I liked the update and that they want the game to update and improve things that are lagging behind and others, but honestly, as a good fan of things that could never happen, it would be nice if they released a gaiden version of shindai akuma. Something like a satori or a raion gaiden that will feel more than anything in skills with susano with the power of hyndra. I sincerely hope you read this comment and consider me as a good active shindo life player. thanks for your attention
Sick video!!! Crazy updates you guys are giving us tysm. Btw for the 3d clothes in future, will you be able to use any shirt id on any type of clothing or only specific ones?? As example would I be able to use a texture on like the 3d goku fits?
Something that could be a cool idea with the concept of fully turning into a tailed beast, is to maybe do a tailed beast-styled battle gamemode, similar to shinobi-storm, but with the tailed beasts themselves instead of the lore characters.
I think if you make it so you can turn into tailed beasts, you can only use mode specs and it increases your speed by like 3 times and hp by 2 times, that would make it actually useful for travelling and escaping
Wasn't even thinking how good this could be for Arena X. First thing that came to my mind was the utility of these water abilities in Dungeons. Pair these up with Tailed Beast M1s and it's a wrap.
maybe for the full transformation have it 10 seconds outside of combat but in combat it's time is linked to your combo meter. Maybe for a comand something like overdrive?
Always with them bangers mon❤️🔥💥 Also to make the gen 3 bloodline better, make so where one of the moves we can teleport to, the one where the puddles van appear on the other person's screen and disappears quickly. Or move that to the q spec
concept: Combining modes,Which is basically armored kurama and stuff,combine basicly any akuma + a tailed beast [most likely kor] and it will be armored with ur susano'o/ samurai spirit. and another concept i have is mounts, basically yk how madara was standing ontop of kurama while fighting hashirama? basicly that. you can stay untop of modes [THAT ARENT BIG LIKE TEN TAILS] and it drains MD faster + you can do it infinitely with small mounts like the shizen 1st mode summon.
You should do a grab move where you grab them with one hand and them whilke there being grabbed shoot a beam with that hand dealing big dmg but knocking back Or a rimuru based bl would be sick
Looks super sick! But for Gen 3 I would add colors to the tailed spirit modes, like spirit mode! That way it wont look the same and look way more unique! Just a suggestion though!
Damn it i remembered the days of shinobi life 2 tailed beasts, i remember the painful grinding but how thrilled i was when i finally maxed my 3 tails (he was my fav and only maxed beast), so I might return to the game just to get this new mode.
ya I remember them good day too I mean damn I find it funny the first tailed beast I got was the 4 tails and for gen 2 I was doing the raid and for the first tailed beast again it was the 4 tails to I am waiting for the 4 tails to come out for gen 3 and then I am going to get that one and then I can go for the rest lol and also I miss sl2 but hey the game is still good but it gets boring tbh but I think I am going to try to get back into it tbh
Yo I think a Virgil bloodline from devil may cry 5 would be a really good thing to add and with what you guys have been doing recently it will look cool as well
This concept of some moves having other purposes like changing the advantage and stuff other than just damage is fire. Also it would be cool if some bl would have the ability to see pass the traps like jokeis or smthn.
a really cool idea would be to alocate all or at least most map scrolls and weapons to boss quests instead of map hop so it would become easier to obtain those weapons/sub-ability's and also give players more reasons to do boss quests, like narumaki barrage becoming a narumaki boss drop, also the rare swords like sun and moon staff could be both kagoku or shindai rengoku drops
hello RELLGames, I noticed a very interesting visual bug or is it not a bug of no idea the bug is that if you have the tailed gene 2 mod turned on, except for the 10 tailed one, the bug does not work on it when using the 3rd ability of narumaki 6 paths, a bomb of a certain tailed one appears, it does not hit and nothing doesn't just hang
Yoooo i think yall should focus more on adding new types of attacks. like a earth armor thing with dmg reduce.. giving passive abilitys to some bloodlines would be also really cool! like kokotsu deflecting m1 dmg
Imagine when you use bankai akuma (itachis sharingan) mode you get additional dmg and genjutsu immunity but your screen gets darker or blurry overtime because you're losing your sight like in the anime
Hey rellgames there is a bug in the game there are some scrolls which never spawns like cobra strech spirit and many other so make sure every drops like modes and every subjutsu spawns acording to time
I was kind of hoping for the gen 3 three tails was based off of the 3rd Espada. It would’ve been cool since they both use water moves and have many other similarities.
You know, I was thinking of using my rell coins on something other then xeno dokei, but the azure form is tempting me a lot. 3 tails also looks fire as hell too. You should be proud of this. Thank you so much.
