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Climbing In My 3D Godot VR Game | VR Devlog 6 

Blekoh
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I've been working on adding climbing in my 3d godot vr game for my VR devlog 6. It was pretty easy to implement climbing in Godot thanks to the XR Tools plugin.
I am really excited to continue developing this game to make it better and better. I hope from some of these videos you can learn a few techniques for Godot and if you are used to Unity maybe it can translate as well.
XR Tools Plugin:
github.com/God...
Creator of XR Tools Plugin:
/ bastiaanolij
Other videos you might like:
• Developing a New Game ...
• Making My Dream Game |...
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Follow me on Twitter:
/ blekohbot
The awesome pixel art blekohs were made by:
/ @shiruht2268

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17 сен 2024

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Комментарии : 18   
@BastiaanOlij
@BastiaanOlij Год назад
Thanks for the shout out and yes I did do the original climbing mechanic, but Malcolm Nixon takes the credit for improving it to the version you're using in your game :)
@Speedatan
@Speedatan 2 года назад
This game is really cool, I’m excited to continue watching the development!
@feelinghealing3890
@feelinghealing3890 2 года назад
Seeing how you made those rungs, you should probably use "bridge edge loops" for stuff like that. Has a ton of useful settings and is much cleaner. Just put a copy of the origin point at a 90° angle where you want the curve to go and you are good.
@Blekoh
@Blekoh 2 года назад
Thanks I’ll check it out 👈🏻👈🏻🤖
@SYBIOTE
@SYBIOTE Год назад
seeing my profile pic in the contributors list in a video I randomly discovered made my day, kudos the graphics and environment look amazing
@Blekoh
@Blekoh Год назад
Ayyyy I’m glad, and thanks! 👈🏻👈🏻🤖
@rimikkusuu
@rimikkusuu 2 года назад
wow, that’s cool
@MrGrayNk
@MrGrayNk 2 года назад
Are you going to do the thing when the hand “glues” to the ladder in a fixed clutches position until you let go?
@Blekoh
@Blekoh 2 года назад
For now I want to get all my systems working (in at least a basic form) and then at some point I want to go through and make things look better. It definitely looks a lot cooler when the hand actually fixes itself onto the thing you're grabbing so that is something I'd look to do in the future 👈👈🤖
@Mr-Highball
@Mr-Highball 2 года назад
Best unty game
@torq21
@torq21 2 года назад
Exciting to see! What version of Godot are you using?
@Blekoh
@Blekoh 2 года назад
I actually just updated to Godot 3.5 🤖
@torq21
@torq21 2 года назад
@@Blekoh Cool. Have you run into any issues with the 3D that has made you look into Godot 4 yet?
@Blekoh
@Blekoh 2 года назад
@@torq21 Nope hah not really it runs pretty well and looks about as good as I would expect lol. Godot 4 has a lot of breaking changes so I would have to redo quite a bit to convert it to a Godot 4 project. As much as I’d like to take advantage of the new renderer we’ll see if I convert it at some point or not. But I wouldn’t even consider it till it has a stable release The only reason I updated to 3.5 is because I wanted to use the new nav features for some enemies and even then 3.5 broke some features as well It still looks cool though I’ll use it for something at some point lol 👈🏻👈🏻🤖
@BobinDev
@BobinDev 2 года назад
Cool game
@neetpride5919
@neetpride5919 2 года назад
how do you avoid nausea while playing?
@Blekoh
@Blekoh 2 года назад
I don’t get motion sickness playing vr games but the game does support some things that reduce motion sickness for people who do: -For one, the movement can be set to warp movement instead of moving around smoothly which is a big reason people feel sick -Also, vignetting can be enabled so that while turning it vignettes the outer vision (blacks out peripheral vision) which actually helps a lot as well since turning is the biggest reason people feel sick playing in vr Unfortunately though at the end of the day some people still won’t be able to play even with everything turned on to reduce motion sickness which is a huge downside of vr games. But I’m kinda just making this game because I think it’s cool so I have to accept it’s not for everyone
@neetpride5919
@neetpride5919 2 года назад
@@Blekoh damnit, I've tried using the warp feature, the vignette feature, and even the cage feature in other VR games and even with weed I can't last more than 30 minutes. more power to you tho! cheap consumer omnidirectional treadmills when?
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