I've seen a lot of tutorials. Arriving at this one, I am somehow able to follow your process and you are thorough at explaining the various steps. I'll buy you a beer if you are ever in L.A. Thank you so much! NICHT LANGWEILIG!
You are amazing. I have never used C4D before (I am a blender artist) however seeing your insta post plus this tutorial, I knew it was time to make the switch. This is the first training video I have watched for C4D and I am in love. Thankyou for posting!
Hey, how have you liked using C4D after 3 years? I'm honestly in the same situation you were 3 years ago. I have been using Blender for few years and while I can surely do amazing looking renders, it's just not fun to use. I've been thinking about getting C4d + X-Particles + Redshift.
i can literally see how you enjoying every single second of simulation.And funny thing that im saying at same time as you like "ohhh this is so good". Thank you so much for tut. It was soooo goood
An other gem from you, Markus. Just imagine how even prettier would be those fluid sims with the new xpBlend modifier which should blend colors as well!
Excellent tutorial - thanks for your work. I only have Cycles - could you provide a few hint about rendering something (almost) as nice as your Octane examples using only Cycles?
@@geranatkinson2217 same here. I don't know why there are not a ton of cycles vids when it is becoming very kick ass. I have seen a few render test that show cycles is one of the best may is the best , but I guess it's what road people drove down and now Octane and Redshift are going crazy. I think it's because of Mac's won't render the rest of them. I'm a Mac guy and we used to be the kings and now we got left behind , I don't know why the got rid of the Nvidia gpu's.
Hi, Thank you so much for breaking this artwork down! I have a question, is there a way to achieve this effect without octane? I use physical render or/and Arnold. Could you please make a video showing how to do it without octane?? Please it will be really helpful! thanks love your work :) Cheers!
Would love to know how you got the globular shapes / fluid. I assume its the open VBD with a larger particle size? Then some filters to smooth it out? Curious on that one. Great Tut.
Nice tutorial! I did a lot of experiment based on that. (Absolutely new to x particles) One Question: *Does someone know how to prevent the liquids from mixing to strong?* After around 1000 frames i often have a more or less heterogeneous mass. Is there a way to higher the cohesion between particles from the same emitter + lower it when from different emitters? So i have more something like oil and water whom would not mix together. Sorry for my poor english …
@@3DBONFIRE Thanks for your reply. I think i found an ok solution with multiple xpConstraints, applying each to a group with contains only one emitter. So every emitter has its own xpContrain wich is holding the same particle grounp together. Works even afte 3000 frames … flawless
This is great. I have a question; In the preview, you have a material and geo that looks very much like a liquid versus the tiny balls. How do you do that with octane? I can seem to get the settings right with the geo for the particles.
Really struggling with this tutorial.. (I am fairly new to C4D) For one our C4D set ups look very different I don't know if I have a newer version or whatever but I can't turn the emitter into a sphere? and everything is in a completely different place.. eg Display view is in Render tags.. and Emitter is in Stimulate > Particles (But doesn't give me an option to change the shape).. please help?
Im sorry to hear that😔... of course, X-Particles changes from version to version a little bit, but in general... its almost the same... my C4D layout looks different because you can change the layout to your liking. You move and dock different windows whereever you want.
Hi, dude. Thank you far an amazing tutorial. I`ve a got a little question: on 23:23 your octane viewport says, that it took 44 secs to render this scene. Right now i`m creating a pretty tiny simulation, but rendering a single frame takes 1 hour+. I`m using 1070ti and really have no idea what is wrong)
hey im a beginner , so could you tell me how to finish off the last part ie get the whole animation and transparency process , kinda stuck in the middle :/
@@3DBONFIRE sure . Also I love the concept , creativity and everything about your tutorials. We need a lot more . We love your work . Also hope it covers a lot for beginners too as it's a lot more easier. Keep up the good work bro
I had the same problem, you need to register for the trial version (link here) insydium.ltd/try/ after the trial they have a subscription for like 50 bucks a month, so learn as much as you can during the trial then if you subscribe then you'll already know how to use it when your paying
@@3DBONFIRE i could figure it out as im not new to this. Im just saying, some transparency about the level required will go a long way. I can promise you there were beginners that started and followed along, but couldn't finish their projevts because you skipped vital parts that are not obvious. So they would have wasted their time.