The fully transform into tailed beasts would be very cool. You should also do it with samurai spirit. Imagine fighting a samurai sprit or another tailed spirit.
Dunno what's abt to show, but what I DO know is that it's bout to be fire. Keep up the phenomenal work, Vex and Sin! P.S. I think more in-game OST would be cool. Maybe custom music?
For 2 year anniversary I think we should get a free rell games themed Z mode, this would be great to see something like the pika senko mask along with powers to rep our rell spirit, but only free for veterans to the game otherwise you can just buy it.
Not a bad concept at all, always watch your videos on the new updates for Shindo. The new trap concept for Shindo is very cool, allowing more potential passive play. One thing I would change on the traps is that on the opponents view, there should be a visual indicator of when the traps are gone or disappear on any players view. Overall great stuff!
I really like these new features And a feature where you can place mines on the ground will make PvP more skill based Like now in PvP you can rush in a straight line and attack your opponent but with a new mine feature you have to be careful where you step I would like having more features like that where you have to be careful about where you're walking It'd make the game interesting and maybe even a good idea for Shindo World ex: You get a quest to raid one of the main nations right, they could have placed like security wires or genjutsu traps on the ground for you to step on to alert them It'd be really cool
U guys probably won’t see this but the command could be the beserk if u are in your last stage u turn into the tailed beast as a boss instead of your character just running around
Can you guys make a rp mode with the cc system? Like role play with all the villages and everything and clans like a open cc basically? I just wanna see if it would be less sweaty lmao I’d love it! Cuz that’s kinda what shindo world was and I know a lot of people are gonna miss it
Such an amazing update. I can't wait what they will do with akumas these days. Imagine transforming into a perfect Susanoo, similar to what they suggested with the tailed beast. I just can't wait for them to get into the Akuma updates.
Rell mode idea, a mode that gives you that white zetsu type armor that óbito had, and for the q spec it could be some projectile’s and the z sped could be you summing it so it can be something like the kaijin mode, if you do read this and think it’s a cool idea like the comment 👍 also try to base it off the ninja storm four one cause I think that a mode like that one would be a great addition to shindo life.
The Xeno azure that they made will look EPIC same with Sparky RIP Sparky the dog. Also, when will the Boromaki event happen and when will the update drop?
@@GuinXevere bloodline bag💀 If were rell coins and no bb = skins needed and everybody who cant spin can get bloodline he wants for rell and little changes of color
The one who believe hard in Jinshikis's domination, kamaki’s strongest ennemy : Tsumene 1st move - Tsumene style : claw print The user slash forward with a mutated arm (with claw) if there is nothing it don't do anything but if there is a player/npc or a wall (it work on floor as well), it takes damages and get a grey line with nail on it, if the line is set on a player, using the keybind again will make the user come out of the line slashing a second time (it erase the line) if it's on a wall/floor it will just get the user to the location of the line without destroying it (the line stay usable for 40 seconds in that case). Take 14k chi and has a 18 seconds cooldown (you cant have 2 prints from this attack at the same time) 2nd move - Tsumene style : double slash The user slash forward with both of their arms being mutated, if it hit someone they will get a claw print, if the keybind is used again the user will slash trough the body of marked peoples by getting their mutated arm in their own body (if the claw print are placed on the ground the user would be able to use do the same thing has 1st move, making it good to bait the opponent since the prints are the same). Take 25k chi and has a 25 second cooldown 3rd move - Tsumene style : fate claws The user dash forward, if the attack hit someone the user will grab them with their mutated claw, a white symbol will expand on their left arm then they will throw the victim away and dash in there direction slashing them with a bigger claw. Doing a lot of damages (50-60k) Take 10k chi, 3k stamina and has a 22 second cooldown. Mode : the user get the same symbol on the left arm as kamaki's mode, but the fate seal is Grey/white and you don't grow a horn on your head, instead you get a dark cloak that is almost like jayramaki’s one and one claw print on your head (one per arm), you also get a speed boost and your dash is replaced by a teleport. The m1 are made by slashing with mutated arms, the Q spec is a counter that tp the user to the opponent stunning them with the mutated arm(20k chi 20 seconds cooldown) ,the C spec make the user left arm glow for a second before dashing forward; if he hit someone, they get pierced by the mutated claw of the user and their chi and stamina can't be charged anymore for 15 seconds. (30k chi and 35 seconds cooldown) Now its time to do form 2 ! : The user’s Hairs become white like tyn tail or renshiki, both of the user’s arm got the claws transformation constantly, he would get a stronger speed boost and a passive teleportation every second, he would also slash 6 times instead of 4, q spec would have a 15 seconds cooldown now, and C spec is different, you would now slash everywhere around you leaving claws prints (40k damages and require 10k chi), if you use the C spec a second time, you would make giants claws come out of every print doing a lot of damage (80k and require 20k chi) it would have a 5 second cooldown between the 2 phases and a 30 second cooldown after the second phase. Thanks for Reading and welp leave a like if you want rell to see this idea : )
Would anybody want a Goku Bloodline that has a mode with many different things, such as SS1-SS3 as a mode, then SSG-SSBKK and then finally UI-MUI. All with special C Specs.
