911 Operator: 911, please state your emergency. Caller: Yes, my house is on fire, please send help. 911 Operator: Ok, Sir. The Fire Department has been notified, they should be arriving in about an hour and a half. Caller: AN HOUR AND A HALF!?! I can see the Fire Department just down the street! 911 Operator: Indeed, Sir, but you live on a One-Way road. They'll need to go around.
Good news, Jon! This video now qualifies you to work for the North Carolina Department of Transportation! You clearly have their road planning skills down pat.
Then he would have to take the hard drive and just leave it out in the rain, thinking the rain will lubricate it for South Carolina levels of "intelligent" planning.
Jon's 7-step plan to one-way cities: Step 1: I think this is fine. Step 2: Wait, why is this... Step 3: Oh, I see the problem here. Step 4: If I just build a bypass... Step 5: I think I've made it worse. Step 6: All right, new plan. I'll just build a... Step 7: All right, screw it, I'll just demolish this. Repeat from step 1.
Step 1: Build roads Step 2: "I think this is fine" Step 3: "Oh no, wait. Ah, I see the problem here." Step 4: Build bypass Step 5: Build a bypass for the bypass Step 6: Build a bypass for the bypass that you build for the original bypass Step 7: Build a bypass for the bypass that you built for the bypass for the bypass that you built for the original bypass. Repeat steps 4-7.
All a huge plot to support shoe sales in his commercial areas as well as shoe production in his industrial areas. And everyone walking to local areas rather than trying to drive half a block and then 17 miles back home.. well that offsets the pollution from dumping all the poo in the river and from the industries. It all makes perfect sense lol
Gonna destroy just one house.... *25 houses later*, people crying in front of the city hall, because their major kicked them out for a road that no one is using... Living like nomads.
"Would you rather live in Fire Grabage City" is a _very_ tricky question. Why? Because if you swap the mayor it has a chance of survival, because it isn't a region-scaled spaghetti that requires half an hour of thinking after an earthquake to even remember what goes where.
"The name of this town shall be Goodroad. Welcome to Goodroad, and everything here will be -great- good." That makes 3 goods in 70 seconds, bringing us up to a total of... I miss Mr. Numbers...
One way will never ever ever ever ever ever EVER WORK. The only way a over all road system works is with two way roads. One ways in small limited use if good where it fits but over all one way can not work as a working functional road system.
I don't know why you'ed think that. It can work it just HAS to be a grid with alternating road directions. It can work; it's just not good for most things and vary inflexible and incompatible with most other road systems.
When you use a hub and spoke type setup it really can work. The furthest interior road goes clockwise, with four spokes feeding out of it and four spokes feeding into it in an alternating pattern. Then the road in the exterior ring from that goes counterclockwise, with the spoke roads for the second following the same pattern as the first. After you do this you build a subway system that is divided like the buttons on a Simon Says game to service any extra traffic for this second ring. You can repeat this as many times as you like, making sure you zone properly to divide the traffic so that heavy traffic uses the ring roads. Of course, Jon's not going to do anything of that because he's our favourite lovable git with a CHA of 10 and PER of -1.
I literally did this after I watched your first video Jon! You can only do huge roundabouts by using one way Highways instead of roads! Then there wont be any traffic lights at intersections. But you can't have any buildings along highways so use a mix of them.
Jon it is very important that you keep your intersections as uncomplicated and far apart as possible. 4 way intersections or intersections that are close together will cause massive traffic jams and lock ups later in the game.
"I'm going to make a city that revolves around a giant round-about!" You joke, but Australia actually has one of those, and it's the capital of our nation. Best inner-city planning ever.
(13 minutes in) "Now, Now now now. Now I need to start thinking of how to make a one way system work" I mean for starters don't use a zig zag bridge to connect a highway to a round about, and in that round about don't put shops that drivers will stop to pull into. That's just the super basic stuff. I don't know if I can Finnish this
The problem is you're still stuck in Sim City zone. You honestly don't need a school until you hit your fifth milestone. In fact you should rarely place a service as soon as it's available. Just work up your zoning and expand, only place services as you need them. That way you save a lot of money in the reserves and don't need to take out loans at all most of the time.
Heck, even in Simcity I never add services until the lack of them stunt the cities' growth. Or the fires start. Although I zone most of the map into farmland early game to build up a quick industrial base.
I'm currently watching this using Internet Explorer, I honestly can't tell why people say it is horrible and worse than other systems, seriously Chrome works just as fast on my computer
The worst part of this video is that one way systems can, and do work quite well if they're built correctly. (Basically a big grid style system where all the traffic spirals around the city.) Jon I love you but the terrible curvy road layout is killing you.
At 1:05:00 In order for the residence to leave their neighborhood, it looks like, the game automatically reversed the road. (not the best idea the AI had, because now they can't go home, but it is close)
Why don't you just do a rectangular grid system, with alternating one-way streets? Why does everything curve? Why do you always accidentally draw phallic symbols? (Frodian Psychology has been discredited, fortunately)
If Jon was a communist dictator, I can see his road networks being regarded by the state as a Great Leap Forward in city planning, where everyone was happy and it is regarded as the most efficient road system in the world. No one became lost, everyone was educated and the state responded quickly to crime, medical emergencies and natural disasters. State Media regards the Canal as the best decision in city planning history, and anyone who regards it as a response to make the people ignore the reckless negligence of the state in preparing the city for the earthquake, is obviously a subversive and must be arrested, given a fair trial and then executed.
thank you, jon, i now realize that the way to solve all my problems is with flyovers and bypasses, even if every time i have to do it i knock down 1-5 houses!
This does remind me of my current city which uses only one way road which has no merging traffic other than the district exit on the highway. This actually looks quite good!
Jon, I wanted to thank you for your detailed LP tutorial of how not to play Cities Skylines. You perfectly displayed most of the ways things can be done; however should NOT be done. I recommend this video to all novice players so they can avoid making similar errors. I do offer a caution: Any people with an ounce of OCD, even long dead OCD from way far back in their family history, should NOT watch this video due to the possible result of a complete mental breakdown.
OK Jon that flyover to the school could have just been on the ground and gone a very short distance. Of course, then it wouldn't have been a flyover so what do I know?
Whats the point of having the central roundabout to allow everyone to get everywhere if youre just gonna build ways for them to avoid it. like when you did from the farming area leaving town. you built a longer stretch of road that served the same purpose as the roundabout would for no reason