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You should absolutely settle on luxury resources when you can, because you do not have to work that resource to get the benefits, and once you have the tech to work that resource, you will get the happiness from it. Settling on luxury resources can allow your city to grow really rapidly or be very productive. Ideally, you'd do it on a resource that there is a lot of around the city. Settling on gold or silver for example can be a very powerful play. That will give you an extremely productive city that will be able to actually start producing its basic buildings right from the start without really having to wait all that long.
Man you are on fire today! Absolutely agree - this is something I didn’t cover in my older guides, but I’ve introduced it in newer content. I think back in the day I didn’t want to confuse people too much. Personally, I’m generally less inclined to settle on something that I could mine later. But I will often settle on other resources. I also think that difficultly matters - eg, happiness may or may not be a big deal depending on difficulty, so there may be less of a need to settle on top of luxuries (tile yields aside).
I'm always the last civ to get a second city in my games lol. Btw I like building cities next to mountains (not neccessarily a priority) because observatories give a BIG science boost.
Summary: #1 Resources (Find new resources) #2 Coast line (Especially if you don't already have it) #3 Natural yield (Amount of resources) #4 Position of potential enemies (Don't get surrounded if possible) #5 Distance (Preferably near enough to trade / send a caravan from your capital)
I just got this game the other day on a whim because I have heard so much about it but never played, although I loved Age of Empires, which is RTS, not TBS, but I wasn't that good at micromanaging, but I was much better at the strategy part so I figured it's time to try a TBS. Thanks so much for these !
@@JumboPixel Hi! Thank you, I still do come back to civ 5 with my friends every few months when we're looking for a break from other things and want something different again. It's a fun game to just almost mindlessly play and chill with your mates.
Thank you for these videos! My friends finally influenced me to try out this game and I was so lost trying to figure out what to do. I also like your reaction on 6:19 it was funny haha!
if i can add, if you're planning to go defense (you're surounded by agressive & war-holic civ) you can build your 2nd city juts 2 or 3 tiles from each other + tradition policy give you strong archery
Part 3 is FINALLY here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-HeWUiN9E-fk.html Enjoy! Also a revised and less formal edition (at a subscribers request) specifically on HOW TO SETTLE FASTER: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-3bvP95M3Csc.html
Enjoyed the vid. After getting two scouts out and maybe a shrine, once I reach pop 3 I’ll crank out three settlers in a row. Might have to fit an archer in there, but with a little luck one of the scouts is already an archer from an ancient ruin. If a deity carpet of doom shows up in the middle of that there wasn’t much I could do about it anyway. That’s what rage quitting is for 😉🤪.
I might have considered settling in the tile north-west of the lake. That way you can procure salt and diamonds. But you also have a lot of non-hill desert, so it's a risky move.
A normal size North vs South ancient times map is a better pick to start with lots of plains & mountains. Ideally your second city should be right next to a mountain because it allows you to build Machu Picchu for income, and the Observatory for a huge science boost for mid and late game strategy's. In fact as the game progresses you should all ways be on the look out for mountains to build your cities next to so you can build more observatories. Always remember that Money & Science are the keys to this game. Also never play against more than one opponent otherwise things become to complicated. So here's a recap of an ideal map to start on. Normal size ancient North vs South map with abundant or legendary resources, Six or seven City States to establish trade routes. Tip: build out your Liberty tree first. Tip #2: get four cities up and running as soon as possible. Tip#3: never play against more than one opponent at a time otherwise things become too complicated. Play this way and you'll have a lot more fun.
Shouldn't you settle in good spots near other civs first, and then settle the good spots near you afterwards? The idea is that you secure those areas first, then you settle the safer spots later. This can vary though; if you're a domination-focused civ you probably don't care and will just capture it if the other civs take it first.
Land-grabbing is more of a risky and advanced strategy that isn’t suitable for this video. The risks are two-fold: 1. You ‘forward-settle’ too far away and end up with a city that is hard to defend, supply and reinforce leaving you weak and exposed. 2. Unless it’s coastal and you can immediately build a harbour your city will be difficult and expensive to connect to the Capital. Capital connections (generally roads built between cities, if not harbours) provide lots of gold and offset many expenses of a city. Without one, you will struggle to produce gold and resources in the early game.
@@JumboPixel I see how a further away city can be harder to defend, especially in higher difficulties or multiplayer! Maybe you should do a video about these sorts of "advanced" strategies or playstyles; I would definitely like to hear them.
Bryan Chua not always, it just helps grow the city faster. The only time you want to postpone buying it is when happiness is low in your civilization and support the increased population.