but when it comes to ourselves...
@JohnDoe-hl3xz
@JohnDoe-hl3xz 7 месяцев назад
thanks a lot, it's in my wishlist starting from now 👍 I'm curious to see the full potential of this title ..
@armelior4610
@armelior4610 7 месяцев назад
I've seen this one on GOG in the upcoming RPG list for a while now. Nice to see it's coming
@TheGronkus
@TheGronkus 7 месяцев назад
Gronk!
@sebastiansochanski
@sebastiansochanski 7 месяцев назад
👌
@mateussalvador2103
@mateussalvador2103 7 месяцев назад
This game looks great
@taomahNEGEV
@taomahNEGEV 7 месяцев назад
Banner Saga?
Далее
Check Out: Wartales
13:52
Просмотров 82 тыс.
Solium Infernum - Overview, Systems, & More
15:26
Просмотров 60 тыс.
This is my new favorite map maker.
8:30
Просмотров 114 тыс.
Steam's Turn Based RPG Fest Highlights
8:12
Просмотров 43 тыс.
New And IMPRESSIVE Upcoming Space Games
12:03
Просмотров 61 тыс.
15 Perfect 10/10 Games You Must Play
17:57
Просмотров 1,2 млн
Final Fantasy 16 - Review After 100%
31:16
Просмотров 91 тыс.
This Is The BEST Class To Play In Enshrouded
8:18
Просмотров 282 тыс.
10 RARE Video Game Abilities You Had to UNLOCK
13:08
Просмотров 2,1 млн
I Made My First Game in Godot in 3 Weeks...
26:21
Просмотров 373 тыс.
Check Out: Songs Of Silence
7:13
Просмотров 38 тыс.