good game well played. I think a second pak gun with the brummbar could have been useful. but saving for the panther was good as well. excellent game though
I love how the command tank is weaker yet has similar timing to much better tanks. 7 CP and being held in the Support Armor Korps is a bit ridiculous of a nerf to it.
Hi Hans, I am your fan and start to play coh2 for 2 months. In your videos, I am really interested in your techniques and your communication skills with your teammates. I want to play more coh2. Please let me know if there is any chances I can get a key for the 10th anniversary skin set or someone want to sell a account including this skin set. Thanks.
@@tazzioboca but rebuilding it 3 times? seems a bit obsessive for me, I think his obsession to the command P4 is part of the reason that cost him this match.
@@tazzioboca Yeah i agree, yes he die three times, but is was worth it everytime he do. In my opinion. I think Delirius play with the same rules than me, if a unit die, that's not a good idea to rebuilding it, maybe make another thing in replacement. Surely if he dies two or three times but i find on this match the p4 commander have a lot of value. Making it worth it to rebuilding it.
@@camaradeours1447 I find that this sort of playstyle is more common among new players. But with time you'll learn that sometimes there will be no replacement for certain units. If your sniper or 222 dies before you can take down the enemy sniper are you just going to let your infantry bleed mp? If your mg dies are you not going to get another to supress the opponent's squads? Hans did not lose this game because he rebuilt the p4 a couple times.
most casemate type assault guns and tank destroyers have increased the hull armor because of weight saving afforded by not having a turret. The heaviest p4 model had 80 millimeter of frontal armor while the Brummbar had 100 millimeters.
He make one on the end of the game but yeah i find that strange too. My guess is, Hans prefer to play with the half track to maximise the number of unit in the frontline. Prevent the retreat everytime it's possible, and heal them on the battlefield. Like that he can rush more flamethrower/mg42 for the other unit, because he don't buy the medical upgrade. If you look closely other game of high rank, the player usually make the medical bunker on 10 mins approximatively to prevent this problem of ammo and always rush the mg42/flamethrower but on the manner of Hans play he dodge the problem differently. I hope that was helping
@@camaradeours1447 yeah thx for answering, but I don't have anything against half truck, but there was a lot of heavy injured units and it was very time consuming to heal them all with only one 251 and I was upset seeing this issue. Remember, with only 150 manpower and 60 ammunition you can save a lot of sad heavy injured grenadiers and not only them.
He doesn't mind the micro required to make it work. It can be pretty effective at keeping a stable frontline as long as it is used as a reinforcement base.
@@scotchwhisky6094 I agree the game make hard move sometime with the middle mouse button, that's a good idea to move it on the side, maybe i'm gonna try that thanks for the tips
what do you fucking mean, tbh Hans pulled off some crazy shit when he was getting double teamed on... imo way more entertaining than games where he stomps