An elite level 1v1 between myself playing as Ostheer vs OrangePest playing as US. The map is Bayeux Assault, enjoy! #companyofheroes2 #coh2 #coh #companyofheroes #helpinghans
At 11:39 You could use half-track dig in ability, to suppress the incoming inf blob. That would end up in a massive retreat. Also it gives the half-track an easier way to get vet 1.
This was a great game from you Hans. Even though I thought you were ahead the whole game, it was impressive to see Orange push into a VP lead and still maintain all that munitions. Well played from both.
Hans, how do you move the screen with the arrows while you do use hotkeys? I don't see you moving your hands to reach the arrows... is there a way to change the hotkeys to keep it close to the arrows?
@Markus Der Auslander You typically wanna use it when you can field more than one of em,a lot of people tend to shy away from rifle company even now because the E8 is really the only good thing about it. That being said,Easy Eight is a great tank and is definitely one of the more favorable advanced medium tanks,but it wont be taking out panthers any time soon. It tends to fall off more in larger games due to more anti-tank options being available and the cost of each sherman. Best bet is to keep it in smaller matches or keep it outta the roster because its not really meta.
Easy Eight is better all around since it doesn't have to be switched between AP and HE and it has more HP, albeit more expensive and locked to a single commander. The regular sherman is better versus infantry simply due to the HE being so....potent at times shall we say. (Also the shermans this match were sherman 76s,not easy eights).
@@ZxMoonLightxZ Well the Easy 8 and the Sherman 76 are both more effective than the regular Sherman, but the Easy 8 makes it so you do not have to toggle between HE/AP rounds. It's situational really. The Jackson is the best of the American tank destroyers and the regular Sherman with HE rounds is the best anti-infantry tank for the US.
So is it true that in the stats every weapon has a scatter stat so if it misses one unit it can still hit another within a certain angle? So blobbing is bad because it gives every enemy weapon multiple chances to hit? Including rifles and MGs, not just tanks and AT guns? I remember people saying that qbout CoH 1 but i don't know if its true for coh 2 as well
Such a waste of a doctrine honestly, even if you played well. Assault and hold ability ( can boost your units to counter attack), it's soo good and was never used. Also panzergrenadier can repair tanks with this doctrine, so no need of 2 squads of 5 men pioneers (too expensive on population) Mark target (which is cheap) on Panzergrenadier can help grenadiers win the fight more easily, but was never used. Hans, please use more of the panzergrenadiers abilities with this doctrine. Even stormtrooper are good on this map to guard a VP with their booby traps.
since the last update, there are only inf and bazooka spams and tanks seems to be worthless. And.... if u dont destroy axis early u cant win late game. So unbalanced actually
At which part is axis late game op? Usf got that double scots you seen hans struggle against it the jackson can kite any axis vechicles except elephant usf even have the best arti piece in the game which is sa calliope