@@diooffbrando7547 Or they could end up making the Vegeta one a skin, and have it go the same transformations, but change SSBKK to SSBE and UI to Ultra Ego
Rell. The amount of dedication put into Shindo life is amazing! I know the game has been through some rough patches recently but I believe that the open world option will make the game absolutely blow up! Keep the hard work going,.
I’ve got a suggestion: you should make a game mode or something that you actually do the chunnin exams and you have ranks like gennin chunnin and hokage
D1 of asking for a luck boost I think if you own more than half of the bl or elements you get a buff luck when spinning for whatever one your spinning for because I can’t add no new bl to my collection or buff the 80 spin luck. (Ps collection luck could be a good name for it.)
The one tailed beast that I actually care about tbh. The time has come. Get some rest Rell Brothers smh. You guys update almost weekly while others do monthly or annually. Chill some. Just a lil bit of chill
Idea: A true form to bloodlines, certain ones like eye bloodlines and such, where having two of the same bloodline isnt a detriment but instead better because you unlock its true form adding stronger/cooler versions of attacks already present
There is a bug in the new update i do not know if it is happening to other players or just me but when i get a quest and complete it the marker stays there even if i get a new quest or cancel it
I really appreciate the work of rellgames, they give their all for us believe me I tried to develop a mini game with friends and even at 5 it was very difficult just 2 days after we gave up that it was the scripts or modeling you really have to have crazy patience to do all this so thanks to them and I can't wait for the gen 3 version of my favorite tailed demon x) ( BRO WTF 100 LIKES ???? )
Can you guys add back being able to wide dodge while blocking, you’ve heavily Nerfed that passive by doing that almost to the point where it’s useless in pvp and now jiso seishin is leaps and bounds ahead of the others
Idea for the tailed beast full transformation command !FSTon for full spirit transformation on at the max lvl of any tailed beast, that would be awesome. A possible way to implement this is to make use of the !berserk command and make it so that one you have answered enough questions you gain the tailed beast's "approval" and then can freely use it's form. Hopefully the video reached 100k likes so I can finally turn into Ku tails for longer that 10 seconds. Thanks for this awesome game and inspiring me to make my own game.
I would love to see a way to “unlock” the spirit, letting you freely be a spirit for a limited time. Or maybe make it possibly permanent use, but have a downside of some kind
Hey rell, Can you add liu kang and kung lao themed weapons and bloodlines?? Like add kung lao's hat on instruments and throw ables:D Also can you add a reduce particle option? My phone sometimes crashes because the particles don't disappear that quick and it reduces my fps dramatically, thank you for reading my comment btw :>
Yo rell hear me out, if u made water dragon from the water element like the modes firdt Q spec with how it travels fast from behind you to where u shoot it and traps the enemy that would be amazing🤩W vid btw❤️
Me here just can't wait to gen 3 3 tails my goal is to get all gen 3 tailed spirits in shindo. Open world and everything, the mpcs getting smarter a d everything rellgames really put the hard work in this game
Can u increase the sizes of the sage modes summonings, they're too small when in the show gamabunta was as big as shukaku. Pls grant my wish and thank u for all the hard work it's really paid off
@@KrazyKenty I mean if it's TOO broken they shouldn't really need an entire team to see it considering they're the ones who choose how much damage the abilities do
There's a bug on Arena-X where there's a chance where your health bar makes you invincible Bug: when you reach your health to 0 your health will automaticaly heal itself again and again this was odd because i cant die i've been combo'ed by around 3 people and still cant die good thing this isnt permanent it dissapears after the game ends
make the ultra instinct bloodline and remove the sub ability mode, also awesome update! have the first move be that one move where you dash through the opponent hitting them multiple times, the second move be an autododge and the third move perhaps be a spirit bomb/ kamehameha z1 be ultra instinct omen and z2 mastered ultra instinct good luck
WHERE IS CODE WHERE IS CODE WHERE IS CODEWHERE IS CODE WHERE IS CODE WHERE IS CODEWHERE IS CODE WHERE IS CODE WHERE IS CODEWHERE IS CODE WHERE IS CODE WHERE IS CODEWHERE IS CODE WHERE IS CODE WHERE IS