Noted and yes I too later botices that there was a readymade Rib knit texture available in Fabric library.However, have you made any tutorial about combining these 3 -Texture map + Normal map + Displacement map to create Rib? I want to learn how you did it from the video if you have made one on that, so that I can apply to create other fabrics if I want to based on this technique.
Thano you! I just realized a short time ago that there s no need to simulate the whole garment at once because something goes wrong for sure! Your hint is very helpful to me in this approach.
Here I used Texture map + Normal map + Displacement map for rib texture. But now you can also use CLO's new material type KNIT, where you can create realistic knit textures including rib.
If you need it to be seen in CLO’s 3D window or any real time 3D viewer, you can use internal lines with fold angles and shape the collar pattern to have this ribbed look. I think it is possible but might be a bit tricky to get perfectl result. If you need that look only in render you can use displacement map for your texture.